Player Matchup

Hercules
Hercules
 
Hercules
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Foegy
Ganesha
Level 25
God Stats
3W - 3L
1,820 SR
Queue Stats
12W - 12L
1,645 Elo+
Party 2
Anhur
Anhur
MattThat
Anhur
Level 101
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 7L
1,643 Elo+
Party 2
Hel
Hel
Seni0rDelici0us
Hel
Level 18
God Stats
2W - 1L
1,820 SR
Queue Stats
40W - 21L
1,643 Elo+
Party 2
Pele
Pele
Zuxly
Pele
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 26L
1,643 Elo+
Party 2
Team Averages
Level 45
1,675 SR
1,615 Elo+

VS

Team Averages
Level 117
1,715 SR
1,738 Elo+
Chang'e
Chang'e
Alteiel
Chang'e
Level 24
God Stats
7W - 3L
2,004 SR
Queue Stats
109W - 54L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
ChangingMeeble
Danzaburou
Level 126
God Stats
1W - 1L
1,857 SR
Queue Stats
41W - 40L
1,787 Elo+
Solo
Nemesis
Nemesis
FrostyBomb
Nemesis
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
429W - 289L
1,768 Elo+
Party 1
Hercules
Hercules
Thebuttcrust
Hercules
Level 153
God Stats
5W - 5L
1,500 SR
Queue Stats
418W - 275L
1,835 Elo+
Party 1
Xing Tian
Xing Tian
monsteradd
Xing Tian
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 68L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 8 / 2
9,133
609
7,664
24,098
27,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Foegy
Ganesha
16
0 / 6 / 7
9,889
659
10,342
21,148
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
MattThat
Anhur
18
3 / 6 / 0
10,816
721
14,294
14,515
7,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 5
8,378
559
7,478
12,209
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Zuxly
Pele
16
3 / 8 / 3
10,109
674
14,516
22,746
10,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alteiel
Chang'e
17
1 / 4 / 12
10,443
696
6,479
8,396
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ChangingMeeble
Danzaburou
20
7 / 0 / 15
13,158
877
21,983
11,057
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
FrostyBomb
Nemesis
18
6 / 0 / 17
12,262
817
14,047
17,868
11,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Thebuttcrust
Hercules
18
4 / 3 / 21
11,828
789
17,667
23,685
18,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
monsteradd
Xing Tian
20
15 / 1 / 15
14,298
953
22,490
18,451
22,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
8
Kills
33
33
Deaths
8
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
8
2
0.38
W
Chang'e
Alteiel
Chang'e
1
4
12
1.75
W
Danzaburou
ChangingMeeble
Danzaburou
7
0
15
14.5
L
Ganesha
Foegy
Ganesha
0
6
7
0.58
W
Nemesis
FrostyBomb
Nemesis
6
0
17
14.5
L
Anhur
MattThat
Anhur
3
6
0
0.5
L
0
5
5
0.5
W
Hercules
Thebuttcrust
Hercules
4
3
21
4.83
L
Pele
Zuxly
Pele
3
8
3
0.56
W
Xing Tian
monsteradd
Xing Tian
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
82,666
94,716
Taken
79,457
73,956
Mitigated
61,000
19,145
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,664
1,902
0
3,673
24,098
27,664
0
5,680
18,243
0
17,283
W
Chang'e
Alteiel
Chang'e
6,479
875
2,819
1,874
8,396
3,306
1,640
1,390
6,968
28,805
0
W
Danzaburou
ChangingMeeble
Danzaburou
21,983
7,340
0
5,894
11,057
5,325
6,490
2,131
8,926
0
77,315
L
Ganesha
Foegy
Ganesha
10,342
1,702
0
1,475
21,148
22,670
0
6,934
14,064
27,694
0
W
Nemesis
FrostyBomb
Nemesis
14,047
4,039
0
3,046
17,868
11,107
1,540
2,810
14,880
729
32,765
L
Anhur
MattThat
Anhur
14,294
7,630
0
1,243
14,515
7,491
0
5,345
9,045
0
51,867
L
7,478
1,245
6,001
3,611
12,209
5,296
0
5,473
6,661
17,536
0
W
Hercules
Thebuttcrust
Hercules
17,667
4,510
0
7,708
23,685
18,525
384
6,170
17,104
0
31,862
L
Pele
Zuxly
Pele
14,516
3,367
0
3,142
22,746
10,835
1
6,446
16,075
0
44,885
W
Xing Tian
monsteradd
Xing Tian
22,490
3,714
0
230
18,451
22,737
0
4,886
13,371
51,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
61,989
266
Minions Killed
348
7
Camps Cleared
10
1,283,228
Distance Traveled
1,474,942
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,133
609
28
2
0
245,395
0
W
Chang'e
10,443
696
60
4
1
265,961
0
W
Danzaburou
13,158
877
151
10
2
278,202
0
L
Ganesha
9,889
659
2
0
0
273,750
0
W
Nemesis
12,262
817
47
3
3
329,912
1
L
Anhur
10,816
721
137
9
4
230,545
2
L
Hel
8,378
559
22
1
0
256,495
1
W
Hercules
11,828
789
38
3
2
308,436
1
L
Pele
10,109
674
77
5
3
277,043
1
W
Xing Tian
14,298
953
52
3
2
292,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role