Player Matchup

Cernunnos
Cernunnos
BLAWW09
Cernunnos
Level 11
God Stats
3W - 0L
1,777 SR
Queue Stats
10W - 14L
1,361 Elo+
Party 3
Discordia
Discordia
Marksman Ares
Discordia
Level 25
God Stats
2W - 4L
1,877 SR
Queue Stats
11W - 12L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Thegooat32
Jormungandr
Level 8
God Stats
2W - 4L
1,721 SR
Queue Stats
10W - 14L
1,361 Elo+
Party 3
King Arthur
King Arthur
VLGquickz
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,459 Elo+
Party 2
Izanami
Izanami
Zonkedmouse094
Izanami
Level 16
God Stats
9W - 6L
1,571 SR
Queue Stats
20W - 22L
1,431 Elo+
Party 2
Team Averages
Level 19
1,689 SR
1,428 Elo+

VS

Team Averages
Level 22
1,335 SR
1,424 Elo+
Nu Wa
Nu Wa
CAGE-_Fortin
Nu Wa
Level 17
God Stats
30W - 34L
1,510 SR
Queue Stats
82W - 77L
1,485 Elo+
Party 1
Serqet
Serqet
DoctorCrumpet
Serqet
Level 18
God Stats
7W - 19L
1,244 SR
Queue Stats
224W - 296L
1,363 Elo+
Party 4
Mulan
Mulan
MajorAceHazzard
Mulan
Level 20
God Stats
9W - 18L
966 SR
Queue Stats
44W - 66L
1,338 Elo+
Solo
Pele
Pele
SogaRinonIX
Pele
Level 29
God Stats
12W - 12L
1,558 SR
Queue Stats
91W - 94L
1,470 Elo+
Party 1
Freya
Freya
UtopianEmblem
Freya
Level 26
God Stats
2W - 2L
1,399 SR
Queue Stats
111W - 165L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLAWW09
Cernunnos
12
5 / 1 / 7
7,636
587
6,279
7,223
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Marksman Ares
Discordia
14
3 / 0 / 0
7,934
610
4,354
4,391
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Thegooat32
Jormungandr
12
7 / 4 / 5
8,035
618
9,435
10,659
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
VLGquickz
King Arthur
12
3 / 4 / 0
7,433
572
5,283
13,514
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
6,596
507
1,038
6,549
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,149
473
2,060
5,948
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 2 / 1
6,631
510
3,155
7,990
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 2 / 1
7,168
551
8,730
9,721
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 6 / 0
5,690
438
6,174
9,333
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 2
5,392
415
2,241
10,552
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
13
13
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BLAWW09
Cernunnos
5
1
7
8.5
L
0
4
1
0.13
L
5
2
1
2.75
L
4
2
1
2.25
W
Discordia
Marksman Ares
Discordia
3
0
0
3
L
3
6
0
0.5
W
Jormungandr
Thegooat32
Jormungandr
7
4
5
2.38
L
1
5
2
0.4
W
King Arthur
VLGquickz
King Arthur
3
4
0
0.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
22,360
42,336
Taken
43,544
21,522
Mitigated
17,426
9,027
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BLAWW09
Cernunnos
6,279
3,460
0
3,251
7,223
2,190
1,029
308
6,611
0
22,717
L
2,060
1,023
0
750
5,948
1,538
0
3,760
1,708
28,502
0
L
3,155
529
0
1,958
7,990
2,420
0
1,053
6,879
0
26,088
L
8,730
1,646
0
1,832
9,721
7,890
562
0
9,171
0
34,545
W
Discordia
Marksman Ares
Discordia
4,354
0
0
500
4,391
1,309
887
1,187
3,074
47,500
0
L
6,174
1,659
882
1,080
9,333
2,495
0
4,396
4,937
0
23,188
W
Jormungandr
Thegooat32
Jormungandr
9,435
2,393
0
828
10,659
6,216
649
2,097
8,451
32,866
0
L
2,241
757
0
2,211
10,552
3,083
0
4,092
6,460
13,655
0
W
King Arthur
VLGquickz
King Arthur
5,283
853
0
3,948
13,514
9,888
6
78
12,876
0
32,932
W
1,038
1,038
0
500
6,549
1,919
552
413
6,089
0
28,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
31,030
306
Minions Killed
236
0
Camps Cleared
0
1,246,464
Distance Traveled
1,207,873
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,636
587
46
4
0
241,833
0
L
Nu Wa
6,149
473
64
5
0
210,080
0
L
Serqet
6,631
510
52
4
0
274,506
0
L
Mulan
7,168
551
73
6
0
237,830
0
W
Discordia
7,934
610
91
7
0
257,353
3
L
Pele
5,690
438
25
2
0
258,402
0
W
Jormungandr
8,035
618
38
3
0
278,126
0
L
Freya
5,392
415
22
2
0
227,055
0
W
King Arthur
7,433
572
70
5
0
248,066
1
W
Izanami
6,596
507
61
5
0
221,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role