Player Matchup

Ullr
Ullr
BeeChoppage
Ullr
Level 6
God Stats
6W - 9L
1,465 SR
Queue Stats
8W - 11L
1,452 Elo+
Party 1
Poseidon
Poseidon
Bonesaw027
Poseidon
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
2W - 10L
1,264 Elo+
Party 1
Guan Yu
Guan Yu
WheresThePanda
Guan Yu
Level 5
God Stats
0W - 4L
1,234 SR
Queue Stats
1W - 5L
1,452 Elo+
Party 1
Khepri
Khepri
freshtildeath
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 1
Nemesis
Nemesis
iDADDYWOLF
Nemesis
Level 5
God Stats
1W - 4L
1,465 SR
Queue Stats
1W - 5L
1,452 Elo+
Party 1
Team Averages
Level 8
1,379 SR
1,415 Elo+

VS

Team Averages
Level 11
1,478 SR
1,453 Elo+
Arachne
Arachne
AceScorch
Arachne
Level 3
God Stats
8W - 8L
1,234 SR
Queue Stats
21W - 24L
1,518 Elo+
Party 3
Ymir
Ymir
Distratic
Ymir
Level 15
God Stats
27W - 23L
1,632 SR
Queue Stats
38W - 42L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Incorvia
Danzaburou
Level 28
God Stats
58W - 42L
1,595 SR
Queue Stats
80W - 60L
1,526 Elo+
Party 2
Merlin
Merlin
MEisNOTme
Merlin
Level 4
God Stats
16W - 25L
1,464 SR
Queue Stats
60W - 89L
1,349 Elo+
Party 3
Sun Wukong
Sun Wukong
nexusyuugo
Sun Wukong
Level 4
God Stats
44W - 38L
1,464 SR
Queue Stats
177W - 224L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
10,351
431
13,614
17,790
8,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Bonesaw027
Poseidon
20
5 / 6 / 2
12,764
532
16,129
12,770
4,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 5
10,496
437
6,214
21,570
18,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 6
11,205
467
9,228
19,982
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
iDADDYWOLF
Nemesis
17
8 / 9 / 6
11,912
496
17,806
23,251
18,413
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceScorch
Arachne
18
6 / 2 / 7
12,728
530
9,496
13,366
9,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
19
6 / 7 / 12
12,102
504
9,597
20,729
14,123
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Incorvia
Danzaburou
20
12 / 2 / 7
14,741
614
25,855
18,318
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
MEisNOTme
Merlin
20
6 / 3 / 10
13,587
566
22,215
13,959
11,484
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
nexusyuugo
Sun Wukong
20
4 / 6 / 4
13,472
561
8,087
26,646
15,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
20
Kills
34
34
Deaths
20
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
AceScorch
Arachne
6
2
7
4.75
L
3
8
6
0.75
L
Poseidon
Bonesaw027
Poseidon
5
6
2
1
W
Ymir
6
7
12
1.71
W
Danzaburou
Incorvia
Danzaburou
12
2
7
7.75
W
Merlin
MEisNOTme
Merlin
6
3
10
3.67
L
1
6
5
0.58
L
3
5
6
1.2
L
Nemesis
iDADDYWOLF
Nemesis
8
9
6
1.22
W
Sun Wukong
nexusyuugo
Sun Wukong
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,991
Damage
75,250
95,363
Taken
93,018
73,684
Mitigated
58,682
20,232
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AceScorch
Arachne
9,496
5,924
0
1,598
13,366
9,131
2,457
4,822
8,226
0
68,929
L
13,614
7,150
693
2,358
17,790
8,965
0
4,160
13,630
0
50,000
L
Poseidon
Bonesaw027
Poseidon
16,129
1,562
0
2,850
12,770
4,761
862
2,042
10,728
77,020
0
W
Ymir
9,597
2,182
712
3,191
20,729
14,123
795
4,054
16,178
41,208
0
W
Danzaburou
Incorvia
Danzaburou
25,855
11,560
0
9,732
18,318
7,969
4,564
4,815
13,361
0
111,855
W
Merlin
MEisNOTme
Merlin
22,215
1,524
376
1,646
13,959
11,484
1,991
1,998
11,915
90,878
0
L
6,214
2,123
1,020
3,015
21,570
18,301
391
12,325
9,245
0
56,567
L
9,228
1,195
0
3,693
19,982
23,244
0
7,093
12,889
34,746
0
L
Nemesis
iDADDYWOLF
Nemesis
17,806
8,365
0
6,603
23,251
18,413
570
6,192
17,059
0
65,020
W
Sun Wukong
nexusyuugo
Sun Wukong
8,087
2,603
0
8,814
26,646
15,975
997
8,877
16,523
0
97,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
66,630
466
Minions Killed
596
0
Camps Cleared
0
1,907,031
Distance Traveled
2,018,702
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,728
530
109
5
0
468,236
1
L
Ullr
10,351
431
82
3
0
361,463
0
L
Poseidon
12,764
532
149
6
0
418,123
2
W
Ymir
12,102
504
62
3
0
424,544
2
W
Danzaburou
14,741
614
135
6
0
396,426
4
W
Merlin
13,587
566
138
6
0
346,516
7
L
Guan Yu
10,496
437
101
4
0
382,227
0
L
Khepri
11,205
467
43
2
0
381,490
1
L
Nemesis
11,912
496
91
4
0
363,728
0
W
Sun Wukong
13,472
561
152
6
0
382,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role