Player Matchup

Danzaburou
Danzaburou
Fatty6614
Danzaburou
Level 109
God Stats
29W - 19L
1,701 SR
Queue Stats
103W - 103L
1,551 Elo+
Party 1
Medusa
Medusa
KittenKicker11
Medusa
Level 107
God Stats
8W - 4L
1,166 SR
Queue Stats
167W - 157L
1,438 Elo+
Party 1
Ares
Ares
goodoledanger
Ares
Level 18
God Stats
8W - 2L
1,545 SR
Queue Stats
159W - 140L
1,395 Elo+
Party 1
Team Averages
Level 78
1,471 SR
1,461 Elo+

VS

Team Averages
Level 45
1,506 SR
1,395 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
hoovermanuver1
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,352 Elo+
Party 2
Anhur
Anhur
k1lljoy4130
Anhur
Level 18
God Stats
0W - 3L
1,518 SR
Queue Stats
14W - 18L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatty6614
Danzaburou
14
6 / 1 / 1
10,274
734
10,160
10,016
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 5
8,723
623
8,401
8,089
3,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
0 / 2 / 7
9,094
650
4,513
10,447
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 3 / 0
8,927
638
12,291
14,893
16,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 5
7,917
566
5,715
6,492
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
7,722
552
3,307
8,053
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
5
5
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
0
1.67
W
Danzaburou
Fatty6614
Danzaburou
6
1
1
6.5
W
2
2
5
2.25
W
0
2
7
1.75
L
0
3
5
0.83
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
21,313
28,552
Taken
29,438
18,914
Mitigated
21,637
3,741
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,291
169
0
4,412
14,893
16,367
65
2,066
12,827
0
44,505
W
Danzaburou
Fatty6614
Danzaburou
10,160
4,261
0
1,953
10,016
4,560
912
2,242
7,649
0
47,832
W
8,401
2,558
0
730
8,089
3,180
1,676
1,687
6,402
0
39,176
W
4,513
0
0
1,058
10,447
11,174
608
2,007
8,165
12,480
0
L
5,715
229
4,376
2,727
6,492
2,000
0
1,095
5,397
24,680
0
L
3,307
1,399
0
377
8,053
3,270
0
1,457
6,596
0
12,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
24,566
155
Minions Killed
122
0
Camps Cleared
0
696,486
Distance Traveled
738,714
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,927
638
26
2
0
276,605
0
W
Danzaburou
10,274
734
92
7
0
239,708
0
W
Medusa
8,723
623
40
3
0
229,234
3
W
Ares
9,094
650
23
2
0
227,544
0
L
Hel
7,917
566
56
4
0
232,816
0
L
Anhur
7,722
552
40
3
0
229,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role