Player Matchup

Rama
Rama
Bronze III
IlDdOriginal
Rama
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
Uknown0
Ymir
Gold II
Level 88
God Stats
3W - 4L
1,726 SR
Queue Stats
322W - 309L
1,479 MMR
Solo
Nemesis
Nemesis
Gold II
kingmurderer
Nemesis
Gold II
Level 160
God Stats
2W - 1L
1,689 SR
Queue Stats
54W - 60L
1,442 MMR
Party 3
Vamana
Vamana
Silver II
scuffedDS1fromEU
Vamana
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Ɓoyka
Nu Wa
Platinum V
Level 160
God Stats
2W - 2L
1,206 SR
Queue Stats
248W - 226L
1,534 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,524 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,541 SR
1,489 MMR
Sun Wukong
Sun Wukong
Silver III
ArtixDuo
Sun Wukong
Silver III
Level 154
God Stats
6W - 9L
1,611 SR
Queue Stats
26W - 35L
1,494 MMR
Party 2
Poseidon
Poseidon
Silver II
Danex37
Poseidon
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,494 MMR
Party 2
Skadi
Skadi
Silver I
Losada9
Skadi
Silver I
Level 108
God Stats
13W - 8L
1,577 SR
Queue Stats
213W - 211L
1,492 MMR
Party 4
Kali
Kali
Gold V
Sh3eep
Kali
Gold V
Level 139
God Stats
27W - 26L
1,517 SR
Queue Stats
231W - 248L
1,472 MMR
Solo
Terra
Terra
Silver I
rodricrack3
Terra
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 152L
1,492 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
9,887
659
10,538
11,711
5,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Uknown0
Ymir
12
1 / 1 / 7
7,945
530
5,896
8,361
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
kingmurderer
Nemesis
14
1 / 1 / 8
8,235
549
5,006
8,887
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
3 / 0 / 1
10,710
714
8,041
11,499
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Ɓoyka
Nu Wa
17
9 / 1 / 7
10,406
694
14,690
4,819
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PersephoneSetChang'eCu ChulainnTsukuyomi

VS

Bans
ScyllaSylvanusDanzaburouThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtixDuo
Sun Wukong
13
0 / 3 / 0
7,607
507
6,971
13,305
8,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Danex37
Poseidon
12
2 / 7 / 0
7,545
503
2,383
11,427
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Losada9
Skadi
10
1 / 5 / 0
6,329
422
7,725
10,197
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
Sh3eep
Kali
12
0 / 4 / 1
6,842
456
2,478
11,083
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,173
412
4,306
12,510
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
23
Kills
3
3
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArtixDuo
Sun Wukong
0
3
0
0
L
Poseidon
Danex37
Poseidon
2
7
0
0.29
W
9
0
2
10
L
Skadi
Losada9
Skadi
1
5
0
0.2
L
Kali
Sh3eep
Kali
0
4
1
0.13
W
Ymir
Uknown0
Ymir
1
1
7
4.5
W
Nemesis
kingmurderer
Nemesis
1
1
8
5
L
0
4
1
0.13
W
3
0
1
3.5
W
Nu Wa
Ɓoyka
Nu Wa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,171
Damage
23,863
45,277
Taken
58,522
26,492
Mitigated
25,652
15,745
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArtixDuo
Sun Wukong
6,971
1,036
0
2,257
13,305
8,975
0
1,716
11,511
4,118
49,473
L
Poseidon
Danex37
Poseidon
2,383
108
0
2,225
11,427
2,508
0
5,706
5,485
47,832
0
W
10,538
8,378
0
6,704
11,711
5,285
1,145
2,116
9,595
0
73,882
L
Skadi
Losada9
Skadi
7,725
3,787
0
250
10,197
2,888
0
3,339
6,786
0
44,747
L
Kali
Sh3eep
Kali
2,478
968
0
1,480
11,083
4,026
0
2,586
8,279
0
47,688
W
Ymir
Uknown0
Ymir
5,896
1,266
0
2,426
8,361
6,160
72
1,814
6,547
18,542
0
W
Nemesis
kingmurderer
Nemesis
5,006
1,648
0
1,679
8,887
5,804
0
1,825
7,062
0
49,720
L
4,306
817
796
2,466
12,510
7,255
0
6,447
5,875
12,822
0
W
8,041
4,839
0
4,439
11,499
7,344
43
1,114
10,385
0
88,343
W
Nu Wa
Ɓoyka
Nu Wa
14,690
2,441
0
497
4,819
1,899
1,027
1,240
3,579
74,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
34,496
577
Minions Killed
417
0
Camps Cleared
0
1,563,770
Distance Traveled
1,402,959
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,607
507
115
8
0
281,727
7
L
Poseidon
7,545
503
116
8
0
264,827
7
W
Rama
9,887
659
146
10
0
284,883
3
L
Skadi
6,329
422
87
6
0
249,553
4
L
Kali
6,842
456
81
5
0
313,815
2
W
Ymir
7,945
530
22
1
0
308,503
5
W
Nemesis
8,235
549
85
6
0
346,231
5
L
Terra
6,173
412
18
1
0
293,037
4
W
Vamana
10,710
714
184
12
0
326,802
3
W
Nu Wa
10,406
694
140
9
0
297,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role