Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
JoshuaColossus
Susano
Level 157
God Stats
9W - 11L
1,528 SR
Queue Stats
960W - 1,000L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Kel19
Kukulkan
Level 46
God Stats
15W - 17L
1,411 SR
Queue Stats
389W - 435L
1,434 Elo+
Solo
Chang'e
Chang'e
LordVeli
Chang'e
Level 103
God Stats
7W - 6L
1,500 SR
Queue Stats
63W - 72L
1,481 Elo+
Solo
Cupid
Cupid
xReiGNs-
Cupid
Level 61
God Stats
9W - 5L
1,270 SR
Queue Stats
88W - 111L
1,510 Elo+
Party 1
Team Averages
Level 90
1,442 SR
1,485 Elo+

VS

Team Averages
Level 83
1,479 SR
1,430 Elo+
Hades
Hades
LTiceman
Hades
Level 99
God Stats
14W - 12L
1,248 SR
Queue Stats
826W - 822L
1,410 Elo+
Party 2
Sobek
Sobek
SuperiorDuck956
Sobek
Level 69
God Stats
31W - 24L
1,678 SR
Queue Stats
145W - 173L
1,464 Elo+
Party 3
Izanami
Izanami
de5rey
Izanami
Level 87
God Stats
14W - 16L
1,492 SR
Queue Stats
152W - 179L
1,455 Elo+
Party 3
Tyr
Tyr
erikthefatfish
Tyr
Level 77
God Stats
11W - 17L
1,389 SR
Queue Stats
25W - 38L
1,438 Elo+
Solo
Thor
Thor
soldier_0f_doom8
Thor
Level 82
God Stats
11W - 17L
1,587 SR
Queue Stats
178W - 178L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 1 / 6
5,451
545
5,331
5,091
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 3
5,314
531
3,385
5,873
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Kel19
Kukulkan
9
2 / 1 / 1
5,579
558
2,702
3,092
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
LordVeli
Chang'e
12
5 / 0 / 0
7,011
701
3,983
3,735
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
xReiGNs-
Cupid
7
2 / 1 / 0
5,013
501
2,791
4,565
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LTiceman
Hades
9
1 / 1 / 3
5,490
549
3,427
5,547
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 2
5,216
522
2,191
8,556
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
de5rey
Izanami
8
3 / 3 / 2
5,351
535
3,109
6,047
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,507
451
332
4,727
2,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 3
5,298
530
813
5,811
1,781
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
6
6
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
6
3
W
1
3
3
0.83
W
Kukulkan
Kel19
Kukulkan
2
1
1
2.5
L
Hades
LTiceman
Hades
1
1
3
2.5
W
Chang'e
LordVeli
Chang'e
5
0
0
5
L
1
1
2
2
L
Izanami
de5rey
Izanami
3
3
2
1.33
L
0
3
0
0
L
1
2
3
1.25
W
Cupid
xReiGNs-
Cupid
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
9,872
22,356
Taken
30,688
7,756
Mitigated
13,699
9,151
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,331
796
263
1,726
5,091
1,847
0
1,816
3,209
17,321
0
W
3,385
447
0
2,201
5,873
1,627
0
1,289
4,534
0
27,563
W
Kukulkan
Kel19
Kukulkan
2,702
559
0
717
3,092
945
0
1,346
1,694
25,927
0
L
Hades
LTiceman
Hades
3,427
423
110
2,220
5,547
2,015
0
585
4,962
28,389
0
W
Chang'e
LordVeli
Chang'e
3,983
401
91
1,870
3,735
2,182
72
0
3,660
43,076
0
L
2,191
214
0
3,670
8,556
5,804
0
3,521
5,035
11,545
0
L
Izanami
de5rey
Izanami
3,109
1,880
0
1,897
6,047
1,851
0
2,920
3,127
0
19,461
L
332
0
0
1,762
4,727
2,248
0
3,189
1,538
0
13,263
L
813
64
67
1,176
5,811
1,781
0
1,801
4,010
0
23,514
W
Cupid
xReiGNs-
Cupid
2,791
1,518
191
2,092
4,565
1,155
0
999
3,566
0
18,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
25,862
263
Minions Killed
210
0
Camps Cleared
0
944,840
Distance Traveled
908,499
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,451
545
31
3
0
190,437
2
W
Susano
5,314
531
46
5
0
208,190
2
W
Kukulkan
5,579
558
50
5
0
189,060
5
L
Hades
5,490
549
69
7
0
189,342
5
W
Chang'e
7,011
701
105
11
0
191,376
0
L
Sobek
5,216
522
16
2
0
204,295
3
L
Izanami
5,351
535
44
4
0
188,206
4
L
Tyr
4,507
451
28
3
0
151,694
1
L
Thor
5,298
530
53
5
0
174,962
3
W
Cupid
5,013
501
31
3
0
165,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role