Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Andrew13030
Janus
Level 66
God Stats
1W - 2L
1,553 SR
Queue Stats
112W - 90L
1,416 Elo+
Solo
Mulan
Mulan
Chucklesfish
Mulan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 139L
1,464 Elo+
Party 2
Kali
Kali
jpdidonna
Kali
Level 135
God Stats
2W - 1L
1,324 SR
Queue Stats
169W - 164L
1,542 Elo+
Party 3
Yemoja
Yemoja
molinar92
Yemoja
Level 127
God Stats
6W - 7L
1,586 SR
Queue Stats
132W - 120L
1,496 Elo+
Party 3
Team Averages
Level 126
1,492 SR
1,484 Elo+

VS

Team Averages
Level 116
1,467 SR
1,441 Elo+
Baron Samedi
Baron Samedi
AdookieBaptism
Baron Samedi
Level 154
God Stats
2W - 2L
1,550 SR
Queue Stats
33W - 32L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Kegsneggs22
Ah Puch
Level 109
God Stats
2W - 3L
1,283 SR
Queue Stats
64W - 72L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Rompeojetez
Sylvanus
Level 120
God Stats
1W - 2L
1,410 SR
Queue Stats
34W - 35L
1,233 Elo+
Solo
Heimdallr
Heimdallr
Vicc255
Heimdallr
Level 98
God Stats
10W - 12L
1,594 SR
Queue Stats
57W - 60L
1,512 Elo+
Party 1
Tyr
Tyr
XxTaz655xX
Tyr
Level 100
God Stats
12W - 8L
1,497 SR
Queue Stats
52W - 53L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 2
8,625
719
6,280
9,390
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 5 / 4
8,959
747
10,320
10,912
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 7
7,162
597
6,368
16,106
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
12
0 / 3 / 5
6,912
576
7,409
11,337
4,467
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
molinar92
Yemoja
13
1 / 4 / 7
8,426
702
3,979
11,869
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdookieBaptism
Baron Samedi
16
8 / 2 / 8
11,219
935
14,107
8,557
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Kegsneggs22
Ah Puch
15
2 / 1 / 8
8,701
725
10,637
6,057
2,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rompeojetez
Sylvanus
15
2 / 3 / 13
9,132
761
6,457
13,759
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Vicc255
Heimdallr
17
6 / 1 / 10
10,404
867
13,887
7,515
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 11
9,325
777
8,890
12,509
8,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
8
Kills
21
21
Deaths
8
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
2
2
W
Baron Samedi
AdookieBaptism
Baron Samedi
8
2
8
6
L
4
5
4
1.2
L
0
7
7
0.5
W
Ah Puch
Kegsneggs22
Ah Puch
2
1
8
6
W
Sylvanus
Rompeojetez
Sylvanus
2
3
13
2.83
W
Heimdallr
Vicc255
Heimdallr
6
1
10
11
W
3
1
11
8.5
L
Kali
0
3
5
0.83
L
Yemoja
molinar92
Yemoja
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
53,978
59,614
Taken
48,397
33,367
Mitigated
30,404
9,929
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,280
2,160
0
2,479
9,390
4,389
1,260
5,022
4,302
37,099
1,367
W
Baron Samedi
AdookieBaptism
Baron Samedi
14,107
376
3,052
3,554
8,557
3,753
641
4,066
4,285
32,885
0
L
10,320
755
0
682
10,912
3,784
2
6,425
4,462
28,439
0
L
6,368
333
516
1,706
16,106
12,439
0
6,289
9,642
0
15,787
W
Ah Puch
Kegsneggs22
Ah Puch
10,637
277
0
2,459
6,057
2,237
706
1,756
4,276
28,456
0
W
Sylvanus
Rompeojetez
Sylvanus
6,457
535
4,617
5,309
13,759
12,305
519
5,956
7,399
14,218
0
W
Heimdallr
Vicc255
Heimdallr
13,887
4,567
0
1,097
7,515
3,893
2,309
2,060
5,300
0
42,319
W
8,890
1,169
275
4,726
12,509
8,216
633
6,075
6,093
0
29,547
L
Kali
7,409
2,163
0
1,031
11,337
4,467
0
5,884
5,286
0
18,219
L
Yemoja
molinar92
Yemoja
3,979
486
1,906
1,609
11,869
8,288
2
7,140
4,704
8,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,084
Gold Earned
48,781
241
Minions Killed
244
4
Camps Cleared
8
1,068,055
Distance Traveled
1,081,894
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,625
719
102
9
1
223,454
1
W
Baron Samedi
11,219
935
50
4
1
210,945
3
L
Janus
8,959
747
66
6
2
202,318
3
L
Mulan
7,162
597
33
3
1
193,992
1
W
Ah Puch
8,701
725
36
3
0
202,915
2
W
Sylvanus
9,132
761
20
2
2
198,566
2
W
Heimdallr
10,404
867
78
7
1
216,817
2
W
Tyr
9,325
777
60
5
4
252,651
1
L
Kali
6,912
576
27
2
0
259,467
2
L
Yemoja
8,426
702
13
1
0
188,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role