Player Matchup

Arachne
Arachne
Dravin420
Arachne
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
569W - 926L
1,312 Elo+
Solo
Bellona
Bellona
Fr3aKiNOuT 14
Bellona
Level 83
God Stats
41W - 26L
1,329 SR
Queue Stats
224W - 267L
1,251 Elo+
Solo
Olorun
Olorun
NUTTSTORM11
Olorun
Level 26
God Stats
1W - 3L
1,560 SR
Queue Stats
3W - 3L
1,780 Elo+
Solo
Team Averages
Level 51
1,463 SR
1,448 Elo+

VS

Team Averages
Level 27
1,412 SR
1,468 Elo+
Anhur
Anhur
Alacrty_
Anhur
Level 43
God Stats
17W - 13L
1,169 SR
Queue Stats
170W - 155L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Kiehs_
Kukulkan
Level 17
God Stats
31W - 15L
1,734 SR
Queue Stats
34W - 19L
1,674 Elo+
Party 1
Izanami
Izanami
Sllabekili
Izanami
Level 22
God Stats
1W - 0L
1,332 SR
Queue Stats
4W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dravin420
Arachne
20
12 / 8 / 3
17,776
684
18,551
36,436
18,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
19
6 / 10 / 9
16,875
649
24,381
34,897
27,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
19
1 / 13 / 10
15,173
584
19,683
26,433
10,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alacrty_
Anhur
20
8 / 8 / 13
17,977
691
22,017
26,032
10,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Kiehs_
Kukulkan
20
8 / 1 / 13
17,863
687
28,657
15,859
7,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sllabekili
Izanami
20
15 / 10 / 8
18,906
727
29,232
29,780
12,673
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
19
Kills
31
31
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alacrty_
Anhur
8
8
13
1.81
L
Arachne
Dravin420
Arachne
12
8
3
1.69
L
Bellona
6
10
9
1.05
W
Kukulkan
Kiehs_
Kukulkan
8
1
13
14.5
L
Olorun
1
13
10
0.46
W
Izanami
Sllabekili
Izanami
15
10
8
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,615
Damage
79,906
97,766
Taken
71,671
57,271
Mitigated
29,999
21,023
Healing
28,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alacrty_
Anhur
22,017
11,955
1,209
8,318
26,032
10,263
1,233
6,607
19,069
0
75,850
L
Arachne
Dravin420
Arachne
18,551
11,249
0
3,832
36,436
18,614
202
9,498
26,938
0
55,548
L
Bellona
24,381
11,090
910
11,040
34,897
27,810
0
11,877
23,020
305
89,492
W
Kukulkan
Kiehs_
Kukulkan
28,657
3,427
558
9,109
15,859
7,063
1,440
7,196
8,293
99,964
0
L
Olorun
19,683
9,807
0
5,241
26,433
10,847
0
7,386
19,047
90,824
0
W
Izanami
Sllabekili
Izanami
29,232
23,827
0
9,472
29,780
12,673
929
5,246
24,252
0
120,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,824
Gold Earned
54,746
264
Minions Killed
367
0
Camps Cleared
0
1,239,985
Distance Traveled
1,180,798
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,977
691
70
3
0
419,277
3
L
Arachne
17,776
684
55
2
0
455,905
0
L
Bellona
16,875
649
80
3
0
457,127
1
W
Kukulkan
17,863
687
139
5
0
422,280
0
L
Olorun
15,173
584
129
5
0
326,953
0
W
Izanami
18,906
727
158
6
0
339,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role