Player Matchup

Heimdallr
Heimdallr
Babypaco
Heimdallr
Level 27
God Stats
1W - 4L
1,748 SR
Queue Stats
95W - 102L
1,504 Elo+
Solo
Bacchus
Bacchus
Saithirin
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Party 3
Artemis
Artemis
dayzpage
Artemis
Level 5
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 3
Nemesis
Nemesis
riri124
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 201L
1,359 Elo+
Solo
Raijin
Raijin
tirador124
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,501 Elo+

VS

Team Averages
Level 21
1,620 SR
1,535 Elo+
Serqet
Serqet
MeVS9Apes
Serqet
Level 6
God Stats
2W - 1L
1,554 SR
Queue Stats
10W - 6L
1,606 Elo+
Solo
Amaterasu
Amaterasu
Mooraii-95
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,570 Elo+
Party 1
Pele
Pele
Ozaka7
Pele
Level 27
God Stats
22W - 12L
1,742 SR
Queue Stats
140W - 176L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
RexDraco
Danzaburou
Level 23
God Stats
9W - 0L
1,802 SR
Queue Stats
92W - 80L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Saracuzens
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Babypaco
Heimdallr
12
4 / 2 / 1
7,483
576
8,206
6,579
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Saithirin
Bacchus
6
0 / 6 / 2
5,218
401
3,365
10,418
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
dayzpage
Artemis
7
2 / 7 / 1
5,639
434
4,634
8,429
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
riri124
Nemesis
8
0 / 4 / 2
5,558
428
2,535
7,076
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
tirador124
Raijin
10
1 / 7 / 1
6,169
475
3,750
8,267
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MeVS9Apes
Serqet
13
9 / 0 / 6
8,266
636
7,304
8,315
4,675
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Mooraii-95
Amaterasu
11
1 / 1 / 3
6,171
475
1,003
5,938
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Ozaka7
Pele
12
10 / 2 / 4
7,782
599
10,167
10,793
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RexDraco
Danzaburou
12
6 / 1 / 5
7,405
570
9,017
7,270
2,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Saracuzens
Cthulhu
8
0 / 3 / 14
5,888
453
3,069
7,249
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
26
26
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Babypaco
Heimdallr
4
2
1
2.25
W
Serqet
MeVS9Apes
Serqet
9
0
6
12
W
Amaterasu
Mooraii-95
Amaterasu
1
1
3
2.5
W
Pele
Ozaka7
Pele
10
2
4
6
W
Danzaburou
RexDraco
Danzaburou
6
1
5
8.5
L
Bacchus
Saithirin
Bacchus
0
6
2
0.17
W
Cthulhu
Saracuzens
Cthulhu
0
3
14
2.33
L
Artemis
dayzpage
Artemis
2
7
1
0.36
L
Nemesis
riri124
Nemesis
0
4
2
0.25
L
Raijin
tirador124
Raijin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
30,560
40,769
Taken
39,565
14,532
Mitigated
16,561
5,533
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Babypaco
Heimdallr
8,206
2,251
0
2,419
6,579
2,594
757
183
6,296
0
42,556
W
Serqet
MeVS9Apes
Serqet
7,304
1,883
0
125
8,315
4,675
0
1,307
6,892
0
33,614
W
Amaterasu
Mooraii-95
Amaterasu
1,003
0
0
1,777
5,938
3,499
149
484
5,378
0
24,861
W
Pele
Ozaka7
Pele
10,167
3,359
0
4,832
10,793
3,341
0
1,468
9,275
0
42,747
W
Danzaburou
RexDraco
Danzaburou
9,017
3,632
0
2,524
7,270
2,132
1,193
1,142
6,088
0
50,316
L
Bacchus
Saithirin
Bacchus
3,365
401
0
342
10,418
5,957
0
1,577
8,818
8,489
0
W
Cthulhu
Saracuzens
Cthulhu
3,069
610
0
1,996
7,249
2,914
158
2,342
4,817
9,631
0
L
Artemis
dayzpage
Artemis
4,634
2,224
0
999
8,429
1,939
161
954
7,309
0
17,575
L
Nemesis
riri124
Nemesis
2,535
811
0
429
7,076
1,830
0
149
6,583
0
22,343
L
Raijin
tirador124
Raijin
3,750
506
0
1,344
8,267
2,212
0
206
7,833
35,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
35,512
224
Minions Killed
278
0
Camps Cleared
0
1,137,021
Distance Traveled
1,356,210
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,483
576
86
7
0
212,557
3
W
Serqet
8,266
636
72
6
0
325,962
2
W
Amaterasu
6,171
475
59
5
0
282,576
0
W
Pele
7,782
599
64
5
0
285,149
2
W
Danzaburou
7,405
570
68
5
0
233,407
7
L
Bacchus
5,218
401
16
1
0
236,334
3
W
Cthulhu
5,888
453
15
1
0
229,116
0
L
Artemis
5,639
434
22
2
0
209,181
2
L
Nemesis
5,558
428
37
3
0
263,130
0
L
Raijin
6,169
475
63
5
0
215,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role