Player Matchup

Da Ji
Da Ji
Glitch_Me_Up
Da Ji
Level 25
God Stats
17W - 15L
1,757 SR
Queue Stats
58W - 61L
1,768 Elo+
Solo
Sol
Sol
LayzrrX
Sol
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 32L
1,662 Elo+
Solo
Apollo
Apollo
Pitinyoll
Apollo
Level 6
God Stats
11W - 6L
1,462 SR
Queue Stats
22W - 13L
1,437 Elo+
Party 3
Aphrodite
Aphrodite
danilborja
Aphrodite
Level 89
God Stats
5W - 4L
1,822 SR
Queue Stats
147W - 180L
1,416 Elo+
Party 3
Cernunnos
Cernunnos
lezgin4ik
Cernunnos
Level 27
God Stats
38W - 32L
1,475 SR
Queue Stats
144W - 186L
1,431 Elo+
Solo
Team Averages
Level 35
1,603 SR
1,543 Elo+

VS

Team Averages
Level 17
1,438 SR
1,377 Elo+
Neith
Neith
Bloubloue
Neith
Level 8
God Stats
1W - 2L
1,379 SR
Queue Stats
80W - 87L
1,287 Elo+
Party 2
Agni
Agni
GeneverSpirits
Agni
Level 8
God Stats
26W - 43L
1,363 SR
Queue Stats
194W - 246L
1,287 Elo+
Party 2
Erlang Shen
Erlang Shen
OnZeMoon
Erlang Shen
Level 28
God Stats
7W - 4L
1,819 SR
Queue Stats
30W - 23L
1,594 Elo+
Party 1
Ullr
Ullr
RisenOne9492
Ullr
Level 14
God Stats
8W - 30L
1,332 SR
Queue Stats
206W - 264L
1,263 Elo+
Party 2
Pele
Pele
jecheongdaesong
Pele
Level 29
God Stats
3W - 10L
1,298 SR
Queue Stats
112W - 144L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 1
12,915
562
12,206
18,876
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
15
0 / 1 / 7
10,414
453
11,562
14,001
6,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Pitinyoll
Apollo
16
14 / 8 / 8
11,892
517
20,069
21,403
10,353
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
danilborja
Aphrodite
17
5 / 2 / 13
11,378
495
9,681
19,152
17,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
lezgin4ik
Cernunnos
18
4 / 2 / 3
11,404
496
11,304
22,919
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bloubloue
Neith
17
6 / 7 / 4
11,318
492
20,752
14,932
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 6 / 3
8,469
368
9,398
10,765
3,777
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OnZeMoon
Erlang Shen
17
4 / 3 / 4
11,040
480
12,249
19,668
14,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 7 / 2
10,757
468
9,485
16,367
6,486
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 10 / 6
9,807
426
9,599
23,279
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
33
Kills
16
17
Deaths
33
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Bloubloue
Neith
6
7
4
1.14
L
0
6
3
0.25
W
10
4
1
2.63
W
Sol
0
1
7
3.5
L
Erlang Shen
OnZeMoon
Erlang Shen
4
3
4
2
W
Apollo
Pitinyoll
Apollo
14
8
8
2.25
L
3
7
2
0.57
W
Aphrodite
danilborja
Aphrodite
5
2
13
5.75
L
3
10
6
0.6
W
Cernunnos
lezgin4ik
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,822
Damage
61,483
96,351
Taken
85,011
53,181
Mitigated
39,559
50,444
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bloubloue
Neith
20,752
9,320
0
2,947
14,932
5,986
898
2,486
12,446
0
60,087
L
9,398
1,041
0
645
10,765
3,777
68
3,488
7,277
41,036
0
W
12,206
4,634
0
6,912
18,876
8,629
1,250
517
18,359
0
94,228
W
Sol
11,562
1,668
694
5,010
14,001
6,911
3,158
3,085
10,916
56,859
0
L
Erlang Shen
OnZeMoon
Erlang Shen
12,249
6,067
0
2,395
19,668
14,510
1,530
6,907
12,761
0
59,559
W
Apollo
Pitinyoll
Apollo
20,069
12,449
1,473
3,936
21,403
10,353
6,481
2,430
18,973
0
46,635
L
9,485
5,244
0
839
16,367
6,486
0
3,461
12,906
0
58,288
W
Aphrodite
danilborja
Aphrodite
9,681
976
6,951
12,568
19,152
17,782
2,128
2,667
16,485
54,903
0
L
9,599
2,082
0
4,339
23,279
8,800
0
4,901
18,378
248
47,626
W
Cernunnos
lezgin4ik
Cernunnos
11,304
6,409
0
12,900
22,919
9,506
530
935
21,984
0
80,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,003
Gold Earned
51,391
485
Minions Killed
412
0
Camps Cleared
0
1,979,652
Distance Traveled
1,846,066
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,318
492
89
4
0
355,377
0
L
Agni
8,469
368
67
3
0
355,849
1
W
Da Ji
12,915
562
124
5
0
414,015
4
W
Sol
10,414
453
86
4
0
409,719
0
L
Erlang Shen
11,040
480
96
4
0
388,994
0
W
Apollo
11,892
517
67
3
0
367,238
3
L
Ullr
10,757
468
101
4
0
329,651
0
W
Aphrodite
11,378
495
93
4
0
452,822
2
L
Pele
9,807
426
59
3
0
416,195
0
W
Cernunnos
11,404
496
115
5
0
335,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role