Player Matchup

Izanami
Izanami
Parzivlu
Izanami
Level 28
God Stats
33W - 20L
1,319 SR
Queue Stats
93W - 98L
1,348 Elo+
Party 1
Anubis
Anubis
Robby Quick
Anubis
Level 28
God Stats
17W - 13L
1,421 SR
Queue Stats
68W - 67L
1,475 Elo+
Solo
Danzaburou
Danzaburou
YeRm Trauma
Danzaburou
Level 60
God Stats
7W - 7L
1,514 SR
Queue Stats
26W - 28L
1,481 Elo+
Party 1
Fenrir
Fenrir
lx-_Havok_-xl
Fenrir
Level 17
God Stats
28W - 30L
1,487 SR
Queue Stats
84W - 115L
1,524 Elo+
Solo
Bacchus
Bacchus
stepbro zr
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 1
Team Averages
Level 27
1,448 SR
1,500 Elo+

VS

Team Averages
Level 17
1,547 SR
1,449 Elo+
Thanatos
Thanatos
 
Thanatos
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bandabanda7391
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 2
King Arthur
King Arthur
The Carby
King Arthur
Level 48
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 13L
1,417 Elo+
Party 2
Merlin
Merlin
YS1original
Merlin
Level 18
God Stats
5W - 3L
1,712 SR
Queue Stats
13W - 14L
1,593 Elo+
Solo
Artemis
Artemis
dr3aminDud3
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
540W - 568L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Parzivlu
Izanami
19
20 / 1 / 16
12,186
1,219
27,544
10,364
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
19
7 / 0 / 29
12,046
1,205
13,618
6,180
3,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
YeRm Trauma
Danzaburou
19
17 / 0 / 21
12,655
1,266
24,595
10,280
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 25
10,518
1,052
8,168
4,900
2,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
stepbro zr
Bacchus
17
4 / 4 / 27
11,588
1,159
4,463
10,964
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 7 / 1
10,219
1,022
9,993
17,083
6,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 14 / 2
8,435
844
7,280
17,898
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
The Carby
King Arthur
15
1 / 10 / 3
9,190
919
4,765
22,338
14,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
0 / 10 / 3
8,743
874
10,893
16,619
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
dr3aminDud3
Artemis
15
0 / 11 / 4
8,943
894
3,418
17,239
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
18
52
Kills
5
5
Deaths
52
118
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
1
0.64
L
0
14
2
0.07
W
Izanami
Parzivlu
Izanami
20
1
16
28
W
Anubis
7
0
29
21.5
L
King Arthur
The Carby
King Arthur
1
10
3
0.25
L
Merlin
0
10
3
0.15
W
Danzaburou
YeRm Trauma
Danzaburou
17
0
21
27.5
L
Artemis
dr3aminDud3
Artemis
0
11
4
0.18
W
4
0
25
16.5
W
Bacchus
stepbro zr
Bacchus
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,388
Damage
36,349
42,688
Taken
91,177
32,049
Mitigated
40,108
8,573
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,993
3,008
0
4,151
17,083
6,579
0
3,584
13,499
0
30,811
L
7,280
1,894
0
274
17,898
6,134
0
4,225
13,673
0
10,602
W
Izanami
Parzivlu
Izanami
27,544
21,435
243
4,154
10,364
5,325
0
3,955
6,409
0
48,054
W
Anubis
13,618
254
0
1,780
6,180
3,580
0
1,810
4,370
43,945
0
L
King Arthur
The Carby
King Arthur
4,765
370
0
0
22,338
14,474
0
3,148
19,190
0
19,900
L
Merlin
10,893
1,265
0
81
16,619
6,349
0
2,972
13,647
29,752
0
W
Danzaburou
YeRm Trauma
Danzaburou
24,595
15,376
0
1,657
10,280
4,383
0
2,801
7,479
0
35,033
L
Artemis
dr3aminDud3
Artemis
3,418
2,150
0
2,306
17,239
6,572
0
4,152
13,087
0
18,154
W
8,168
718
0
125
4,900
2,112
0
391
4,509
0
11,475
W
Bacchus
stepbro zr
Bacchus
4,463
1,503
0
614
10,964
16,649
0
1,936
8,021
7,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
45,530
156
Minions Killed
144
7
Camps Cleared
3
1,004,369
Distance Traveled
781,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,219
1,022
37
4
1
168,288
0
L
Thor
8,435
844
9
1
0
154,971
0
W
Izanami
12,186
1,219
49
5
3
172,836
0
W
Anubis
12,046
1,205
66
7
0
195,782
0
L
King Arthur
9,190
919
27
3
1
181,343
0
L
Merlin
8,743
874
45
5
1
137,302
0
W
Danzaburou
12,655
1,266
22
2
4
204,605
0
L
Artemis
8,943
894
26
3
0
139,934
0
W
Fenrir
10,518
1,052
11
1
0
256,233
0
W
Bacchus
11,588
1,159
8
1
0
174,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role