Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
IWhackKids
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,215 Elo+
Party 3
Scylla
Scylla
Queen Gooped
Scylla
Level 102
God Stats
44W - 28L
1,773 SR
Queue Stats
533W - 506L
1,535 Elo+
Party 1
Khepri
Khepri
WaterHo
Khepri
Level 53
God Stats
130W - 91L
1,692 SR
Queue Stats
416W - 381L
1,593 Elo+
Party 1
Nemesis
Nemesis
outofsalt12
Nemesis
Level 89
God Stats
76W - 45L
1,701 SR
Queue Stats
532W - 512L
1,522 Elo+
Party 1
Team Averages
Level 82
1,633 SR
1,473 Elo+

VS

Team Averages
Level 94
1,541 SR
1,503 Elo+
Ares
Ares
D1_24ss
Ares
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
113W - 118L
1,431 Elo+
Solo
Scylla
Scylla
Phal7ne
Scylla
Level 155
God Stats
2W - 2L
1,307 SR
Queue Stats
128W - 94L
1,541 Elo+
Party 2
Anhur
Anhur
Sostale
Anhur
Level 123
God Stats
15W - 13L
1,696 SR
Queue Stats
206W - 173L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
jaseonfroy
Ne Zha
Level 48
God Stats
1W - 2L
1,700 SR
Queue Stats
20W - 26L
1,392 Elo+
Solo
Vamana
Vamana
tartifout
Vamana
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
4,931
493
4,257
5,190
1,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
IWhackKids
Bellona
10
1 / 0 / 0
5,686
569
4,091
4,736
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
12
4 / 1 / 0
7,028
703
3,250
3,595
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
WaterHo
Khepri
8
0 / 2 / 2
5,207
521
1,603
5,512
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
outofsalt12
Nemesis
9
0 / 1 / 2
5,679
568
1,912
4,353
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D1_24ss
Ares
9
0 / 1 / 3
5,213
521
2,711
7,235
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Phal7ne
Scylla
10
0 / 1 / 0
5,642
564
274
3,109
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Sostale
Anhur
10
4 / 1 / 0
5,994
599
6,111
5,405
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
jaseonfroy
Ne Zha
2
0 / 1 / 0
3,554
355
284
999
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
tartifout
Vamana
11
0 / 1 / 0
5,838
584
2,518
7,611
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Ares
D1_24ss
Ares
0
1
3
1.5
W
Bellona
IWhackKids
Bellona
1
0
0
1
L
Scylla
Phal7ne
Scylla
0
1
0
0
W
Scylla
4
1
0
4
L
Anhur
Sostale
Anhur
4
1
0
4
W
Khepri
WaterHo
Khepri
0
2
2
0.5
L
Ne Zha
jaseonfroy
Ne Zha
0
1
0
0
W
Nemesis
outofsalt12
Nemesis
0
1
2
1
L
Vamana
tartifout
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
11,898
23,386
Taken
24,359
10,490
Mitigated
8,516
6,928
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,257
1,962
0
1,334
5,190
1,153
0
1,120
4,070
0
27,412
L
Ares
D1_24ss
Ares
2,711
303
345
1,243
7,235
3,161
93
775
6,460
12,064
0
W
Bellona
IWhackKids
Bellona
4,091
595
0
2,193
4,736
3,728
0
0
4,736
415
28,464
L
Scylla
Phal7ne
Scylla
274
40
0
535
3,109
927
0
1,720
1,261
33,130
0
W
Scylla
3,250
209
0
1,569
3,595
903
1,116
157
3,406
38,944
0
L
Anhur
Sostale
Anhur
6,111
2,979
0
1,995
5,405
1,439
0
1,986
3,391
0
35,105
W
Khepri
WaterHo
Khepri
1,603
224
0
1,392
5,512
2,084
0
1,591
3,921
12,717
0
L
Ne Zha
jaseonfroy
Ne Zha
284
0
0
304
999
217
0
194
783
0
2,171
W
Nemesis
outofsalt12
Nemesis
1,912
935
0
440
4,353
2,622
0
80
4,268
0
36,462
L
Vamana
tartifout
Vamana
2,518
186
0
1,941
7,611
2,772
312
0
7,611
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
26,241
291
Minions Killed
252
0
Camps Cleared
0
879,740
Distance Traveled
759,286
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,931
493
52
5
0
149,616
1
L
Ares
5,213
521
16
2
0
189,075
0
W
Bellona
5,686
569
66
7
0
199,167
1
L
Scylla
5,642
564
65
7
0
182,113
0
W
Scylla
7,028
703
85
9
0
167,475
3
L
Anhur
5,994
599
80
8
0
160,195
1
W
Khepri
5,207
521
18
2
0
175,784
6
L
Ne Zha
3,554
355
10
1
0
27,948
0
W
Nemesis
5,679
568
70
7
0
187,698
0
L
Vamana
5,838
584
81
8
0
199,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role