Player Matchup

Scylla
Scylla
Gold V
GiBByToN
Scylla
Gold V
Level 146
God Stats
1W - 0L
1,701 SR
Queue Stats
12W - 7L
1,627 MMR
Solo
Terra
Terra
Gold IV
JOArmyGirl
Terra
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,625 MMR
Party 1
Sol
Sol
Gold IV
Mukwa9
Sol
Gold IV
Level 127
God Stats
13W - 5L
1,825 SR
Queue Stats
73W - 52L
1,625 MMR
Party 1
Chaac
Chaac
Gold V
tzvoo
Chaac
Gold V
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
330W - 254L
1,665 MMR
Party 2
Nemesis
Nemesis
Silver I
Şicko
Nemesis
Silver I
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 40L
1,590 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,605 SR
1,626 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,486 SR
1,600 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Baron Samedi
Baron Samedi
Silver I
AllegedSkills
Baron Samedi
Silver I
Level 129
God Stats
3W - 1L
1,995 SR
Queue Stats
15W - 7L
1,669 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
NotBurg420
Cthulhu
Bronze III
Level 134
God Stats
2W - 1L
1,725 SR
Queue Stats
5W - 3L
1,587 MMR
Party 3
Bellona
Bellona
Gold V
TuxedoedArc11
Bellona
Gold V
Level 122
God Stats
1W - 3L
1,015 SR
Queue Stats
72W - 78L
1,619 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
die propheten
Tsukuyomi
Gold V
Level 159
God Stats
35W - 28L
1,195 SR
Queue Stats
219W - 217L
1,628 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GiBByToN
Scylla
11
4 / 0 / 0
6,387
639
4,208
4,416
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
9
0 / 0 / 5
4,780
478
4,221
7,479
2,595
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
Mukwa9
Sol
11
1 / 0 / 2
5,868
587
3,638
3,624
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
tzvoo
Chaac
11
2 / 0 / 1
6,261
626
4,948
7,586
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Şicko
Nemesis
11
4 / 1 / 4
6,313
631
4,871
4,863
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ArachneSetHeraDanzaburou

VS

Bans
KumbhakarnaYmirApolloIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 1 / 0
4,920
492
2,463
4,928
1,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
AllegedSkills
Baron Samedi
9
0 / 1 / 0
4,905
491
1,840
5,580
2,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
NotBurg420
Cthulhu
7
0 / 2 / 0
4,610
461
4,023
6,986
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
7
0 / 3 / 0
4,502
450
3,286
7,678
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
die propheten
Tsukuyomi
9
0 / 4 / 1
5,294
529
2,994
7,295
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
0
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Baron Samedi
AllegedSkills
Baron Samedi
0
1
0
0
W
Scylla
GiBByToN
Scylla
4
0
0
4
W
Terra
0
0
5
2.5
W
Sol
Mukwa9
Sol
1
0
2
2
L
Cthulhu
NotBurg420
Cthulhu
0
2
0
0
L
Bellona
0
3
0
0
L
Tsukuyomi
die propheten
Tsukuyomi
0
4
1
0.13
W
Chaac
tzvoo
Chaac
2
0
1
2.5
W
Nemesis
Şicko
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
14,606
27,968
Taken
32,467
11,469
Mitigated
13,664
12,863
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,463
2,263
0
2,744
4,928
1,358
0
2,650
2,278
0
25,788
L
Baron Samedi
AllegedSkills
Baron Samedi
1,840
0
130
2,875
5,580
2,152
0
2,978
2,432
25,085
0
W
Scylla
GiBByToN
Scylla
4,208
623
0
1,461
4,416
1,115
102
398
4,018
31,313
0
W
Terra
4,221
898
528
3,035
7,479
2,595
47
2,898
4,581
13,347
0
W
Sol
Mukwa9
Sol
3,638
769
0
2,661
3,624
896
568
908
2,716
37,735
0
L
Cthulhu
NotBurg420
Cthulhu
4,023
413
0
1,284
6,986
2,495
0
3,452
3,492
19,404
0
L
Bellona
3,286
1,428
0
3,130
7,678
5,453
0
588
7,050
0
17,272
L
Tsukuyomi
die propheten
Tsukuyomi
2,994
1,019
0
2,165
7,295
2,206
0
2,067
5,148
0
29,727
W
Chaac
tzvoo
Chaac
4,948
1,193
0
4,594
7,586
3,988
651
713
6,585
0
38,112
W
Nemesis
Şicko
Nemesis
4,871
2,730
0
584
4,863
2,875
0
946
3,895
0
35,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
24,231
324
Minions Killed
253
0
Camps Cleared
0
996,334
Distance Traveled
849,064
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,920
492
57
6
0
145,601
1
L
Baron Samedi
4,905
491
54
5
0
160,874
5
W
Scylla
6,387
639
72
7
0
193,639
2
W
Terra
4,780
478
19
2
0
196,759
3
W
Sol
5,868
587
78
8
0
176,077
4
L
Cthulhu
4,610
461
30
3
0
208,686
1
L
Bellona
4,502
450
41
4
0
128,897
1
L
Tsukuyomi
5,294
529
71
7
0
205,006
1
W
Chaac
6,261
626
87
9
0
212,433
2
W
Nemesis
6,313
631
68
7
0
217,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role