Player Matchup

Scylla
Scylla
ArchonofEnding
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 61L
1,346 Elo+
Party 2
Cerberus
Cerberus
DZEL12
Cerberus
Level 29
God Stats
3W - 8L
1,093 SR
Queue Stats
134W - 254L
1,333 Elo+
Party 2
Olorun
Olorun
Debow13
Olorun
Level 26
God Stats
198W - 304L
1,317 SR
Queue Stats
212W - 319L
1,289 Elo+
Solo
Bellona
Bellona
Fabledartist
Bellona
Level 13
God Stats
8W - 8L
1,476 SR
Queue Stats
94W - 174L
1,376 Elo+
Party 2
Hachiman
Hachiman
Traklf
Hachiman
Level 12
God Stats
12W - 26L
1,292 SR
Queue Stats
136W - 117L
1,588 Elo+
Solo
Team Averages
Level 19
1,335 SR
1,386 Elo+

VS

Team Averages
Level 21
1,424 SR
1,432 Elo+
Mercury
Mercury
ChimeraFaira
Mercury
Level 14
God Stats
1W - 0L
1,301 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 3
Zeus
Zeus
SENFNACKEN93
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Taphex
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VonVitten
Cu Chulainn
Level 45
God Stats
1W - 3L
1,272 SR
Queue Stats
18W - 18L
1,316 Elo+
Party 3
Neith
Neith
YEONLIN
Neith
Level 15
God Stats
42W - 39L
1,545 SR
Queue Stats
86W - 75L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,737
1,074
12,740
12,190
4,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DZEL12
Cerberus
15
1 / 7 / 8
9,146
915
6,187
22,535
17,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Debow13
Olorun
15
1 / 12 / 9
9,334
933
8,936
21,905
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Fabledartist
Bellona
15
2 / 12 / 7
9,550
955
13,642
23,828
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Traklf
Hachiman
12
0 / 0 / 0
7,530
753
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChimeraFaira
Mercury
17
5 / 2 / 26
10,850
1,085
12,286
7,384
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 3 / 17
10,890
1,089
20,932
5,405
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Taphex
Cthulhu
17
5 / 4 / 25
10,524
1,052
8,524
13,958
11,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
VonVitten
Cu Chulainn
18
9 / 1 / 26
11,742
1,174
17,367
10,836
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
YEONLIN
Neith
18
8 / 0 / 19
11,230
1,123
14,377
7,887
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
149
10
Kills
36
36
Deaths
10
27
Assists
113
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Mercury
ChimeraFaira
Mercury
5
2
26
9
L
Cerberus
DZEL12
Cerberus
1
7
8
0.71
L
Olorun
Debow13
Olorun
1
12
9
0.46
L
Bellona
Fabledartist
Bellona
2
12
7
0.46
W
9
3
17
5.83
W
Cthulhu
Taphex
Cthulhu
5
4
25
4.38
L
Hachiman
Traklf
Hachiman
0
0
0
0
W
Cu Chulainn
VonVitten
Cu Chulainn
9
1
26
22
W
Neith
YEONLIN
Neith
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
73,486
80,458
Taken
45,470
56,434
Mitigated
27,354
8,606
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,740
908
300
72
12,190
4,756
0
5,436
6,679
30,321
0
W
Mercury
ChimeraFaira
Mercury
12,286
7,007
0
829
7,384
2,901
0
3,634
3,700
0
23,991
L
Cerberus
DZEL12
Cerberus
6,187
721
0
2,936
22,535
17,530
0
9,890
12,370
19,704
0
L
Olorun
Debow13
Olorun
8,936
6,395
77
4,639
21,905
9,492
0
7,695
13,910
24,584
0
L
Bellona
Fabledartist
Bellona
13,642
4,299
0
582
23,828
24,656
0
7,948
15,535
175
28,306
W
20,932
3,450
0
0
5,405
1,954
0
2,876
2,429
32,487
0
W
Cthulhu
Taphex
Cthulhu
8,524
1,274
441
808
13,958
11,502
0
7,555
6,138
25,256
0
L
Hachiman
Traklf
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
VonVitten
Cu Chulainn
17,367
3,784
0
952
10,836
7,685
0
8,896
1,865
2,517
23,740
W
Neith
YEONLIN
Neith
14,377
6,800
0
2,967
7,887
3,312
0
5,041
2,821
0
49,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
55,236
152
Minions Killed
201
4
Camps Cleared
8
607,819
Distance Traveled
871,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,737
1,074
55
6
0
156,789
0
W
Mercury
10,850
1,085
24
2
5
202,421
0
L
Cerberus
9,146
915
37
4
0
139,603
0
L
Olorun
9,334
933
32
3
1
135,639
1
L
Bellona
9,550
955
28
3
3
175,788
1
W
Zeus
10,890
1,089
31
3
2
130,680
0
W
Cthulhu
10,524
1,052
35
4
1
178,876
0
L
Hachiman
7,530
753
0
0
0
0
0
W
Cu Chulainn
11,742
1,174
32
3
0
203,138
0
W
Neith
11,230
1,123
79
8
0
156,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role