Player Matchup

Ymir
Ymir
InsaneTie86
Ymir
Level 28
God Stats
24W - 18L
1,594 SR
Queue Stats
29W - 24L
1,517 Elo+
Party 2
Set
Set
SpartanRevs
Set
Level 89
God Stats
8W - 5L
2,006 SR
Queue Stats
428W - 452L
1,506 Elo+
Party 2
Janus
Janus
dragoon4
Janus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,477 Elo+
Party 3
Nike
Nike
xGuaba
Nike
Level 121
God Stats
5W - 5L
1,458 SR
Queue Stats
267W - 247L
1,445 Elo+
Party 3
Izanami
Izanami
xXInvencible06Xx
Izanami
Level 39
God Stats
6W - 9L
1,524 SR
Queue Stats
104W - 98L
1,416 Elo+
Party 3
Team Averages
Level 87
1,616 SR
1,472 Elo+

VS

Team Averages
Level 37
1,591 SR
1,642 Elo+
Amaterasu
Amaterasu
Dirty_that_D69
Amaterasu
Level 33
God Stats
41W - 35L
1,477 SR
Queue Stats
251W - 269L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Ga1ahad6174
Jing Wei
Level 16
God Stats
23W - 33L
1,639 SR
Queue Stats
169W - 188L
1,537 Elo+
Party 1
Ra
Ra
PalaCMK
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,892 Elo+
Solo
Cerberus
Cerberus
SleepySloth1234
Cerberus
Level 46
God Stats
35W - 28L
1,635 SR
Queue Stats
516W - 515L
1,513 Elo+
Party 1
Chang'e
Chang'e
bessie
Chang'e
Level 44
God Stats
3W - 6L
1,702 SR
Queue Stats
18W - 20L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,707
544
11,114
12,140
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 3
9,495
593
6,189
9,225
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
dragoon4
Janus
15
7 / 2 / 8
9,867
617
10,653
7,461
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
xGuaba
Nike
13
6 / 1 / 8
8,995
562
8,290
10,749
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 7
9,022
564
7,795
7,202
2,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dirty_that_D69
Amaterasu
13
3 / 4 / 1
7,429
464
6,761
15,020
11,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Ga1ahad6174
Jing Wei
10
1 / 7 / 0
6,271
392
3,412
12,308
3,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 2
7,998
500
6,013
11,670
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
0 / 8 / 2
5,919
370
3,738
14,033
6,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
bessie
Chang'e
11
1 / 3 / 3
6,685
418
5,561
8,524
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
25
Kills
8
8
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dirty_that_D69
Amaterasu
3
4
1
0.88
L
Jing Wei
Ga1ahad6174
Jing Wei
1
7
0
0.14
W
1
4
2
0.5
L
3
3
2
1.33
L
Cerberus
0
8
2
0.13
W
6
0
3
7.5
L
Chang'e
bessie
Chang'e
1
3
3
0.83
W
Janus
dragoon4
Janus
7
2
8
5.5
W
Nike
xGuaba
Nike
6
1
8
10
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,041
Damage
25,485
46,777
Taken
61,555
22,842
Mitigated
27,909
14,265
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dirty_that_D69
Amaterasu
6,761
3,573
0
5,599
15,020
11,990
494
8,748
6,272
136
26,848
L
Jing Wei
Ga1ahad6174
Jing Wei
3,412
2,067
0
1,733
12,308
3,193
523
3,035
9,181
0
28,024
W
11,114
4,330
0
3,732
12,140
7,337
494
2,164
9,976
49,104
3,485
L
6,013
495
237
3,947
11,670
3,986
0
3,572
7,978
47,944
0
L
Cerberus
3,738
119
269
2,192
14,033
6,313
296
2,136
11,787
22,351
0
W
6,189
3,052
0
3,787
9,225
4,013
279
1,934
7,291
0
60,733
L
Chang'e
bessie
Chang'e
5,561
93
644
2,544
8,524
2,427
484
3,476
4,892
24,997
0
W
Janus
dragoon4
Janus
10,653
556
0
1,312
7,461
2,726
512
4,058
3,403
60,609
0
W
Nike
xGuaba
Nike
8,290
2,040
0
1,821
10,749
6,478
471
4,834
5,915
0
33,406
W
7,795
5,979
0
3,613
7,202
2,288
1,826
2,422
4,780
0
51,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
34,302
442
Minions Killed
298
0
Camps Cleared
0
1,587,603
Distance Traveled
1,471,332
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,429
464
48
3
0
245,368
2
L
Jing Wei
6,271
392
53
3
0
311,968
2
W
Ymir
8,707
544
95
6
0
262,325
3
L
Ra
7,998
500
83
5
0
294,557
2
L
Cerberus
5,919
370
51
3
0
301,337
0
W
Set
9,495
593
97
6
0
378,550
5
L
Chang'e
6,685
418
63
4
0
318,102
7
W
Janus
9,867
617
101
6
0
350,458
5
W
Nike
8,995
562
52
3
0
321,598
5
W
Izanami
9,022
564
97
6
0
274,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role