Player Matchup

Pele
Pele
Its 50 Cal
Pele
Level 29
God Stats
70W - 45L
1,613 SR
Queue Stats
138W - 116L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
LazyPanda57
Sylvanus
Level 25
God Stats
12W - 6L
1,622 SR
Queue Stats
34W - 34L
1,433 Elo+
Solo
Sol
Sol
Mic11Mack11
Sol
Level 43
God Stats
40W - 41L
1,651 SR
Queue Stats
213W - 205L
1,621 Elo+
Party 1
Janus
Janus
TANO137
Janus
Level 23
God Stats
7W - 8L
1,563 SR
Queue Stats
64W - 78L
1,662 Elo+
Party 1
Cerberus
Cerberus
Thunderfoot9999
Cerberus
Level 29
God Stats
17W - 15L
1,486 SR
Queue Stats
140W - 148L
1,561 Elo+
Party 1
Team Averages
Level 30
1,587 SR
1,579 Elo+

VS

Team Averages
Level 8
1,525 SR
1,520 Elo+
Yemoja
Yemoja
CJ_Reo
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DreamzZzZZzzzZ
Guan Yu
Level 16
God Stats
3W - 2L
1,626 SR
Queue Stats
36W - 28L
1,565 Elo+
Solo
Jing Wei
Jing Wei
LoneIySeason
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
floating_planets
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
slevenkuin
Camazotz
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,019
702
4,666
6,536
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
LazyPanda57
Sylvanus
10
2 / 0 / 5
6,593
659
3,299
4,734
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 3
6,398
640
9,437
5,336
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
TANO137
Janus
9
3 / 1 / 5
5,924
592
2,569
4,257
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
8
3 / 3 / 2
5,126
513
3,640
6,922
2,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CJ_Reo
Yemoja
7
2 / 4 / 2
4,916
492
2,936
6,194
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 4 / 0
4,791
479
3,244
8,817
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
LoneIySeason
Jing Wei
7
0 / 1 / 1
4,486
449
1,627
4,760
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 7 / 0
4,197
420
1,259
5,172
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
slevenkuin
Camazotz
5
0 / 5 / 0
3,828
383
796
5,431
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
4
4
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CJ_Reo
Yemoja
2
4
2
0.75
L
2
4
0
0.5
W
7
0
1
7.5
W
Sylvanus
LazyPanda57
Sylvanus
2
0
5
4.5
L
Jing Wei
LoneIySeason
Jing Wei
0
1
1
0.5
W
4
0
3
5.5
W
Janus
TANO137
Janus
3
1
5
5.5
W
Cerberus
3
3
2
1.33
L
0
7
0
0
L
Camazotz
slevenkuin
Camazotz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
9,862
27,785
Taken
30,374
10,751
Mitigated
9,694
14,290
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CJ_Reo
Yemoja
2,936
1,242
193
403
6,194
2,323
0
4,616
1,524
9,035
0
L
3,244
122
280
2,873
8,817
3,881
38
4,805
4,000
0
11,386
W
4,666
1,686
0
3,036
6,536
1,916
0
362
6,049
0
43,556
W
Sylvanus
LazyPanda57
Sylvanus
3,299
915
551
3,000
4,734
2,650
1,154
151
4,583
23,934
0
L
Jing Wei
LoneIySeason
Jing Wei
1,627
841
0
1,359
4,760
1,331
333
3,716
984
0
15,559
W
9,437
3,089
0
3,362
5,336
2,727
3,891
1,234
4,080
33,601
2,406
W
Janus
TANO137
Janus
2,569
42
0
1,679
4,257
1,123
511
1,211
3,021
22,613
0
W
Cerberus
3,640
255
0
2,662
6,922
2,335
31
1,237
5,560
14,469
0
L
1,259
387
0
0
5,172
1,173
0
2,410
2,684
12,122
0
L
Camazotz
slevenkuin
Camazotz
796
0
0
776
5,431
986
0
2,813
2,618
0
7,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
22,218
270
Minions Killed
110
0
Camps Cleared
0
927,402
Distance Traveled
921,543
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,916
492
9
1
0
184,663
0
L
Guan Yu
4,791
479
36
4
0
199,968
0
W
Pele
7,019
702
85
9
0
237,105
0
W
Sylvanus
6,593
659
38
4
0
146,547
2
L
Jing Wei
4,486
449
23
2
0
192,070
3
W
Sol
6,398
640
76
8
0
164,723
3
W
Janus
5,924
592
41
4
0
204,669
1
W
Cerberus
5,126
513
30
3
0
174,358
0
L
Kukulkan
4,197
420
26
3
0
177,553
1
L
Camazotz
3,828
383
16
2
0
167,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role