Player Matchup

Izanami
Izanami
FireFistJake
Izanami
Level 103
God Stats
2W - 1L
1,319 SR
Queue Stats
132W - 88L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
Tulsacanaan
Zhong Kui
Level 128
God Stats
5W - 7L
1,562 SR
Queue Stats
194W - 173L
1,598 Elo+
Party 1
Nox
Nox
oOscoobsterOo
Nox
Level 48
God Stats
0W - 1L
1,717 SR
Queue Stats
26W - 17L
1,527 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,563 Elo+

VS

Team Averages
Level 131
1,621 SR
1,620 Elo+
Kuzenbo
Kuzenbo
IvaanPHdez
Kuzenbo
Level 106
God Stats
2W - 0L
1,543 SR
Queue Stats
13W - 11L
1,566 Elo+
Party 2
Hel
Hel
SrGoma
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
lliMvPll
Ullr
Level 160
God Stats
2W - 1L
1,820 SR
Queue Stats
12W - 6L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FireFistJake
Izanami
11
2 / 9 / 2
8,391
645
13,135
12,821
4,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Tulsacanaan
Zhong Kui
10
1 / 8 / 3
7,911
609
7,284
13,094
6,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 2 / 3
8,382
645
8,497
5,503
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IvaanPHdez
Kuzenbo
12
2 / 2 / 13
9,862
759
5,009
16,468
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
SrGoma
Hel
14
5 / 1 / 12
9,888
761
5,177
9,706
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
15
12 / 2 / 7
11,113
855
17,177
15,459
6,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
FireFistJake
Izanami
2
9
2
0.33
W
Kuzenbo
IvaanPHdez
Kuzenbo
2
2
13
4.25
W
Hel
SrGoma
Hel
5
1
12
11
L
Zhong Kui
Tulsacanaan
Zhong Kui
1
8
3
0.31
W
Ullr
12
2
7
7.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
27,363
31,418
Taken
41,633
13,079
Mitigated
30,783
3,881
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FireFistJake
Izanami
13,135
8,520
0
1,638
12,821
4,293
843
4,843
7,747
0
46,987
W
Kuzenbo
IvaanPHdez
Kuzenbo
5,009
1,896
0
967
16,468
20,687
296
5,017
11,451
18,841
0
W
Hel
SrGoma
Hel
5,177
402
9,004
4,717
9,706
3,988
751
6,199
3,507
26,472
0
L
Zhong Kui
Tulsacanaan
Zhong Kui
7,284
686
0
1,993
13,094
6,631
474
3,332
9,542
27,511
0
W
Ullr
17,177
9,489
0
1,007
15,459
6,108
2,148
4,617
10,842
0
62,702
L
8,497
693
0
250
5,503
2,155
396
1,516
3,935
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
30,863
163
Minions Killed
157
0
Camps Cleared
0
627,377
Distance Traveled
711,465
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,391
645
65
5
0
184,636
1
W
Kuzenbo
9,862
759
27
2
0
258,856
3
W
Hel
9,888
761
55
4
0
245,541
1
L
Zhong Kui
7,911
609
41
3
0
192,525
0
W
Ullr
11,113
855
75
6
0
207,068
4
L
Nox
8,382
645
57
4
0
250,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role