Player Matchup

Zeus
Zeus
JPMZOLI
Zeus
Level 20
God Stats
3W - 4L
1,683 SR
Queue Stats
108W - 112L
1,291 Elo+
Party 3
Bacchus
Bacchus
Markteu
Bacchus
Level 19
God Stats
8W - 5L
1,500 SR
Queue Stats
38W - 44L
1,377 Elo+
Solo
Bellona
Bellona
Monster_Craft_BR
Bellona
Level 3
God Stats
10W - 11L
1,500 SR
Queue Stats
27W - 39L
1,313 Elo+
Party 3
Neith
Neith
OtaldoJuan
Neith
Level 27
God Stats
17W - 7L
1,654 SR
Queue Stats
134W - 137L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
willaasss96
Sun Wukong
Level 13
God Stats
11W - 9L
1,465 SR
Queue Stats
106W - 113L
1,375 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,381 Elo+

VS

Team Averages
Level 21
1,504 SR
1,422 Elo+
Ne Zha
Ne Zha
Enrryy
Ne Zha
Level 16
God Stats
6W - 2L
1,796 SR
Queue Stats
39W - 35L
1,520 Elo+
Party 2
Bellona
Bellona
Faivis
Bellona
Level 29
God Stats
35W - 24L
1,575 SR
Queue Stats
205W - 264L
1,448 Elo+
Party 1
Janus
Janus
Lucaspump200
Janus
Level 25
God Stats
26W - 37L
1,301 SR
Queue Stats
393W - 519L
1,296 Elo+
Solo
Aphrodite
Aphrodite
YonaToe
Aphrodite
Level 17
God Stats
4W - 3L
1,531 SR
Queue Stats
34W - 28L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
letsurimiko
Jing Wei
Level 16
God Stats
25W - 36L
1,318 SR
Queue Stats
34W - 53L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JPMZOLI
Zeus
17
4 / 9 / 3
11,847
456
18,367
17,908
6,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Markteu
Bacchus
13
1 / 5 / 9
10,255
394
9,867
21,284
29,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 11 / 2
9,245
356
7,967
21,041
19,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
19
8 / 9 / 2
13,418
516
15,591
18,821
7,721
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
willaasss96
Sun Wukong
13
0 / 10 / 0
8,930
343
9,425
24,044
18,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enrryy
Ne Zha
20
26 / 3 / 8
14,478
557
32,603
30,092
15,927
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Faivis
Bellona
20
6 / 1 / 3
12,799
492
11,751
18,549
19,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
1 / 4 / 9
13,242
509
8,849
11,344
3,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
YonaToe
Aphrodite
19
8 / 2 / 27
13,808
531
24,023
20,452
13,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
letsurimiko
Jing Wei
16
2 / 4 / 10
10,892
419
4,862
13,571
4,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
14
Kills
43
44
Deaths
14
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Enrryy
Ne Zha
26
3
8
10
W
Bellona
Faivis
Bellona
6
1
3
7.5
L
Zeus
JPMZOLI
Zeus
4
9
3
0.61
W
1
4
9
1.38
L
Bacchus
Markteu
Bacchus
1
5
9
1.1
L
1
11
2
0.18
L
Neith
8
9
2
1
W
Aphrodite
YonaToe
Aphrodite
8
2
27
10.75
W
Jing Wei
letsurimiko
Jing Wei
2
4
10
1.75
L
Sun Wukong
willaasss96
Sun Wukong
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,217
Damage
82,088
103,098
Taken
94,008
80,543
Mitigated
57,700
15,844
Healing
43,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Enrryy
Ne Zha
32,603
18,446
0
7,693
30,092
15,927
1,217
9,645
20,197
0
93,582
W
Bellona
Faivis
Bellona
11,751
3,694
0
2,576
18,549
19,810
1,389
2,376
15,799
0
93,878
L
Zeus
JPMZOLI
Zeus
18,367
2,669
0
3,504
17,908
6,339
340
6,425
11,483
65,530
0
W
8,849
617
0
3,664
11,344
3,886
4,542
6,484
4,685
86,643
0
L
Bacchus
Markteu
Bacchus
9,867
1,323
0
696
21,284
29,204
211
7,888
13,396
20,223
0
L
7,967
2,050
0
678
21,041
19,039
264
6,556
14,485
233
42,009
L
Neith
15,591
9,169
0
4,599
18,821
7,721
867
5,601
13,220
0
87,494
W
Aphrodite
YonaToe
Aphrodite
24,023
4,125
11,349
15,141
20,452
13,719
960
6,898
13,304
61,257
0
W
Jing Wei
letsurimiko
Jing Wei
4,862
3,458
0
3,156
13,571
4,358
1,828
2,959
10,537
0
48,307
L
Sun Wukong
willaasss96
Sun Wukong
9,425
2,560
0
6,367
24,044
18,240
0
6,402
17,642
0
44,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
65,219
386
Minions Killed
572
0
Camps Cleared
0
1,952,373
Distance Traveled
2,489,291
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,478
557
106
4
0
543,814
1
W
Bellona
12,799
492
130
5
0
505,907
0
L
Zeus
11,847
456
108
4
0
353,045
4
W
Janus
13,242
509
168
6
0
432,476
4
L
Bacchus
10,255
394
24
1
0
508,491
6
L
Bellona
9,245
356
50
2
0
368,067
0
L
Neith
13,418
516
142
5
0
371,901
5
W
Aphrodite
13,808
531
80
3
0
540,400
1
W
Jing Wei
10,892
419
88
3
0
466,694
0
L
Sun Wukong
8,930
343
62
2
0
350,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role