Player Matchup

Thanatos
Thanatos
GreenCorp
Thanatos
Level 99
God Stats
6W - 2L
1,768 SR
Queue Stats
449W - 422L
1,575 Elo+
Solo
Guan Yu
Guan Yu
VVGQVVPVVT
Guan Yu
Level 89
God Stats
0W - 5L
1,082 SR
Queue Stats
234W - 171L
1,642 Elo+
Solo
Anubis
Anubis
WatanabeYouchan
Anubis
Level 147
God Stats
6W - 3L
1,730 SR
Queue Stats
146W - 119L
1,747 Elo+
Party 1
Jormungandr
Jormungandr
iAndrohmeda
Jormungandr
Level 116
God Stats
5W - 6L
1,500 SR
Queue Stats
1,008W - 912L
1,689 Elo+
Party 1
Anhur
Anhur
xwarrior7x
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,516 SR
1,630 Elo+

VS

Team Averages
Level 134
1,550 SR
1,615 Elo+
Guan Yu
Guan Yu
ACEatLARGE7
Guan Yu
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,643 Elo+
Party 2
Ganesha
Ganesha
Ablueduck
Ganesha
Level 127
God Stats
2W - 0L
1,695 SR
Queue Stats
319W - 295L
1,589 Elo+
Solo
Hun Batz
Hun Batz
Go1denSword7
Hun Batz
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 99L
1,625 Elo+
Party 2
Cupid
Cupid
Jormmungand
Cupid
Level 148
God Stats
8W - 8L
1,556 SR
Queue Stats
575W - 581L
1,609 Elo+
Solo
Anubis
Anubis
LipsThatGrip
Anubis
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
324W - 320L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreenCorp
Thanatos
18
7 / 6 / 5
12,177
554
12,281
20,946
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
VVGQVVPVVT
Guan Yu
16
0 / 7 / 2
10,232
465
9,970
23,370
19,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 6 / 4
12,527
569
17,484
15,894
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
iAndrohmeda
Jormungandr
14
0 / 8 / 9
9,697
441
8,471
21,809
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
17
4 / 4 / 2
10,802
491
11,767
20,173
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACEatLARGE7
Guan Yu
19
2 / 0 / 6
12,240
556
13,458
16,401
15,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Ablueduck
Ganesha
17
0 / 4 / 18
11,625
528
9,970
18,473
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Go1denSword7
Hun Batz
20
14 / 5 / 8
13,655
621
19,563
20,082
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 6
13,549
616
18,379
15,599
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
18
7 / 4 / 6
11,882
540
16,327
15,634
7,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
16
Kills
31
31
Deaths
16
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ACEatLARGE7
Guan Yu
2
0
6
5
W
Ganesha
Ablueduck
Ganesha
0
4
18
2.25
W
Hun Batz
Go1denSword7
Hun Batz
14
5
8
3.6
L
Thanatos
GreenCorp
Thanatos
7
6
5
1.58
W
8
3
6
3.67
W
Anubis
7
4
6
2.5
L
Guan Yu
VVGQVVPVVT
Guan Yu
0
7
2
0.14
L
5
6
4
1.17
L
Jormungandr
iAndrohmeda
Jormungandr
0
8
9
0.56
L
Anhur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,973
Damage
77,697
102,192
Taken
86,189
58,881
Mitigated
50,495
42,975
Healing
35,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ACEatLARGE7
Guan Yu
13,458
2,921
1,730
7,582
16,401
15,864
488
4,321
11,844
530
80,607
W
Ganesha
Ablueduck
Ganesha
9,970
1,016
0
3,168
18,473
15,608
533
6,266
12,069
44,931
0
W
Hun Batz
Go1denSword7
Hun Batz
19,563
6,278
0
6,124
20,082
7,010
107
5,204
14,698
0
100,931
L
Thanatos
GreenCorp
Thanatos
12,281
3,055
0
15,320
20,946
7,532
0
5,642
15,279
0
77,196
W
18,379
11,249
1,810
8,511
15,599
4,262
5,535
2,447
13,084
0
101,722
W
Anubis
16,327
430
0
6,857
15,634
7,751
880
6,709
8,539
79,018
0
L
Guan Yu
VVGQVVPVVT
Guan Yu
9,970
2,297
975
6,766
23,370
19,209
433
4,002
18,668
0
61,830
L
17,484
331
0
7,301
15,894
6,671
0
5,521
10,248
84,127
0
L
Jormungandr
iAndrohmeda
Jormungandr
8,471
746
0
4,816
21,809
18,238
0
8,146
13,613
36,726
0
L
Anhur
11,767
5,752
0
7,797
20,173
7,231
240
3,192
16,981
0
78,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
62,951
567
Minions Killed
626
0
Camps Cleared
0
1,964,960
Distance Traveled
2,149,939
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,240
556
170
8
0
455,795
1
W
Ganesha
11,625
528
18
1
0
444,920
11
W
Hun Batz
13,655
621
151
7
0
449,984
11
L
Thanatos
12,177
554
122
6
0
416,727
5
W
Cupid
13,549
616
187
9
0
403,274
3
W
Anubis
11,882
540
100
5
0
395,966
12
L
Guan Yu
10,232
465
117
5
0
413,586
6
L
Anubis
12,527
569
148
7
0
400,876
3
L
Jormungandr
9,697
441
50
2
0
373,184
5
L
Anhur
10,802
491
130
6
0
360,587
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role