Player Matchup

Apollo
Apollo
BashKing
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RatiBoy
Sun Wukong
Level 68
God Stats
1W - 0L
1,722 SR
Queue Stats
11W - 2L
1,569 Elo+
Party 2
Vulcan
Vulcan
italian_mustage
Vulcan
Level 26
God Stats
19W - 4L
1,684 SR
Queue Stats
41W - 7L
1,660 Elo+
Party 2
Team Averages
Level 41
1,635 SR
1,576 Elo+

VS

Team Averages
Level 74
1,613 SR
1,750 Elo+
Olorun
Olorun
Lucssen
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,851 Elo+
Party 1
Mulan
Mulan
PowerfullRa
Mulan
Level 91
God Stats
4W - 3L
1,636 SR
Queue Stats
25W - 24L
1,700 Elo+
Party 1
Da Ji
Da Ji
RuddyMuddyClod
Da Ji
Level 126
God Stats
0W - 2L
1,703 SR
Queue Stats
125W - 79L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BashKing
Apollo
14
11 / 1 / 7
10,120
920
12,694
7,635
2,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RatiBoy
Sun Wukong
13
6 / 0 / 12
9,160
833
12,058
10,061
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 8
7,572
688
6,555
5,625
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lucssen
Olorun
9
0 / 5 / 4
6,660
605
6,131
9,318
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 2
6,636
603
5,422
14,062
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 6 / 1
7,621
693
7,897
13,649
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
BashKing
Apollo
11
1
7
14.5
L
Olorun
Lucssen
Olorun
0
5
4
0.4
L
1
7
2
0.29
W
Sun Wukong
RatiBoy
Sun Wukong
6
0
12
12
L
4
6
1
0.75
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,307
Damage
19,450
23,321
Taken
37,029
13,859
Mitigated
18,211
5,780
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BashKing
Apollo
12,694
9,975
0
4,170
7,635
2,785
2,011
1,573
5,912
0
47,962
L
Olorun
Lucssen
Olorun
6,131
2,629
533
2,042
9,318
3,388
0
2,331
6,887
17,037
0
L
5,422
707
0
1,643
14,062
9,818
0
2,510
11,427
0
17,944
W
Sun Wukong
RatiBoy
Sun Wukong
12,058
3,240
0
1,372
10,061
9,019
309
3,933
5,928
0
23,557
L
7,897
2,204
0
1,198
13,649
5,005
0
1,822
11,541
0
25,961
W
6,555
1,925
0
238
5,625
2,055
106
738
4,837
28,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
20,917
152
Minions Killed
89
0
Camps Cleared
0
610,283
Distance Traveled
551,852
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,120
920
81
7
0
189,247
2
L
Olorun
6,660
605
24
2
0
173,411
0
L
Mulan
6,636
603
31
3
0
200,063
1
W
Sun Wukong
9,160
833
29
3
0
228,961
2
L
Da Ji
7,621
693
34
3
0
178,378
0
W
Vulcan
7,572
688
42
4
0
192,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role