Player Matchup

Cu Chulainn
Cu Chulainn
SocksSaches
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 2
Fafnir
Fafnir
TheCheeseHammer
Fafnir
Level 103
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 6L
1,513 Elo+
Party 2
Chronos
Chronos
WalkingRomance
Chronos
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 19L
1,513 Elo+
Party 2
Team Averages
Level 79
1,428 SR
1,509 Elo+

VS

Team Averages
Level 113
1,728 SR
1,778 Elo+
Tyr
Tyr
Bataclysm
Tyr
Level 154
God Stats
2W - 1L
1,699 SR
Queue Stats
82W - 59L
1,549 Elo+
Party 1
Neith
Neith
munavocado
Neith
Level 29
God Stats
20W - 3L
1,679 SR
Queue Stats
38W - 13L
1,871 Elo+
Party 1
Kuzenbo
Kuzenbo
nanolacker
Kuzenbo
Level 155
God Stats
6W - 2L
1,806 SR
Queue Stats
96W - 27L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SocksSaches
Cu Chulainn
8
1 / 5 / 0
5,968
597
4,698
7,505
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 1
6,424
642
3,129
10,305
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,919
592
5,552
7,194
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,411
741
5,099
8,677
4,362
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
10
2 / 1 / 9
7,134
713
6,282
4,242
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
nanolacker
Kuzenbo
12
7 / 0 / 6
8,686
869
9,214
9,786
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Cu Chulainn
SocksSaches
Cu Chulainn
1
5
0
0.2
L
0
4
1
0.13
L
0
4
0
0
W
Neith
2
1
9
6.5
W
Kuzenbo
nanolacker
Kuzenbo
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,379
Damage
20,595
25,004
Taken
22,705
14,218
Mitigated
15,469
5,229
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,099
824
0
2,727
8,677
4,362
57
2,232
6,295
0
24,727
L
Cu Chulainn
SocksSaches
Cu Chulainn
4,698
1,107
0
922
7,505
3,989
0
2,747
4,758
0
11,840
L
3,129
868
0
2,253
10,305
8,059
0
3,401
6,904
14,696
0
L
5,552
1,669
0
2,054
7,194
2,170
0
3,114
4,080
28,352
0
W
Neith
6,282
2,835
0
1,171
4,242
2,011
228
2,173
2,025
0
24,102
W
Kuzenbo
nanolacker
Kuzenbo
9,214
3,334
0
3,839
9,786
9,096
165
4,327
5,227
25,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,311
Gold Earned
23,231
91
Minions Killed
113
0
Camps Cleared
0
465,589
Distance Traveled
550,079
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,411
741
40
4
0
194,537
3
L
Cu Chulainn
5,968
597
20
2
0
156,920
2
L
Fafnir
6,424
642
27
3
0
157,824
1
L
Chronos
5,919
592
44
4
0
150,845
3
W
Neith
7,134
713
43
4
0
166,625
0
W
Kuzenbo
8,686
869
30
3
0
188,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role