Player Matchup

Scylla
Scylla
AwfulRim
Scylla
Level 23
God Stats
20W - 16L
1,724 SR
Queue Stats
109W - 124L
1,630 Elo+
Solo
Geb
Geb
BLKOO B1KOO
Geb
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
N4rutol3k
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NoNumberFake
Ullr
Level 6
God Stats
27W - 7L
1,500 SR
Queue Stats
187W - 31L
1,888 Elo+
Party 2
Ares
Ares
ZS_Drugs
Ares
Level 13
God Stats
3W - 2L
1,427 SR
Queue Stats
68W - 87L
1,490 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,602 Elo+

VS

Team Averages
Level 19
1,547 SR
1,602 Elo+
Hun Batz
Hun Batz
AAleksii
Hun Batz
Level 26
God Stats
1W - 3L
1,192 SR
Queue Stats
82W - 70L
1,540 Elo+
Solo
Sylvanus
Sylvanus
K44ENYTH
Sylvanus
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
28W - 26L
1,578 Elo+
Party 1
Medusa
Medusa
LilacLight
Medusa
Level 14
God Stats
9W - 11L
1,750 SR
Queue Stats
261W - 194L
1,692 Elo+
Solo
Da Ji
Da Ji
SayonaraSasha
Da Ji
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Agni
Agni
Yekk0
Agni
Level 28
God Stats
8W - 2L
2,000 SR
Queue Stats
121W - 98L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AwfulRim
Scylla
15
5 / 0 / 6
9,105
607
8,838
7,118
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 3
8,346
556
5,011
10,931
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
N4rutol3k
Cerberus
11
2 / 2 / 4
7,080
472
3,730
7,964
4,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 1 / 4
9,621
641
7,103
9,408
3,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
10
1 / 3 / 4
6,913
461
2,961
10,580
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AAleksii
Hun Batz
14
4 / 3 / 2
8,062
537
7,779
11,209
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
K44ENYTH
Sylvanus
10
1 / 2 / 3
6,866
458
2,504
5,584
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
LilacLight
Medusa
15
3 / 3 / 2
8,890
593
9,535
10,693
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,457
430
2,286
8,482
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Yekk0
Agni
12
2 / 6 / 2
7,390
493
6,402
9,744
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
10
10
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AAleksii
Hun Batz
4
3
2
1.67
W
Scylla
AwfulRim
Scylla
5
0
6
8
W
3
4
3
1.13
L
Sylvanus
K44ENYTH
Sylvanus
1
2
3
1.25
L
Medusa
LilacLight
Medusa
3
3
2
1.33
W
Cerberus
N4rutol3k
Cerberus
2
2
4
2
W
7
1
4
9
L
0
4
2
0.25
L
Agni
Yekk0
Agni
2
6
2
0.5
W
Ares
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
28,506
46,001
Taken
45,712
22,215
Mitigated
16,941
10,925
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AAleksii
Hun Batz
7,779
4,553
0
3,842
11,209
3,948
0
4,178
7,031
0
55,456
W
Scylla
AwfulRim
Scylla
8,838
763
0
2,902
7,118
2,165
470
458
6,652
51,197
0
W
5,011
1,168
0
2,839
10,931
5,003
278
1,544
9,307
34,251
0
L
Sylvanus
K44ENYTH
Sylvanus
2,504
961
1,549
2,436
5,584
3,129
31
2,040
3,544
17,145
0
L
Medusa
LilacLight
Medusa
9,535
4,588
0
2,393
10,693
3,928
221
5,496
5,197
0
75,641
W
Cerberus
N4rutol3k
Cerberus
3,730
227
0
1,222
7,964
4,459
1,244
2,098
5,720
27,358
0
W
7,103
3,679
0
2,682
9,408
3,577
3,124
3,996
5,210
0
71,663
L
2,286
507
0
228
8,482
2,775
65
4,563
3,919
0
23,617
L
Agni
Yekk0
Agni
6,402
250
0
1,198
9,744
3,161
0
4,263
5,481
38,981
0
W
Ares
2,961
876
0
1,280
10,580
7,011
91
360
10,206
19,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
37,665
391
Minions Killed
422
0
Camps Cleared
0
1,417,913
Distance Traveled
1,321,993
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,062
537
106
7
0
295,713
3
W
Scylla
9,105
607
101
7
0
304,530
2
W
Geb
8,346
556
64
4
0
299,705
1
L
Sylvanus
6,866
458
31
2
0
294,185
5
L
Medusa
8,890
593
153
10
0
245,690
5
W
Cerberus
7,080
472
60
4
0
294,970
5
W
Ullr
9,621
641
136
9
0
287,399
8
L
Da Ji
6,457
430
44
3
0
205,457
3
L
Agni
7,390
493
88
6
0
280,948
4
W
Ares
6,913
461
30
2
0
231,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role