Player Matchup

Chaac
Chaac
AkelliesWG
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
CallMeTopher
Agni
Level 52
God Stats
1W - 2L
1,658 SR
Queue Stats
38W - 43L
1,325 Elo+
Party 2
Artemis
Artemis
MakeEmPay
Artemis
Level 9
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
Stiker69
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo
Ymir
Ymir
bearclaw1124
Ymir
Level 20
God Stats
3W - 8L
1,595 SR
Queue Stats
8W - 14L
1,447 Elo+
Party 2
Team Averages
Level 19
1,586 SR
1,457 Elo+

VS

Team Averages
Level 23
1,514 SR
1,468 Elo+
Ymir
Ymir
Anu8084656
Ymir
Level 68
God Stats
22W - 10L
1,692 SR
Queue Stats
137W - 142L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LicManatz
Tsukuyomi
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NativeAM
Baron Samedi
Level 17
God Stats
3W - 2L
1,481 SR
Queue Stats
40W - 47L
1,390 Elo+
Solo
Kukulkan
Kukulkan
XxWepyxX
Kukulkan
Level 18
God Stats
16W - 19L
1,369 SR
Queue Stats
17W - 20L
1,410 Elo+
Solo
King Arthur
King Arthur
ishootstr8
King Arthur
Level 10
God Stats
6W - 4L
1,526 SR
Queue Stats
28W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 5 / 1
8,536
854
1,490
11,963
5,181
15
1 / 7 / 5
9,468
947
11,751
18,858
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MakeEmPay
Artemis
15
1 / 6 / 5
9,544
954
12,983
12,010
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Stiker69
Jing Wei
15
2 / 10 / 3
9,803
980
11,231
18,976
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 9 / 3
10,586
1,059
9,519
22,144
20,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 15
12,829
1,283
12,243
9,342
11,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
LicManatz
Tsukuyomi
17
8 / 1 / 12
11,481
1,148
13,520
10,327
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
NativeAM
Baron Samedi
18
9 / 3 / 16
11,874
1,187
19,188
12,951
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
XxWepyxX
Kukulkan
17
5 / 1 / 13
11,266
1,127
18,726
5,810
2,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ishootstr8
King Arthur
18
3 / 2 / 21
10,811
1,081
15,130
15,123
13,566
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
7
Kills
37
37
Deaths
7
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
1
0.1
W
12
0
15
19.5
L
1
7
5
0.5
W
Tsukuyomi
LicManatz
Tsukuyomi
8
1
12
14
L
Artemis
MakeEmPay
Artemis
1
6
5
0.58
W
Baron Samedi
NativeAM
Baron Samedi
9
3
16
5.67
L
Jing Wei
Stiker69
Jing Wei
2
10
3
0.35
W
Kukulkan
XxWepyxX
Kukulkan
5
1
13
11.5
L
3
9
3
0.5
W
King Arthur
ishootstr8
King Arthur
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,974
Damage
78,807
83,951
Taken
53,553
46,092
Mitigated
38,954
6,337
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,490
105
0
1,580
11,963
5,181
0
7,701
4,058
0
3,708
W
12,243
2,639
0
0
9,342
11,690
0
3,130
6,212
20,097
0
L
11,751
1,805
600
1,845
18,858
8,328
0
12,694
6,164
21,118
0
W
Tsukuyomi
LicManatz
Tsukuyomi
13,520
4,921
0
3,768
10,327
4,662
0
3,244
7,083
0
34,631
L
Artemis
MakeEmPay
Artemis
12,983
6,470
0
116
12,010
5,060
0
7,656
4,354
0
21,543
W
Baron Samedi
NativeAM
Baron Samedi
19,188
1,506
4,787
5,010
12,951
6,484
0
5,303
7,648
29,705
0
L
Jing Wei
Stiker69
Jing Wei
11,231
8,535
0
1,431
18,976
6,849
0
12,218
6,758
0
22,654
W
Kukulkan
XxWepyxX
Kukulkan
18,726
1,520
0
0
5,810
2,552
0
2,372
3,438
46,714
0
L
9,519
2,560
0
765
22,144
20,674
0
9,888
11,836
31,219
0
W
King Arthur
ishootstr8
King Arthur
15,130
1,766
0
3,455
15,123
13,566
0
7,221
7,902
0
24,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
58,261
113
Minions Killed
190
0
Camps Cleared
6
846,066
Distance Traveled
970,768
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,536
854
5
1
0
156,861
3
W
Ymir
12,829
1,283
19
2
2
207,542
0
L
Agni
9,468
947
9
1
0
171,046
0
W
Tsukuyomi
11,481
1,148
44
4
3
206,734
0
L
Artemis
9,544
954
14
1
0
151,116
2
W
Baron Samedi
11,874
1,187
21
2
1
157,384
0
L
Jing Wei
9,803
980
28
3
0
195,643
0
W
Kukulkan
11,266
1,127
89
9
0
212,379
0
L
Ymir
10,586
1,059
57
6
0
171,400
0
W
King Arthur
10,811
1,081
17
2
0
186,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role