Player Matchup

Bellona
Bellona
Akitari
Bellona
Level 8
God Stats
11W - 5L
1,973 SR
Queue Stats
582W - 524L
1,669 Elo+
Party 3
Ravana
Ravana
Big_Buzz19
Ravana
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 29L
1,627 Elo+
Party 1
Chang'e
Chang'e
BlooHornet
Chang'e
Level 65
God Stats
1W - 4L
1,425 SR
Queue Stats
235W - 235L
1,525 Elo+
Party 3
Izanami
Izanami
Dismemberz_94
Izanami
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
101W - 105L
1,580 Elo+
Party 1
Ares
Ares
iridescencebaby
Ares
Level 16
God Stats
15W - 14L
1,303 SR
Queue Stats
33W - 26L
1,536 Elo+
Party 1
Team Averages
Level 39
1,583 SR
1,587 Elo+

VS

Team Averages
Level 30
1,648 SR
1,522 Elo+
Agni
Agni
Bigdude1121
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Noble Punch
Horus
Level 7
God Stats
11W - 5L
1,703 SR
Queue Stats
11W - 5L
1,679 Elo+
Party 2
Kali
Kali
ParkerIsZoinkd
Kali
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 121L
1,476 Elo+
Party 2
Achilles
Achilles
UptownXshoTz
Achilles
Level 29
God Stats
4W - 3L
1,823 SR
Queue Stats
172W - 179L
1,467 Elo+
Party 2
Neith
Neith
WELL DONE 808
Neith
Level 8
God Stats
9W - 7L
1,715 SR
Queue Stats
10W - 18L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akitari
Bellona
11
0 / 1 / 0
6,466
497
3,113
5,623
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Big_Buzz19
Ravana
12
5 / 0 / 2
7,025
540
4,578
4,409
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
BlooHornet
Chang'e
12
4 / 0 / 3
7,348
565
3,350
4,126
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
3 / 0 / 6
6,770
521
6,555
7,346
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 4
6,466
497
2,593
7,901
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,916
378
1,162
5,416
1,576
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
5,498
423
3,214
7,179
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 0
6,073
467
2,537
8,752
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
UptownXshoTz
Achilles
11
1 / 0 / 0
6,028
464
3,744
7,840
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 3 / 0
5,113
393
4,386
5,780
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akitari
Bellona
0
1
0
0
W
Ravana
Big_Buzz19
Ravana
5
0
2
6
L
0
7
0
0
W
Chang'e
BlooHornet
Chang'e
4
0
3
5.5
W
Izanami
3
0
6
6
L
0
3
1
0.17
L
0
1
0
0
L
Achilles
UptownXshoTz
Achilles
1
0
0
1
L
1
3
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
15,043
29,405
Taken
34,967
13,682
Mitigated
14,297
10,625
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akitari
Bellona
3,113
640
0
228
5,623
4,768
111
0
5,323
0
34,895
W
Ravana
Big_Buzz19
Ravana
4,578
858
0
2,040
4,409
1,765
0
216
4,168
0
36,744
L
1,162
363
0
0
5,416
1,576
0
1,590
3,826
18,726
0
W
Chang'e
BlooHornet
Chang'e
3,350
266
215
2,935
4,126
1,275
268
109
4,017
37,944
0
W
Izanami
6,555
3,930
0
3,273
7,346
2,133
1,832
337
7,009
0
46,529
L
3,214
1,286
309
1,978
7,179
2,931
0
1,750
5,429
0
9,682
L
2,537
1,068
0
3,616
8,752
2,746
0
1,250
7,502
0
32,157
L
Achilles
UptownXshoTz
Achilles
3,744
731
0
2,742
7,840
5,608
242
0
7,840
0
28,161
L
4,386
1,803
0
1,454
5,780
1,436
0
1,353
4,427
0
22,958
W
2,593
83
0
1,934
7,901
3,741
0
500
7,401
12,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
27,628
339
Minions Killed
229
0
Camps Cleared
0
1,147,406
Distance Traveled
1,130,040
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,466
497
80
6
0
271,641
0
W
Ravana
7,025
540
68
5
0
243,011
1
L
Agni
4,916
378
37
3
0
176,242
1
W
Chang'e
7,348
565
76
6
0
217,185
1
W
Izanami
6,770
521
99
8
0
189,281
3
L
Horus
5,498
423
20
2
0
246,972
2
L
Kali
6,073
467
73
6
0
245,876
2
L
Achilles
6,028
464
63
5
0
261,329
1
L
Neith
5,113
393
36
3
0
199,621
0
W
Ares
6,466
497
16
1
0
226,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role