Player Matchup

Cthulhu
Cthulhu
DatFellowWolf
Cthulhu
Level 22
God Stats
4W - 1L
1,654 SR
Queue Stats
9W - 11L
1,271 Elo+
Party 1
Discordia
Discordia
HillyManx625457
Discordia
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 53L
1,421 Elo+
Solo
Izanami
Izanami
LemonSeltzer_
Izanami
Level 7
God Stats
6W - 3L
1,537 SR
Queue Stats
10W - 12L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
SkubaSteave
Ao Kuang
Level 27
God Stats
4W - 2L
1,497 SR
Queue Stats
4W - 2L
1,382 Elo+
Party 1
Chernobog
Chernobog
jackylonglegs33
Chernobog
Level 28
God Stats
2W - 0L
1,248 SR
Queue Stats
105W - 96L
1,642 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,401 Elo+

VS

Team Averages
Level 10
1,474 SR
1,154 Elo+
Tsukuyomi
Tsukuyomi
Lyfe2009
Tsukuyomi
Level 3
God Stats
3W - 9L
1,426 SR
Queue Stats
3W - 12L
1,117 Elo+
Party 2
Nox
Nox
Magnus Tonitrum
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,202 Elo+
Solo
Ah Puch
Ah Puch
OTG_money08
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,135 Elo+
Party 2
Kukulkan
Kukulkan
l-SimpyClaps-l
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Set
Set
pookaluka
Set
Level 5
God Stats
3W - 5L
1,443 SR
Queue Stats
4W - 13L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 2 / 15
10,264
1,140
10,870
10,052
10,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
HillyManx625457
Discordia
16
3 / 1 / 17
9,392
1,044
5,259
4,425
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
17
10 / 2 / 17
11,726
1,303
16,167
8,925
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SkubaSteave
Ao Kuang
16
14 / 3 / 13
11,821
1,313
19,059
11,071
3,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
jackylonglegs33
Chernobog
17
8 / 2 / 17
10,281
1,142
13,951
9,371
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lyfe2009
Tsukuyomi
14
3 / 11 / 3
9,208
1,023
6,345
17,978
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 7 / 5
9,203
1,023
5,603
20,799
9,391
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
OTG_money08
Ah Puch
14
2 / 9 / 4
9,097
1,011
10,045
13,369
4,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
14
0 / 6 / 5
8,076
897
6,375
8,394
2,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 8 / 2
8,738
971
8,589
15,294
5,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
41
Kills
10
10
Deaths
41
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
15
6.75
W
Discordia
HillyManx625457
Discordia
3
1
17
11.5
W
Izanami
10
2
17
9.25
L
Tsukuyomi
Lyfe2009
Tsukuyomi
3
11
3
0.41
L
2
7
5
0.64
L
Ah Puch
OTG_money08
Ah Puch
2
9
4
0.44
W
Ao Kuang
SkubaSteave
Ao Kuang
14
3
13
6.83
W
Chernobog
jackylonglegs33
Chernobog
8
2
17
8.25
L
Kukulkan
0
6
5
0.42
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,306
Damage
36,957
43,844
Taken
75,834
23,547
Mitigated
28,414
10,393
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,870
783
597
519
10,052
10,493
0
5,477
4,575
23,012
0
W
Discordia
HillyManx625457
Discordia
5,259
1,084
0
0
4,425
1,767
0
2,594
1,831
15,906
0
W
Izanami
16,167
12,405
0
2,386
8,925
3,758
0
5,006
3,919
0
43,111
L
Tsukuyomi
Lyfe2009
Tsukuyomi
6,345
1,776
0
1,520
17,978
5,977
0
5,598
12,380
0
14,594
L
5,603
1,158
628
2,065
20,799
9,391
0
10,695
10,104
18,421
0
L
Ah Puch
OTG_money08
Ah Puch
10,045
1,646
0
186
13,369
4,769
0
7,499
5,870
23,876
0
W
Ao Kuang
SkubaSteave
Ao Kuang
19,059
7,845
0
3,018
11,071
3,870
0
4,328
6,177
24,329
0
W
Chernobog
jackylonglegs33
Chernobog
13,951
9,895
0
3,873
9,371
3,659
0
4,618
4,753
0
27,350
L
Kukulkan
6,375
758
0
0
8,394
2,836
0
4,081
4,313
11,241
0
L
8,589
5,068
0
184
15,294
5,441
0
7,315
7,979
0
14,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
44,322
176
Minions Killed
79
6
Camps Cleared
3
743,508
Distance Traveled
553,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,264
1,140
25
3
1
156,301
0
W
Discordia
9,392
1,044
27
3
1
153,358
0
W
Izanami
11,726
1,303
85
9
2
124,779
0
L
Tsukuyomi
9,208
1,023
9
1
0
123,285
0
L
Nox
9,203
1,023
20
2
2
121,229
0
L
Ah Puch
9,097
1,011
33
4
0
84,625
0
W
Ao Kuang
11,821
1,313
10
1
1
176,375
0
W
Chernobog
10,281
1,142
29
3
1
132,695
0
L
Kukulkan
8,076
897
8
1
0
84,899
0
L
Set
8,738
971
9
1
1
139,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role