Player Matchup

Baba Yaga
Baba Yaga
HikiMiki
Baba Yaga
Level 128
God Stats
2W - 1L
1,604 SR
Queue Stats
32W - 26L
1,647 Elo+
Party 2
Izanami
Izanami
IamJoxy
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,780 Elo+
Party 2
Xing Tian
Xing Tian
MADlama
Xing Tian
Level 105
God Stats
2W - 1L
1,617 SR
Queue Stats
83W - 84L
1,652 Elo+
Party 2
Guan Yu
Guan Yu
McLaffyTaffy
Guan Yu
Level 88
God Stats
2W - 0L
1,733 SR
Queue Stats
26W - 20L
1,652 Elo+
Party 2
Anhur
Anhur
xXImm0rtaLXx
Anhur
Level 109
God Stats
4W - 4L
1,286 SR
Queue Stats
48W - 51L
1,627 Elo+
Party 2
Team Averages
Level 107
1,548 SR
1,671 Elo+

VS

Team Averages
Level 115
1,571 SR
1,556 Elo+
Janus
Janus
AyyOzgur
Janus
Level 128
God Stats
2W - 3L
1,545 SR
Queue Stats
34W - 28L
1,577 Elo+
Solo
Chaac
Chaac
Machomm12
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mboom13
Merlin
Level 136
God Stats
29W - 28L
1,694 SR
Queue Stats
270W - 253L
1,583 Elo+
Party 1
Medusa
Medusa
Nephilis94
Medusa
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
316W - 300L
1,537 Elo+
Party 1
Izanami
Izanami
Piugpiug
Izanami
Level 104
God Stats
306W - 268L
1,615 SR
Queue Stats
949W - 989L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HikiMiki
Baba Yaga
20
4 / 1 / 11
14,986
555
19,494
17,071
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
IamJoxy
Izanami
20
9 / 1 / 7
15,928
590
13,497
20,105
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
MADlama
Xing Tian
18
2 / 4 / 11
13,303
493
12,051
25,320
28,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
McLaffyTaffy
Guan Yu
20
4 / 2 / 10
14,427
534
11,742
25,690
36,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 5 / 9
15,001
556
17,617
20,572
8,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AyyOzgur
Janus
19
4 / 6 / 3
13,017
482
16,899
21,134
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Machomm12
Chaac
16
0 / 6 / 9
11,268
417
9,892
25,998
21,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Mboom13
Merlin
19
5 / 5 / 3
13,653
506
18,708
15,516
4,760
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Nephilis94
Medusa
19
2 / 8 / 4
12,848
476
11,281
17,241
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Piugpiug
Izanami
20
1 / 3 / 2
16,183
599
17,561
21,884
7,012
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
28
Kills
12
13
Deaths
28
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
AyyOzgur
Janus
4
6
3
0.92
W
Baba Yaga
HikiMiki
Baba Yaga
4
1
11
9.5
W
Izanami
IamJoxy
Izanami
9
1
7
12.5
W
Xing Tian
MADlama
Xing Tian
2
4
11
1.88
L
Chaac
Machomm12
Chaac
0
6
9
0.75
L
Merlin
Mboom13
Merlin
5
5
3
1.3
W
Guan Yu
McLaffyTaffy
Guan Yu
4
2
10
4.5
L
Medusa
Nephilis94
Medusa
2
8
4
0.5
L
Izanami
Piugpiug
Izanami
1
3
2
0.67
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,401
Damage
74,341
108,758
Taken
101,773
89,030
Mitigated
44,356
52,921
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AyyOzgur
Janus
16,899
1,668
0
5,151
21,134
6,310
273
8,387
12,747
97,041
0
W
Baba Yaga
HikiMiki
Baba Yaga
19,494
1,602
217
8,050
17,071
7,633
2,625
7,276
9,795
121,371
0
W
Izanami
IamJoxy
Izanami
13,497
7,581
0
11,765
20,105
8,231
7,985
6,125
13,980
0
127,973
W
Xing Tian
MADlama
Xing Tian
12,051
708
0
5,040
25,320
28,627
634
9,305
16,015
50,149
0
L
Chaac
Machomm12
Chaac
9,892
1,310
0
7,747
25,998
21,319
166
7,123
18,765
0
47,528
L
Merlin
Mboom13
Merlin
18,708
106
369
2,853
15,516
4,760
0
6,111
9,280
102,076
0
W
Guan Yu
McLaffyTaffy
Guan Yu
11,742
1,466
6,172
16,583
25,690
36,498
1,172
5,845
19,845
0
89,550
L
Medusa
Nephilis94
Medusa
11,281
5,230
0
170
17,241
4,955
1,425
3,312
13,854
0
94,434
L
Izanami
Piugpiug
Izanami
17,561
12,905
0
12,654
21,884
7,012
2,377
6,612
14,968
0
164,030
W
17,617
8,978
0
5,094
20,572
8,041
2,128
7,540
13,032
0
112,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,645
Gold Earned
66,969
770
Minions Killed
778
0
Camps Cleared
0
2,708,234
Distance Traveled
2,480,791
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,017
482
119
4
0
524,470
1
W
Baba Yaga
14,986
555
199
7
0
525,747
8
W
Izanami
15,928
590
187
7
0
542,060
5
W
Xing Tian
13,303
493
54
2
0
533,831
9
L
Chaac
11,268
417
60
2
0
510,865
4
L
Merlin
13,653
506
155
6
0
473,202
14
W
Guan Yu
14,427
534
168
6
0
598,376
8
L
Medusa
12,848
476
135
5
0
469,831
1
L
Izanami
16,183
599
309
11
0
502,423
14
W
Anhur
15,001
556
162
6
0
508,220
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role