Player Matchup

Rama
Rama
NHeat19
Rama
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Pardax
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Roonil
Raijin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
T3h Tubby Ninja
Neith
Level 138
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 15L
1,413 Elo+
Solo
Serqet
Serqet
juanckan
Serqet
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 196L
1,561 Elo+
Solo
Team Averages
Level 135
1,457 SR
1,512 Elo+

VS

Team Averages
Level 114
1,515 SR
1,521 Elo+
Mulan
Mulan
AciDic PacMan
Mulan
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 143L
1,602 Elo+
Solo
Izanami
Izanami
Drexill
Izanami
Level 129
God Stats
1W - 1L
1,484 SR
Queue Stats
79W - 89L
1,359 Elo+
Solo
Geb
Geb
KaosSavira
Geb
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
522W - 515L
1,603 Elo+
Solo
Loki
Loki
Tadeo7u7
Loki
Level 159
God Stats
20W - 20L
1,593 SR
Queue Stats
686W - 721L
1,498 Elo+
Solo
He Bo
He Bo
xKillerAngelx
He Bo
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 80L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
NHeat19
Rama
19
2 / 4 / 9
11,186
658
16,583
18,150
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Pardax
Kukulkan
19
4 / 5 / 12
11,694
688
20,421
13,631
12,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Roonil
Raijin
18
4 / 6 / 8
11,209
659
15,444
14,683
6,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 5 / 9
11,851
697
15,433
17,134
8,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
juanckan
Serqet
19
4 / 7 / 9
11,671
687
12,072
22,229
20,757
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
12,177
716
18,763
27,059
34,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Drexill
Izanami
20
6 / 3 / 12
13,120
772
18,917
15,422
8,665
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 20
12,580
740
14,564
21,615
30,298
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Loki
19
8 / 4 / 7
12,301
724
15,310
17,900
10,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 6 / 11
11,238
661
13,283
15,010
7,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
20
Kills
26
27
Deaths
21
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
W
Izanami
Drexill
Izanami
6
3
12
4
W
4
4
20
3.5
L
Rama
NHeat19
Rama
2
4
9
1.63
L
Kukulkan
Pardax
Kukulkan
4
5
12
2
L
Raijin
Roonil
Raijin
4
6
8
1.33
L
6
5
9
2.1
W
Loki
8
4
7
2.88
L
Serqet
juanckan
Serqet
4
7
9
1.21
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,953
Damage
80,837
85,827
Taken
97,006
57,299
Mitigated
91,470
28,706
Healing
33,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,763
2,963
1,338
7,165
27,059
34,817
97
11,010
15,875
0
26,037
W
Izanami
Drexill
Izanami
18,917
12,184
3,208
4,943
15,422
8,665
4,575
5,345
9,140
0
59,470
W
14,564
1,595
2,345
2,302
21,615
30,298
242
6,597
14,695
26,410
0
L
Rama
NHeat19
Rama
16,583
9,109
1,413
6,166
18,150
8,361
351
6,430
11,520
0
35,134
L
Kukulkan
Pardax
Kukulkan
20,421
1,374
1,948
1,147
13,631
12,648
135
4,350
9,106
33,901
0
L
Raijin
Roonil
Raijin
15,444
1,378
3,216
2,126
14,683
6,999
122
3,573
10,935
34,865
0
L
15,433
4,791
2,411
5,852
17,134
8,534
612
6,215
10,869
0
36,239
W
Loki
15,310
2,906
866
4,409
17,900
10,268
0
5,736
12,001
0
32,482
L
Serqet
juanckan
Serqet
12,072
2,490
1,012
3,415
22,229
20,757
43
7,279
14,800
0
14,651
W
13,283
1,224
3,301
3,312
15,010
7,422
547
7,177
7,231
24,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,611
Gold Earned
61,416
182
Minions Killed
165
0
Camps Cleared
0
1,435,315
Distance Traveled
1,460,964
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,177
716
18
1
0
302,214
4
W
Izanami
13,120
772
97
6
0
279,931
1
W
Geb
12,580
740
12
1
0
312,098
3
L
Rama
11,186
658
53
3
0
237,723
1
L
Kukulkan
11,694
688
30
2
0
287,230
0
L
Raijin
11,209
659
47
3
0
287,869
1
L
Neith
11,851
697
45
3
0
296,780
1
W
Loki
12,301
724
20
1
0
283,015
0
L
Serqet
11,671
687
7
0
0
325,713
1
W
He Bo
11,238
661
18
1
0
283,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role