Player Matchup

Bellona
Bellona
D0ubleOG99
Bellona
Level 17
God Stats
2W - 0L
1,747 SR
Queue Stats
107W - 89L
1,423 Elo+
Solo
Cupid
Cupid
HANS MAN 5000
Cupid
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kingoda
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,054 Elo+
Party 1
Artemis
Artemis
VinaBin
Artemis
Level 10
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 24L
1,316 Elo+
Party 1
He Bo
He Bo
xring3000_GER
He Bo
Level 8
God Stats
2W - 0L
1,659 SR
Queue Stats
25W - 24L
1,353 Elo+
Solo
Team Averages
Level 13
1,581 SR
1,329 Elo+

VS

Team Averages
Level 19
1,471 SR
1,414 Elo+
Ares
Ares
FaN PiikAcHUu
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,317 Elo+
Solo
Fenrir
Fenrir
Mighty07Mouse
Fenrir
Level 27
God Stats
7W - 8L
1,390 SR
Queue Stats
7W - 8L
1,318 Elo+
Solo
Thanatos
Thanatos
TriPPiE6
Thanatos
Level 27
God Stats
23W - 19L
1,444 SR
Queue Stats
78W - 67L
1,544 Elo+
Solo
Neith
Neith
letsgame15
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
split_227
Mercury
Level 25
God Stats
4W - 3L
1,522 SR
Queue Stats
62W - 66L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D0ubleOG99
Bellona
20
5 / 1 / 1
13,509
587
5,782
20,635
17,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 6
9,900
430
3,865
9,749
3,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kingoda
Nemesis
11
5 / 10 / 2
9,231
401
4,095
10,958
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
VinaBin
Artemis
12
5 / 8 / 2
9,559
416
8,749
13,761
5,239
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 10 / 3
12,759
555
13,001
14,021
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 14
10,010
435
5,881
18,488
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 2 / 2
6,511
283
514
3,586
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
TriPPiE6
Thanatos
3
0 / 1 / 2
4,639
202
0
954
141
Neith
9
1 / 12 / 4
7,527
327
1,821
10,745
3,255
Mercury
split_227
Mercury
19
28 / 3 / 4
12,907
561
25,329
20,004
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
25
Kills
31
36
Deaths
26
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
D0ubleOG99
Bellona
5
1
1
5.5
L
2
8
14
1.13
W
2
7
6
0.71
W
Nemesis
Kingoda
Nemesis
5
10
2
0.6
L
0
2
2
0.5
L
Thanatos
TriPPiE6
Thanatos
0
1
2
1
W
Artemis
VinaBin
Artemis
5
8
2
0.75
L
Neith
1
12
4
0.25
L
Mercury
split_227
Mercury
28
3
4
10
W
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
33,545
69,124
Taken
53,777
35,830
Mitigated
30,967
16,834
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D0ubleOG99
Bellona
5,782
2,742
0
12,849
20,635
17,754
5,141
4,148
15,449
0
110,333
L
5,881
584
0
787
18,488
17,446
47
4,197
14,291
20,618
0
W
3,865
2,132
1,343
624
9,749
3,879
2,558
891
8,858
0
30,554
W
Nemesis
Kingoda
Nemesis
4,095
2,253
0
381
10,958
3,984
1,194
1,315
9,643
0
14,702
L
514
222
0
1,035
3,586
785
0
109
3,477
0
6,845
L
Thanatos
TriPPiE6
Thanatos
0
0
0
0
954
141
0
0
954
0
0
W
Artemis
VinaBin
Artemis
8,749
4,153
0
0
13,761
5,239
1,044
690
13,071
0
28,664
L
Neith
1,821
901
0
97
10,745
3,255
210
1,756
8,989
0
10,024
L
Mercury
split_227
Mercury
25,329
13,743
0
580
20,004
9,340
1,954
6,939
13,065
0
71,438
W
13,001
1,816
0
1,637
14,021
4,974
1,225
1,278
12,743
56,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
41,594
395
Minions Killed
140
0
Camps Cleared
0
1,816,791
Distance Traveled
1,239,360
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,509
587
203
9
0
360,816
0
L
Ares
10,010
435
20
1
0
416,844
8
W
Cupid
9,900
430
48
2
0
356,830
1
W
Nemesis
9,231
401
23
1
0
383,560
1
L
Fenrir
6,511
283
17
1
0
115,904
2
L
Thanatos
4,639
202
0
0
0
0
0
W
Artemis
9,559
416
35
2
0
345,678
5
L
Neith
7,527
327
12
1
0
277,062
0
L
Mercury
12,907
561
91
4
0
429,550
0
W
He Bo
12,759
555
86
4
0
369,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role