Player Matchup

Nu Wa
Nu Wa
Jaeishere6
Nu Wa
Level 28
God Stats
3W - 8L
1,330 SR
Queue Stats
214W - 247L
1,511 Elo+
Solo
Ravana
Ravana
Jake the Cake08
Ravana
Level 22
God Stats
5W - 13L
1,107 SR
Queue Stats
49W - 59L
1,391 Elo+
Solo
Hou Yi
Hou Yi
StoneyZ66
Hou Yi
Level 29
God Stats
45W - 39L
1,674 SR
Queue Stats
59W - 60L
1,630 Elo+
Solo
Xbalanque
Xbalanque
johnchrls
Xbalanque
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
westward-vote6
Aphrodite
Level 8
God Stats
5W - 2L
1,665 SR
Queue Stats
35W - 33L
1,475 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,502 Elo+

VS

Team Averages
Level 15
1,569 SR
1,445 Elo+
Thanatos
Thanatos
RUST3D449260
Thanatos
Level 33
God Stats
27W - 23L
1,774 SR
Queue Stats
345W - 325L
1,491 Elo+
Party 1
Bellona
Bellona
SQU1RT33
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
ScorpioOfRage
Cerberus
Level 8
God Stats
12W - 9L
1,783 SR
Queue Stats
266W - 314L
1,401 Elo+
Solo
Terra
Terra
Xvatchar
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,512 Elo+
Party 1
Fenrir
Fenrir
Zsa12456
Fenrir
Level 4
God Stats
1W - 3L
1,288 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
11 / 3 / 15
12,060
574
22,356
11,551
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 6
10,473
499
9,672
12,358
5,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
StoneyZ66
Hou Yi
19
6 / 2 / 0
12,027
573
21,797
15,524
4,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
johnchrls
Xbalanque
16
3 / 4 / 4
10,243
488
5,575
10,348
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
westward-vote6
Aphrodite
18
11 / 3 / 14
12,775
608
11,959
11,596
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RUST3D449260
Thanatos
17
7 / 4 / 3
10,878
518
9,824
18,438
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
SQU1RT33
Bellona
17
8 / 6 / 4
11,150
531
15,815
19,628
11,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ScorpioOfRage
Cerberus
15
2 / 9 / 3
9,709
462
7,277
22,487
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Xvatchar
Terra
15
1 / 3 / 1
8,993
428
7,639
20,846
15,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Zsa12456
Fenrir
8
0 / 18 / 0
6,501
310
1,678
18,141
7,362
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
37
Kills
18
18
Deaths
40
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
3
15
6.17
W
6
6
6
1.5
L
Thanatos
RUST3D449260
Thanatos
7
4
3
2.13
L
Bellona
SQU1RT33
Bellona
8
6
4
1.67
L
Cerberus
ScorpioOfRage
Cerberus
2
9
3
0.39
W
Hou Yi
StoneyZ66
Hou Yi
6
2
0
3
L
Terra
Xvatchar
Terra
1
3
1
0.5
L
Fenrir
Zsa12456
Fenrir
0
18
0
0
W
Xbalanque
johnchrls
Xbalanque
3
4
4
1.25
W
Aphrodite
westward-vote6
Aphrodite
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,359
Damage
42,233
61,377
Taken
99,540
25,438
Mitigated
62,443
25,724
Healing
33,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
22,356
8,066
0
0
11,551
4,938
1,748
1,604
9,947
68,998
0
W
9,672
4,329
529
3,751
12,358
5,672
1,759
682
11,676
0
56,832
L
Thanatos
RUST3D449260
Thanatos
9,824
3,928
278
15,160
18,438
6,943
500
5,425
12,893
0
69,714
L
Bellona
SQU1RT33
Bellona
15,815
6,780
0
6,089
19,628
11,604
1,382
9,456
9,924
0
73,549
L
Cerberus
ScorpioOfRage
Cerberus
7,277
953
0
3,838
22,487
21,011
0
8,993
13,102
48,285
0
W
Hou Yi
StoneyZ66
Hou Yi
21,797
14,888
123
9,432
15,524
4,826
4,701
10,191
5,333
0
80,999
L
Terra
Xvatchar
Terra
7,639
2,535
655
6,341
20,846
15,523
196
1,474
19,314
39,799
0
L
Fenrir
Zsa12456
Fenrir
1,678
431
0
681
18,141
7,362
309
7,705
9,992
0
8,759
W
Xbalanque
johnchrls
Xbalanque
5,575
2,002
0
2,123
10,348
3,329
1,973
796
9,552
0
50,437
W
Aphrodite
westward-vote6
Aphrodite
11,959
3,328
3,576
6,190
11,596
6,673
827
1,643
9,953
39,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,578
Gold Earned
47,231
479
Minions Killed
431
0
Camps Cleared
0
1,814,418
Distance Traveled
1,775,682
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,060
574
83
4
0
348,560
4
W
Ravana
10,473
499
91
4
0
388,696
0
L
Thanatos
10,878
518
127
6
0
378,964
0
L
Bellona
11,150
531
123
6
0
366,561
2
L
Cerberus
9,709
462
84
4
0
357,813
1
W
Hou Yi
12,027
573
127
6
0
310,054
0
L
Terra
8,993
428
84
4
0
381,085
4
L
Fenrir
6,501
310
13
1
0
291,259
6
W
Xbalanque
10,243
488
108
5
0
392,422
3
W
Aphrodite
12,775
608
70
3
0
374,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role