Player Matchup

Olorun
Olorun
Edimit
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,407 Elo+
Party 1
Thor
Thor
Raizex03
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,407 Elo+
Party 1
Ares
Ares
UnbigLow
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,407 Elo+
Party 1
Artemis
Artemis
Walflo
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,407 Elo+
Party 1
Neith
Neith
Warufuro
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,407 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,407 Elo+

VS

Team Averages
Level 13
1,510 SR
1,621 Elo+
Camazotz
Camazotz
Benskis
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,643 Elo+
Solo
Da Ji
Da Ji
Dezoito
Da Ji
Level 22
God Stats
34W - 13L
1,628 SR
Queue Stats
126W - 84L
1,582 Elo+
Solo
Bacchus
Bacchus
Flav0o23
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,680 Elo+
Solo
Ra
Ra
PandurX
Ra
Level 15
God Stats
1W - 2L
1,424 SR
Queue Stats
18W - 11L
1,662 Elo+
Solo
Jing Wei
Jing Wei
Милишная
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Edimit
Olorun
15
1 / 10 / 5
9,450
945
7,053
20,574
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
1 / 13 / 3
8,904
890
8,535
21,812
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
1 / 10 / 3
8,925
893
6,223
28,786
31,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Walflo
Artemis
15
2 / 7 / 2
9,250
925
11,574
15,133
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Warufuro
Neith
14
1 / 6 / 2
8,864
886
10,096
11,469
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Benskis
Camazotz
17
6 / 4 / 16
10,579
1,058
9,739
15,649
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Dezoito
Da Ji
19
16 / 0 / 19
13,320
1,332
25,947
9,133
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Flav0o23
Bacchus
17
3 / 2 / 27
11,060
1,106
7,592
10,265
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 0 / 28
12,195
1,220
28,822
8,293
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
11 / 0 / 22
12,335
1,234
18,260
7,581
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
158
6
Kills
46
46
Deaths
6
15
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Benskis
Camazotz
6
4
16
3.5
W
Da Ji
Dezoito
Da Ji
16
0
19
25.5
L
Olorun
Edimit
Olorun
1
10
5
0.35
W
Bacchus
Flav0o23
Bacchus
3
2
27
8.25
W
10
0
28
24
L
Thor
1
13
3
0.19
L
Ares
1
10
3
0.25
L
Artemis
Walflo
Artemis
2
7
2
0.43
L
Neith
Warufuro
Neith
1
6
2
0.33
W
11
0
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
90,360
97,774
Taken
50,921
61,391
Mitigated
36,828
7,721
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Benskis
Camazotz
9,739
2,810
0
2,629
15,649
10,334
0
3,040
12,546
0
15,549
W
Da Ji
Dezoito
Da Ji
25,947
11,548
0
133
9,133
4,966
0
2,576
6,478
0
45,674
L
Olorun
Edimit
Olorun
7,053
4,244
1,230
3,722
20,574
9,120
0
7,796
12,753
27,954
0
W
Bacchus
Flav0o23
Bacchus
7,592
1,483
0
564
10,265
13,434
0
3,289
6,976
11,170
0
W
28,822
1,075
3,912
3,304
8,293
4,322
0
2,372
5,921
57,158
0
L
Thor
8,535
2,534
0
689
21,812
9,261
0
9,854
11,783
0
20,841
L
Ares
6,223
855
0
0
28,786
31,901
0
8,430
20,181
15,890
0
L
Artemis
Walflo
Artemis
11,574
5,863
0
882
15,133
6,642
0
6,391
8,717
0
26,789
L
Neith
Warufuro
Neith
10,096
6,163
0
1,198
11,469
4,467
0
3,943
7,501
0
21,579
W
18,260
12,394
0
2,039
7,581
3,772
0
1,999
5,582
0
41,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
59,489
131
Minions Killed
189
4
Camps Cleared
12
809,850
Distance Traveled
987,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,579
1,058
13
1
0
175,544
1
W
Da Ji
13,320
1,332
44
4
7
181,627
2
L
Olorun
9,450
945
49
5
2
156,281
0
W
Bacchus
11,060
1,106
3
0
0
179,089
0
W
Ra
12,195
1,220
68
7
1
221,472
0
L
Thor
8,904
890
16
2
1
167,999
0
L
Ares
8,925
893
10
1
0
188,117
2
L
Artemis
9,250
925
27
3
0
153,074
2
L
Neith
8,864
886
29
3
1
144,379
0
W
Jing Wei
12,335
1,234
61
6
4
229,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role