Player Matchup

Anhur
Anhur
KreamKustard
Anhur
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
209W - 141L
1,318 Elo+
Solo
Poseidon
Poseidon
lLoptr
Poseidon
Level 85
God Stats
9W - 6L
1,572 SR
Queue Stats
84W - 56L
1,562 Elo+
Party 2
Fenrir
Fenrir
txtrey
Fenrir
Level 119
God Stats
6W - 3L
1,674 SR
Queue Stats
122W - 88L
1,590 Elo+
Party 2
Team Averages
Level 111
1,582 SR
1,490 Elo+

VS

Team Averages
Level 79
1,500 SR
1,430 Elo+
Baron Samedi
Baron Samedi
SocksSaches
Baron Samedi
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 13L
1,385 Elo+
Party 1
Chaac
Chaac
TheCheeseHammer
Chaac
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 6L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
WalkingRomance
Hou Yi
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 19L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 9
15,111
604
24,257
17,200
7,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
lLoptr
Poseidon
20
8 / 4 / 7
16,104
644
17,992
15,962
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
txtrey
Fenrir
19
3 / 2 / 11
15,129
605
14,225
25,853
29,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SocksSaches
Baron Samedi
16
2 / 7 / 5
13,926
557
9,967
19,499
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 4
15,204
608
22,876
30,959
43,021
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 6 / 7
14,273
571
12,661
19,379
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
16
Kills
9
9
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Baron Samedi
SocksSaches
Baron Samedi
2
7
5
0.64
L
5
3
4
2.33
L
2
6
7
0.92
W
Poseidon
lLoptr
Poseidon
8
4
7
2.88
W
Fenrir
txtrey
Fenrir
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,474
Damage
45,504
59,015
Taken
69,837
43,453
Mitigated
57,562
13,771
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,257
15,397
0
5,488
17,200
7,484
2,345
3,435
13,307
0
84,674
L
Baron Samedi
SocksSaches
Baron Samedi
9,967
410
1,326
4,595
19,499
7,749
46
7,357
12,142
47,190
0
L
22,876
4,361
0
14,436
30,959
43,021
497
5,664
25,295
672
100,922
L
12,661
3,669
0
3,917
19,379
6,792
1,554
5,119
14,260
0
72,554
W
Poseidon
lLoptr
Poseidon
17,992
1,471
0
2,946
15,962
5,997
709
2,177
13,526
108,549
0
W
Fenrir
txtrey
Fenrir
14,225
3,928
0
5,337
25,853
29,972
719
4,472
20,361
0
53,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
43,403
288
Minions Killed
276
0
Camps Cleared
0
1,262,889
Distance Traveled
1,223,282
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,111
604
119
5
0
398,461
6
L
Baron Samedi
13,926
557
54
2
0
369,370
5
L
Chaac
15,204
608
115
5
0
467,802
0
L
Hou Yi
14,273
571
107
4
0
386,110
2
W
Poseidon
16,104
644
118
5
0
417,199
0
W
Fenrir
15,129
605
51
2
0
447,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role