Player Matchup

Nemesis
Nemesis
ElihuZX
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Marcus Oh No
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
SAGE9898
Danzaburou
Level 129
God Stats
1W - 3L
1,520 SR
Queue Stats
21W - 23L
1,176 Elo+
Solo
Nox
Nox
SupaDupaDaddy
Nox
Level 15
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
TEC_Glaceon
Yemoja
Level 79
God Stats
15W - 9L
1,500 SR
Queue Stats
146W - 139L
1,250 Elo+
Party 1
Team Averages
Level 81
1,517 SR
1,335 Elo+

VS

Team Averages
Level 77
1,412 SR
1,405 Elo+
Chaac
Chaac
BartoNarco
Chaac
Level 100
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 7L
1,465 Elo+
Solo
Hera
Hera
CharlyPlaier
Hera
Level 136
God Stats
6W - 10L
1,436 SR
Queue Stats
24W - 23L
1,374 Elo+
Solo
Fenrir
Fenrir
DNA0425
Fenrir
Level 87
God Stats
26W - 24L
1,527 SR
Queue Stats
457W - 440L
1,432 Elo+
Solo
Izanami
Izanami
MisterEFG
Izanami
Level 36
God Stats
8W - 12L
1,312 SR
Queue Stats
115W - 154L
1,252 Elo+
Solo
Vulcan
Vulcan
Shellchaac
Vulcan
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElihuZX
Nemesis
13
3 / 0 / 4
7,637
764
5,108
7,391
3,163
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Marcus Oh No
Guan Yu
13
3 / 1 / 5
7,927
793
3,961
8,007
7,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
SAGE9898
Danzaburou
15
5 / 1 / 5
8,781
878
7,159
6,714
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 6
8,009
801
5,523
4,762
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
4 / 0 / 6
8,961
896
7,080
9,074
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 6 / 0
6,486
649
4,464
11,351
8,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
5,751
575
5,298
4,975
1,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DNA0425
Fenrir
10
1 / 4 / 0
6,051
605
4,107
6,155
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
MisterEFG
Izanami
12
0 / 3 / 0
5,897
590
2,433
6,851
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Shellchaac
Vulcan
15
1 / 1 / 0
7,540
754
7,357
4,385
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
3
3
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
6
0
0.17
L
0
3
0
0
L
Fenrir
DNA0425
Fenrir
1
4
0
0.25
W
Nemesis
ElihuZX
Nemesis
3
0
4
5
W
Guan Yu
Marcus Oh No
Guan Yu
3
1
5
5.5
L
Izanami
MisterEFG
Izanami
0
3
0
0
W
Danzaburou
SAGE9898
Danzaburou
5
1
5
7.5
L
Vulcan
Shellchaac
Vulcan
1
1
0
1
W
2
1
6
5
W
Yemoja
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
23,659
35,948
Taken
33,717
23,095
Mitigated
17,334
9,314
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,464
565
0
1,564
11,351
8,315
0
3,902
7,449
0
17,222
L
5,298
823
330
863
4,975
1,903
1
3,304
1,671
12,449
0
L
Fenrir
DNA0425
Fenrir
4,107
1,046
0
298
6,155
2,961
0
1,634
4,521
0
8,000
W
Nemesis
ElihuZX
Nemesis
5,108
1,662
0
963
7,391
3,163
168
2,290
5,101
0
15,164
W
Guan Yu
Marcus Oh No
Guan Yu
3,961
837
1,075
1,790
8,007
7,594
0
1,637
6,370
0
18,634
L
Izanami
MisterEFG
Izanami
2,433
1,293
195
955
6,851
2,338
0
2,778
4,073
0
16,415
W
Danzaburou
SAGE9898
Danzaburou
7,159
3,454
0
1,199
6,714
2,860
3,263
2,888
3,826
0
28,245
L
Vulcan
Shellchaac
Vulcan
7,357
2,926
0
0
4,385
1,817
0
1,248
3,137
40,488
0
W
5,523
746
0
0
4,762
2,080
505
3,459
1,303
32,917
0
W
Yemoja
7,080
917
1,047
3,240
9,074
7,398
340
2,666
6,408
18,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
31,725
223
Minions Killed
204
8
Camps Cleared
6
930,494
Distance Traveled
875,545
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,486
649
39
4
0
164,115
1
L
Hera
5,751
575
35
4
1
171,187
0
L
Fenrir
6,051
605
8
1
2
178,211
2
W
Nemesis
7,637
764
25
3
3
199,094
1
W
Guan Yu
7,927
793
37
4
3
196,331
0
L
Izanami
5,897
590
38
4
0
149,156
0
W
Danzaburou
8,781
878
54
5
0
177,827
1
L
Vulcan
7,540
754
84
8
3
212,876
0
W
Nox
8,009
801
81
8
2
170,879
4
W
Yemoja
8,961
896
26
3
0
186,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role