Player Matchup

Jing Wei
Jing Wei
Dezoito
Jing Wei
Level 22
God Stats
6W - 5L
1,550 SR
Queue Stats
126W - 84L
1,589 Elo+
Solo
Ah Puch
Ah Puch
Enferu
Ah Puch
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
84W - 89L
1,686 Elo+
Solo
Fenrir
Fenrir
Krey1st
Fenrir
Level 19
God Stats
47W - 40L
1,589 SR
Queue Stats
49W - 46L
1,591 Elo+
Solo
Ymir
Ymir
Maniac3100
Ymir
Level 18
God Stats
7W - 3L
1,813 SR
Queue Stats
21W - 18L
1,638 Elo+
Solo
The Morrigan
The Morrigan
XSTEViA
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,601 Elo+

VS

Team Averages
Level 23
1,433 SR
1,535 Elo+
Izanami
Izanami
Deathspe11Omega
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JamesBarrington
Nu Wa
Level 16
God Stats
7W - 5L
1,338 SR
Queue Stats
7W - 5L
1,312 Elo+
Solo
Camazotz
Camazotz
PARRUPO2
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,580 Elo+
Party 1
Scylla
Scylla
SergiESP
Scylla
Level 18
God Stats
4W - 4L
1,325 SR
Queue Stats
9W - 5L
1,610 Elo+
Party 1
Merlin
Merlin
Taereth
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dezoito
Jing Wei
19
21 / 3 / 8
14,573
1,457
27,116
19,057
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Enferu
Ah Puch
18
0 / 0 / 18
10,467
1,047
9,580
5,067
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Krey1st
Fenrir
15
4 / 4 / 10
9,737
974
9,394
12,119
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 14
10,710
1,071
7,000
8,248
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
XSTEViA
The Morrigan
16
5 / 2 / 12
10,242
1,024
9,893
8,626
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

231

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,544
954
7,818
11,502
4,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 6 / 5
9,943
994
13,810
12,070
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
PARRUPO2
Camazotz
14
3 / 10 / 3
9,547
955
8,859
18,300
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
SergiESP
Scylla
16
3 / 7 / 5
10,505
1,051
9,478
12,698
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Taereth
Merlin
15
1 / 7 / 4
8,947
895
7,483
11,274
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
33
Kills
11
11
Deaths
33
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Jing Wei
Dezoito
Jing Wei
21
3
8
8.33
W
Ah Puch
Enferu
Ah Puch
0
0
18
9
L
3
6
5
0.92
W
Fenrir
Krey1st
Fenrir
4
4
10
2.25
W
3
2
14
5
L
Camazotz
PARRUPO2
Camazotz
3
10
3
0.45
L
Scylla
SergiESP
Scylla
3
7
5
0.79
L
Merlin
Taereth
Merlin
1
7
4
0.43
W
The Morrigan
XSTEViA
The Morrigan
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,983
Damage
47,448
53,117
Taken
65,844
23,290
Mitigated
25,857
9,874
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,818
4,627
0
61
11,502
4,281
0
4,361
7,141
0
32,984
W
Jing Wei
Dezoito
Jing Wei
27,116
23,821
0
7,646
19,057
7,462
0
11,236
7,821
0
46,698
W
Ah Puch
Enferu
Ah Puch
9,580
260
0
509
5,067
1,908
0
1,988
3,079
48,131
0
L
13,810
2,769
0
285
12,070
4,280
0
3,048
9,022
45,558
0
W
Fenrir
Krey1st
Fenrir
9,394
1,982
0
246
12,119
4,503
0
6,998
5,121
0
14,205
W
7,000
468
0
832
8,248
6,392
0
5,219
3,029
19,938
0
L
Camazotz
PARRUPO2
Camazotz
8,859
2,707
0
1,785
18,300
8,187
0
9,421
8,879
0
15,956
L
Scylla
SergiESP
Scylla
9,478
1,450
0
1,112
12,698
4,434
0
6,154
6,544
30,027
0
L
Merlin
Taereth
Merlin
7,483
356
0
124
11,274
4,675
0
3,489
7,785
21,531
0
W
The Morrigan
XSTEViA
The Morrigan
9,893
967
0
641
8,626
3,025
0
5,330
3,296
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
48,486
169
Minions Killed
234
10
Camps Cleared
6
962,450
Distance Traveled
888,872
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,544
954
89
9
0
180,557
0
W
Jing Wei
14,573
1,457
37
4
7
197,107
2
W
Ah Puch
10,467
1,047
63
6
0
190,695
2
L
Nu Wa
9,943
994
50
5
3
191,048
0
W
Fenrir
9,737
974
8
1
1
207,774
0
W
Ymir
10,710
1,071
41
4
0
187,296
0
L
Camazotz
9,547
955
12
1
1
171,089
0
L
Scylla
10,505
1,051
57
6
1
180,425
0
L
Merlin
8,947
895
26
3
1
165,753
0
W
The Morrigan
10,242
1,024
20
2
2
179,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role