Player Matchup

Ares
Ares
BrianFrmCharter
Ares
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 261L
1,534 Elo+
Party 2
Scylla
Scylla
GRM T Rex
Scylla
Level 100
God Stats
6W - 2L
1,565 SR
Queue Stats
292W - 290L
1,605 Elo+
Party 2
Cupid
Cupid
Uisef
Cupid
Level 111
God Stats
5W - 2L
1,500 SR
Queue Stats
570W - 608L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Utopicfuture
Nu Wa
Level 97
God Stats
3W - 2L
1,385 SR
Queue Stats
72W - 85L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wpbc
Ah Muzen Cab
Level 16
God Stats
10W - 0L
2,013 SR
Queue Stats
51W - 9L
1,954 Elo+
Party 2
Team Averages
Level 90
1,593 SR
1,620 Elo+

VS

Team Averages
Level 65
1,525 SR
1,557 Elo+
Bellona
Bellona
BAMFsavage24
Bellona
Level 20
God Stats
64W - 46L
1,609 SR
Queue Stats
243W - 243L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
CoolBeansBra
Cernunnos
Level 69
God Stats
12W - 10L
1,678 SR
Queue Stats
142W - 133L
1,586 Elo+
Solo
Arachne
Arachne
MPPTS_kermit
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Redriverfalcon
Nu Wa
Level 36
God Stats
1W - 2L
1,515 SR
Queue Stats
24W - 23L
1,685 Elo+
Solo
Kuzenbo
Kuzenbo
The_VIGOROUS_Yam
Kuzenbo
Level 160
God Stats
3W - 7L
1,324 SR
Queue Stats
562W - 607L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 12
12,751
554
11,365
24,498
21,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
GRM T Rex
Scylla
20
9 / 2 / 16
13,955
607
17,709
16,758
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Uisef
Cupid
18
1 / 4 / 5
12,056
524
7,019
18,747
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 5 / 12
12,524
545
21,794
14,490
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Wpbc
Ah Muzen Cab
20
14 / 0 / 8
15,329
666
28,555
22,724
12,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAMFsavage24
Bellona
14
1 / 7 / 2
9,502
413
8,961
21,630
15,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
CoolBeansBra
Cernunnos
20
5 / 4 / 2
12,646
550
17,168
23,506
9,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
MPPTS_kermit
Arachne
15
2 / 9 / 5
9,803
426
7,461
20,734
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
0 / 4 / 8
10,323
449
20,990
14,506
5,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 12 / 4
10,907
474
12,123
25,696
24,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
36
Kills
15
17
Deaths
36
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAMFsavage24
Bellona
1
7
2
0.29
W
5
6
12
1.83
L
Cernunnos
CoolBeansBra
Cernunnos
5
4
2
1.5
W
Scylla
GRM T Rex
Scylla
9
2
16
8.5
L
Arachne
MPPTS_kermit
Arachne
2
9
5
0.5
L
0
4
8
1
L
7
12
4
0.75
W
Cupid
Uisef
Cupid
1
4
5
0.88
W
7
5
12
2.6
W
Ah Muzen Cab
Wpbc
Ah Muzen Cab
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,442
Damage
66,703
97,217
Taken
106,072
53,246
Mitigated
65,407
36,240
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAMFsavage24
Bellona
8,961
2,230
0
80
21,630
15,408
273
10,534
10,959
0
45,983
W
11,365
96
0
6,045
24,498
21,818
64
9,397
14,723
37,233
0
L
Cernunnos
CoolBeansBra
Cernunnos
17,168
6,674
0
8,392
23,506
9,163
3,768
9,866
13,462
0
107,157
W
Scylla
GRM T Rex
Scylla
17,709
789
525
5,380
16,758
6,476
734
4,254
12,142
94,481
0
L
Arachne
MPPTS_kermit
Arachne
7,461
4,554
0
2,675
20,734
10,606
29
9,440
11,180
0
45,855
L
20,990
5,506
0
4,923
14,506
5,449
40
7,213
7,165
78,660
0
L
12,123
3,146
394
2,773
25,696
24,781
601
13,066
12,438
42,322
0
W
Cupid
Uisef
Cupid
7,019
4,488
611
9,452
18,747
7,705
5,601
4,404
14,059
0
80,416
W
21,794
4,651
1,037
1,936
14,490
5,180
1,635
7,635
6,299
74,806
0
W
Ah Muzen Cab
Wpbc
Ah Muzen Cab
28,555
14,686
0
11,254
22,724
12,067
10,703
6,776
15,506
0
165,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,615
Gold Earned
53,181
667
Minions Killed
540
0
Camps Cleared
0
2,129,324
Distance Traveled
1,956,103
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,502
413
103
4
0
384,349
1
W
Ares
12,751
554
29
1
0
437,963
7
L
Cernunnos
12,646
550
187
8
0
382,047
3
W
Scylla
13,955
607
146
6
0
473,773
5
L
Arachne
9,803
426
84
4
0
439,952
0
L
Nu Wa
10,323
449
111
5
0
378,297
8
L
Kuzenbo
10,907
474
55
2
0
371,458
6
W
Cupid
12,056
524
155
7
0
401,679
1
W
Nu Wa
12,524
545
103
4
0
371,520
0
W
Ah Muzen Cab
15,329
666
234
10
0
444,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role