Player Matchup

Fenrir
Fenrir
Grayced
Fenrir
Level 53
God Stats
10W - 6L
1,500 SR
Queue Stats
151W - 111L
1,509 Elo+
Party 1
Rama
Rama
Isra99
Rama
Level 84
God Stats
12W - 8L
1,475 SR
Queue Stats
569W - 527L
1,548 Elo+
Solo
Osiris
Osiris
XsRED
Osiris
Level 155
God Stats
80W - 91L
1,476 SR
Queue Stats
316W - 337L
1,430 Elo+
Solo
Sylvanus
Sylvanus
israbram
Sylvanus
Level 69
God Stats
58W - 45L
1,455 SR
Queue Stats
267W - 244L
1,467 Elo+
Solo
Scylla
Scylla
zColin
Scylla
Level 82
God Stats
9W - 16L
1,741 SR
Queue Stats
258W - 194L
1,475 Elo+
Party 1
Team Averages
Level 89
1,529 SR
1,486 Elo+

VS

Team Averages
Level 89
1,631 SR
1,520 Elo+
Sol
Sol
DeltaDaddy
Sol
Level 128
God Stats
2W - 3L
1,318 SR
Queue Stats
369W - 351L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FujinPanda
Tsukuyomi
Level 65
God Stats
5W - 2L
1,923 SR
Queue Stats
149W - 107L
1,549 Elo+
Solo
Bacchus
Bacchus
kangn8r
Bacchus
Level 68
God Stats
1W - 1L
1,672 SR
Queue Stats
55W - 45L
1,413 Elo+
Party 3
Amaterasu
Amaterasu
miniyeets
Amaterasu
Level 108
God Stats
3W - 2L
1,740 SR
Queue Stats
85W - 74L
1,701 Elo+
Party 2
Anhur
Anhur
summeryJungle77
Anhur
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 124L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grayced
Fenrir
11
3 / 0 / 5
6,403
582
4,879
6,185
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Isra99
Rama
11
4 / 2 / 3
6,608
601
4,834
5,311
1,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
XsRED
Osiris
12
4 / 2 / 0
6,835
621
7,831
9,706
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
israbram
Sylvanus
10
3 / 3 / 6
5,862
533
3,470
7,951
2,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
zColin
Scylla
11
0 / 0 / 2
5,919
538
3,783
2,925
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,490
590
2,848
6,245
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
FujinPanda
Tsukuyomi
10
3 / 3 / 2
6,082
553
4,693
8,258
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
kangn8r
Bacchus
8
1 / 2 / 4
5,604
509
4,560
5,694
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
miniyeets
Amaterasu
11
1 / 3 / 1
5,795
527
4,298
9,967
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 3
5,782
526
2,210
6,600
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
7
7
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Tsukuyomi
FujinPanda
Tsukuyomi
3
3
2
1.33
W
Fenrir
Grayced
Fenrir
3
0
5
5.5
W
Rama
Isra99
Rama
4
2
3
2.75
W
Osiris
XsRED
Osiris
4
2
0
2
W
Sylvanus
israbram
Sylvanus
3
3
6
2
L
Bacchus
kangn8r
Bacchus
1
2
4
1.5
L
Amaterasu
miniyeets
Amaterasu
1
3
1
0.5
L
1
5
3
0.5
W
Scylla
zColin
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
18,609
32,078
Taken
36,764
15,664
Mitigated
16,296
13,426
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
410
0
3,665
6,245
1,602
0
2,577
3,424
42,689
0
L
Tsukuyomi
FujinPanda
Tsukuyomi
4,693
1,224
0
3,015
8,258
2,337
0
1,373
6,837
0
27,631
W
Fenrir
Grayced
Fenrir
4,879
571
0
2,433
6,185
2,301
0
1,244
4,941
0
27,527
W
Rama
Isra99
Rama
4,834
3,676
0
1,877
5,311
1,355
176
1,885
3,426
0
34,295
W
Osiris
XsRED
Osiris
7,831
3,804
0
3,372
9,706
8,324
374
0
9,410
0
37,244
W
Sylvanus
israbram
Sylvanus
3,470
816
1,496
2,971
7,951
2,838
332
3,306
4,645
16,416
0
L
Bacchus
kangn8r
Bacchus
4,560
539
0
1,728
5,694
4,177
0
1,651
4,007
14,167
0
L
Amaterasu
miniyeets
Amaterasu
4,298
2,489
0
3,824
9,967
6,685
0
0
9,967
0
24,092
L
2,210
899
0
1,062
6,600
1,495
168
1,324
5,276
0
23,018
W
Scylla
zColin
Scylla
3,783
304
0
1,277
2,925
846
0
973
1,952
35,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
29,753
299
Minions Killed
282
0
Camps Cleared
0
1,041,763
Distance Traveled
1,033,064
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,490
590
94
9
0
204,013
1
L
Tsukuyomi
6,082
553
62
6
0
235,959
7
W
Fenrir
6,403
582
54
5
0
244,190
3
W
Rama
6,608
601
71
6
0
198,104
1
W
Osiris
6,835
621
69
6
0
196,106
3
W
Sylvanus
5,862
533
34
3
0
193,183
0
L
Bacchus
5,604
509
23
2
0
222,105
1
L
Amaterasu
5,795
527
44
4
0
210,336
1
L
Anhur
5,782
526
59
5
0
160,651
3
W
Scylla
5,919
538
71
6
0
210,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role