Player Matchup

Yemoja
Yemoja
KaizerDestiny
Yemoja
Level 8
God Stats
5W - 4L
1,727 SR
Queue Stats
20W - 12L
1,330 Elo+
Party 1
Vulcan
Vulcan
PhoenixForce1849
Vulcan
Level 146
God Stats
1W - 0L
1,805 SR
Queue Stats
22W - 16L
1,330 Elo+
Party 1
Bastet
Bastet
ZombieShoots13
Bastet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,330 Elo+
Party 1
Team Averages
Level 100
1,677 SR
1,330 Elo+

VS

Team Averages
Level 24
1,437 SR
1,355 Elo+
Neith
Neith
Supersid_3
Neith
Level 29
God Stats
68W - 71L
1,634 SR
Queue Stats
169W - 175L
1,490 Elo+
Solo
Ra
Ra
W4BB1T S34S0N
Ra
Level 16
God Stats
1W - 4L
1,176 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
warcraftman269
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 13
8,783
627
1,580
5,545
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 0 / 7
9,355
668
4,742
5,007
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
14 / 0 / 6
11,587
828
19,318
11,800
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 4 / 0
7,814
558
4,607
9,053
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 0
8,231
588
2,491
10,348
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
11
0 / 9 / 1
7,948
568
5,549
9,993
3,289
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
20
Kills
2
2
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
5
0
7
8.5
L
Neith
1
4
0
0.25
L
1
7
0
0.14
W
14
0
6
17
L
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
12,647
22,352
Taken
29,394
10,785
Mitigated
9,434
7,444
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,580
251
2,387
545
5,545
2,893
522
2,510
3,035
8,577
0
W
4,742
1,075
0
576
5,007
1,867
354
2,424
2,583
38,357
0
L
Neith
4,607
1,878
0
2,031
9,053
2,627
718
2,035
6,843
0
15,190
L
2,491
311
40
635
10,348
3,518
610
2,360
7,763
15,754
0
W
19,318
6,889
0
3,936
11,800
6,025
1,665
3,190
8,610
0
58,095
L
Kukulkan
5,549
850
0
679
9,993
3,289
467
1,991
7,827
30,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
23,993
123
Minions Killed
124
0
Camps Cleared
0
631,790
Distance Traveled
575,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,783
627
17
1
0
163,849
0
W
Vulcan
9,355
668
49
4
0
243,550
0
L
Neith
7,814
558
32
2
0
186,222
0
L
Ra
8,231
588
34
2
0
199,268
0
W
Bastet
11,587
828
57
4
0
224,391
0
L
Kukulkan
7,948
568
58
4
0
189,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role