Player Matchup

Cerberus
Cerberus
AshKicked
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,421 Elo+
Solo
Bacchus
Bacchus
ColonelBuster
Bacchus
Level 15
God Stats
3W - 6L
1,341 SR
Queue Stats
115W - 115L
1,452 Elo+
Solo
Cupid
Cupid
GotChatBand
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,380 Elo+
Solo
Fenrir
Fenrir
Ranger3759
Fenrir
Level 15
God Stats
4W - 2L
1,326 SR
Queue Stats
11W - 16L
1,457 Elo+
Solo
Apollo
Apollo
lnovack727
Apollo
Level 28
God Stats
28W - 18L
1,575 SR
Queue Stats
62W - 52L
1,419 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,426 Elo+

VS

Team Averages
Level 28
1,676 SR
1,517 Elo+
Amaterasu
Amaterasu
BRUNOSKY-_-999
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 117L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeyZGam3r
Tsukuyomi
Level 21
God Stats
5W - 3L
1,457 SR
Queue Stats
68W - 67L
1,452 Elo+
Solo
Bacchus
Bacchus
SpankNGank52
Bacchus
Level 3
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 4L
1,727 Elo+
Party 1
Thanatos
Thanatos
SwankTheTank173
Thanatos
Level 17
God Stats
7W - 1L
1,818 SR
Queue Stats
14W - 15L
1,424 Elo+
Solo
Poseidon
Poseidon
fallenangel2400
Poseidon
Level 69
God Stats
2W - 3L
1,795 SR
Queue Stats
236W - 229L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshKicked
Cerberus
12
1 / 4 / 7
8,119
451
4,529
13,908
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
16
11 / 0 / 8
11,022
612
13,980
8,371
5,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
17 / 1 / 6
11,913
662
16,445
12,462
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Ranger3759
Fenrir
13
3 / 7 / 3
8,772
487
4,250
15,158
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
lnovack727
Apollo
13
4 / 4 / 3
9,308
517
5,455
8,365
2,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BRUNOSKY-_-999
Amaterasu
13
1 / 6 / 0
8,039
447
5,399
15,263
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
LeyZGam3r
Tsukuyomi
11
3 / 10 / 1
7,469
415
9,853
14,959
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SpankNGank52
Bacchus
12
4 / 3 / 6
8,419
468
5,447
11,472
10,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
12
1 / 9 / 4
7,568
420
4,790
14,305
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
13
7 / 10 / 3
9,027
502
10,486
12,559
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
36
Kills
16
16
Deaths
38
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AshKicked
Cerberus
1
4
7
1.13
L
Amaterasu
BRUNOSKY-_-999
Amaterasu
1
6
0
0.17
W
Bacchus
11
0
8
15
W
17
1
6
20
L
Tsukuyomi
LeyZGam3r
Tsukuyomi
3
10
1
0.35
W
Fenrir
Ranger3759
Fenrir
3
7
3
0.64
L
Bacchus
SpankNGank52
Bacchus
4
3
6
2.33
L
Thanatos
1
9
4
0.33
L
Poseidon
7
10
3
0.85
W
Apollo
lnovack727
Apollo
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
35,975
58,264
Taken
68,558
28,283
Mitigated
32,152
20,720
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AshKicked
Cerberus
4,529
455
0
1,462
13,908
9,709
1,440
1,317
12,505
21,445
0
L
Amaterasu
BRUNOSKY-_-999
Amaterasu
5,399
2,824
0
3,863
15,263
7,062
914
7,319
7,376
0
43,567
W
Bacchus
13,980
1,368
300
2,096
8,371
5,699
576
1,242
7,061
46,477
0
W
16,445
11,323
1,126
7,949
12,462
4,762
6,240
3,367
8,969
0
75,788
L
Tsukuyomi
LeyZGam3r
Tsukuyomi
9,853
2,286
0
1,759
14,959
5,845
0
1,419
13,404
0
40,150
W
Fenrir
Ranger3759
Fenrir
4,250
1,105
0
6,475
15,158
5,255
148
3,462
11,578
0
45,795
L
Bacchus
SpankNGank52
Bacchus
5,447
528
0
922
11,472
10,145
0
2,323
8,959
21,874
0
L
Thanatos
4,790
1,037
0
5,554
14,305
4,807
0
4,627
9,361
0
38,711
L
Poseidon
10,486
1,876
0
1,072
12,559
4,293
360
1,530
10,949
47,334
0
W
Apollo
lnovack727
Apollo
5,455
3,384
0
1,312
8,365
2,858
728
5,871
2,218
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
40,522
388
Minions Killed
337
0
Camps Cleared
0
1,650,563
Distance Traveled
1,538,074
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,119
451
48
3
0
358,752
1
L
Amaterasu
8,039
447
86
5
0
312,291
0
W
Bacchus
11,022
612
81
5
0
383,930
0
W
Cupid
11,913
662
128
7
0
321,779
2
L
Tsukuyomi
7,469
415
68
4
0
327,121
0
W
Fenrir
8,772
487
71
4
0
313,812
1
L
Bacchus
8,419
468
26
1
0
345,661
6
L
Thanatos
7,568
420
64
4
0
286,647
1
L
Poseidon
9,027
502
93
5
0
266,354
0
W
Apollo
9,308
517
60
3
0
272,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role