Player Matchup

Ra
Ra
BeardnK
Ra
Level 68
God Stats
4W - 5L
1,881 SR
Queue Stats
79W - 80L
1,618 Elo+
Party 2
Arachne
Arachne
LedZepp420SS
Arachne
Level 146
God Stats
106W - 83L
1,555 SR
Queue Stats
644W - 676L
1,531 Elo+
Party 2
Chiron
Chiron
iMalevolence200
Chiron
Level 158
God Stats
10W - 6L
1,561 SR
Queue Stats
163W - 158L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
i_Benevolence
Sylvanus
Level 123
God Stats
6W - 2L
1,512 SR
Queue Stats
11W - 16L
1,437 Elo+
Party 2
Achilles
Achilles
volatilemadman
Achilles
Level 148
God Stats
3W - 6L
1,349 SR
Queue Stats
246W - 398L
1,532 Elo+
Party 2
Team Averages
Level 129
1,571 SR
1,522 Elo+

VS

Team Averages
Level 90
1,638 SR
1,634 Elo+
Cerberus
Cerberus
BrianFrmCharter
Cerberus
Level 127
God Stats
9W - 10L
1,902 SR
Queue Stats
257W - 261L
1,554 Elo+
Party 1
Scylla
Scylla
GRM T Rex
Scylla
Level 100
God Stats
6W - 2L
1,676 SR
Queue Stats
292W - 290L
1,619 Elo+
Party 1
Mercury
Mercury
Uisef
Mercury
Level 111
God Stats
7W - 7L
1,612 SR
Queue Stats
570W - 608L
1,484 Elo+
Party 1
Hachiman
Hachiman
Utopicfuture
Hachiman
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 85L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
Wpbc
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 9L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,534
545
5,084
6,113
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LedZepp420SS
Arachne
13
2 / 2 / 4
7,232
603
3,581
10,765
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 1 / 1
7,052
588
8,250
7,177
2,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
i_Benevolence
Sylvanus
10
1 / 1 / 4
5,835
486
5,839
7,050
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
12
3 / 0 / 2
6,516
543
4,872
7,043
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 2
5,338
445
3,798
10,694
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Scylla
GRM T Rex
Scylla
9
2 / 2 / 0
5,770
481
2,263
4,428
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Uisef
Mercury
10
0 / 2 / 1
5,586
466
2,740
7,827
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Utopicfuture
Hachiman
8
2 / 4 / 0
5,024
419
3,746
5,945
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Wpbc
Jing Wei
12
1 / 3 / 0
6,893
574
4,716
8,015
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Cerberus
0
3
2
0.33
L
Scylla
GRM T Rex
Scylla
2
2
0
1
W
Arachne
LedZepp420SS
Arachne
2
2
4
2
L
Mercury
Uisef
Mercury
0
2
1
0.25
L
Hachiman
Utopicfuture
Hachiman
2
4
0
0.5
L
Jing Wei
Wpbc
Jing Wei
1
3
0
0.33
W
6
1
1
6.5
W
Sylvanus
i_Benevolence
Sylvanus
1
1
4
3
W
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
17,263
38,148
Taken
36,909
19,676
Mitigated
14,878
19,491
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,084
781
706
2,192
6,113
1,828
80
2,302
3,661
38,180
0
L
Cerberus
3,798
0
0
4,293
10,694
4,138
0
5,564
5,130
22,443
0
L
Scylla
GRM T Rex
Scylla
2,263
126
0
488
4,428
1,317
432
1,704
2,724
22,269
0
W
Arachne
LedZepp420SS
Arachne
3,581
2,410
0
5,024
10,765
3,691
866
995
9,698
0
50,025
L
Mercury
Uisef
Mercury
2,740
1,547
0
443
7,827
4,096
0
1,500
6,305
0
33,832
L
Hachiman
Utopicfuture
Hachiman
3,746
2,206
0
753
5,945
2,638
0
1,171
4,774
0
18,150
L
Jing Wei
Wpbc
Jing Wei
4,716
3,041
0
2,303
8,015
2,689
0
538
7,002
0
36,414
W
8,250
2,178
1,562
1,918
7,177
2,355
2,245
1,149
6,028
0
36,223
W
Sylvanus
i_Benevolence
Sylvanus
5,839
2,422
2,396
2,476
7,050
4,475
414
1,393
5,657
19,047
4,779
W
Achilles
4,872
973
0
3,217
7,043
7,327
416
0
7,043
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
28,611
308
Minions Killed
297
0
Camps Cleared
0
1,128,657
Distance Traveled
1,096,061
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,534
545
68
6
0
238,535
3
L
Cerberus
5,338
445
68
6
0
235,038
4
L
Scylla
5,770
481
56
5
0
178,355
0
W
Arachne
7,232
603
103
9
0
263,657
1
L
Mercury
5,586
466
70
6
0
267,449
0
L
Hachiman
5,024
419
28
2
0
199,106
1
L
Jing Wei
6,893
574
75
6
0
216,113
4
W
Chiron
7,052
588
73
6
0
210,089
2
W
Sylvanus
5,835
486
26
2
0
220,215
1
W
Achilles
6,516
543
38
3
0
196,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role