Player Matchup

Nox
Nox
Kelvinator02
Nox
Level 118
God Stats
9W - 11L
1,167 SR
Queue Stats
95W - 95L
1,455 Elo+
Party 3
Achilles
Achilles
Kingz_Slay96
Achilles
Level 123
God Stats
6W - 8L
1,729 SR
Queue Stats
485W - 446L
1,564 Elo+
Party 3
Cerberus
Cerberus
LiTtLeMaN402
Cerberus
Level 160
God Stats
1W - 1L
1,553 SR
Queue Stats
52W - 53L
1,544 Elo+
Party 2
Vamana
Vamana
biiigboy001
Vamana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 178L
1,569 Elo+
Party 3
Skadi
Skadi
fabioo_WaRgAsMB3
Skadi
Level 116
God Stats
2W - 2L
1,235 SR
Queue Stats
75W - 69L
1,590 Elo+
Party 2
Team Averages
Level 127
1,437 SR
1,544 Elo+

VS

Team Averages
Level 115
1,492 SR
1,531 Elo+
Cthulhu
Cthulhu
GreatnessCapture
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 199L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
Henry_A_C_L
Tsukuyomi
Level 126
God Stats
11W - 10L
1,468 SR
Queue Stats
180W - 175L
1,486 Elo+
Solo
Scylla
Scylla
I am sad uwu
Scylla
Level 149
God Stats
2W - 5L
1,291 SR
Queue Stats
197W - 207L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
Mikeysallathat
Amaterasu
Level 109
God Stats
34W - 29L
1,676 SR
Queue Stats
250W - 245L
1,559 Elo+
Solo
Apollo
Apollo
xPriMex xWaRDoG
Apollo
Level 106
God Stats
13W - 20L
1,527 SR
Queue Stats
123W - 109L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,683
591
4,951
6,350
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kingz_Slay96
Achilles
14
6 / 1 / 3
8,447
650
8,252
8,904
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
LiTtLeMaN402
Cerberus
11
1 / 2 / 3
6,521
502
3,571
7,960
3,396
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
14
1 / 0 / 1
8,336
641
6,487
9,045
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 0
7,941
611
9,089
8,508
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,930
456
5,301
10,508
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Henry_A_C_L
Tsukuyomi
12
4 / 4 / 0
6,891
530
5,212
8,170
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
0 / 3 / 0
5,602
431
2,854
4,936
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Mikeysallathat
Amaterasu
14
1 / 2 / 1
7,733
595
4,003
12,719
6,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 0
7,381
568
4,471
9,590
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
9
9
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Tsukuyomi
Henry_A_C_L
Tsukuyomi
4
4
0
1
L
Scylla
0
3
0
0
W
2
4
4
1
W
Achilles
Kingz_Slay96
Achilles
6
1
3
7.5
W
Cerberus
LiTtLeMaN402
Cerberus
1
2
3
1.25
L
Amaterasu
Mikeysallathat
Amaterasu
1
2
1
0.75
W
Vamana
1
0
1
1.5
W
5
2
0
2.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
21,841
40,767
Taken
45,923
16,551
Mitigated
17,722
10,421
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,301
491
300
970
10,508
3,983
0
2,515
7,993
20,656
0
L
Tsukuyomi
Henry_A_C_L
Tsukuyomi
5,212
1,238
0
2,808
8,170
2,682
0
1,432
6,738
0
38,934
L
Scylla
2,854
254
0
960
4,936
1,395
0
2,899
2,037
24,266
0
W
4,951
341
0
856
6,350
2,189
539
174
6,150
34,736
0
W
Achilles
Kingz_Slay96
Achilles
8,252
3,417
0
2,051
8,904
3,928
0
1,220
7,659
0
48,631
W
Cerberus
LiTtLeMaN402
Cerberus
3,571
125
230
1,610
7,960
3,396
449
3,604
4,306
15,981
0
L
Amaterasu
Mikeysallathat
Amaterasu
4,003
2,474
0
6,555
12,719
6,855
0
120
12,599
0
44,448
W
Vamana
6,487
1,735
0
2,714
9,045
4,547
792
0
9,045
0
58,394
W
9,089
3,923
0
2,960
8,508
2,491
2,717
3,014
5,452
0
57,124
L
4,471
2,574
0
2,642
9,590
2,807
264
1,556
8,034
0
42,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
33,537
407
Minions Killed
353
0
Camps Cleared
0
1,256,310
Distance Traveled
1,219,214
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,930
456
28
2
0
250,026
3
L
Tsukuyomi
6,891
530
79
6
0
283,539
0
L
Scylla
5,602
431
54
4
0
161,940
3
W
Nox
7,683
591
79
6
0
229,123
4
W
Achilles
8,447
650
83
6
0
283,147
4
W
Cerberus
6,521
502
25
2
0
246,847
3
L
Amaterasu
7,733
595
101
8
0
280,846
1
W
Vamana
8,336
641
125
10
0
266,827
3
W
Skadi
7,941
611
95
7
0
230,366
5
L
Apollo
7,381
568
91
7
0
242,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role