Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BossMan-aajohnaa
Heimdallr
Level 119
God Stats
1W - 2L
1,314 SR
Queue Stats
101W - 101L
1,391 Elo+
Solo
Aphrodite
Aphrodite
ExitStrategy-
Aphrodite
Level 87
God Stats
2W - 4L
1,724 SR
Queue Stats
27W - 51L
1,359 Elo+
Party 1
Set
Set
Sekathi
Set
Level 60
God Stats
11W - 13L
1,471 SR
Queue Stats
105W - 121L
1,357 Elo+
Solo
Freya
Freya
jailbait16
Freya
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 119L
1,399 Elo+
Party 1
Team Averages
Level 88
1,502 SR
1,401 Elo+

VS

Team Averages
Level 110
1,516 SR
1,453 Elo+
Awilix
Awilix
 
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Benjihm-
Chaac
Level 129
God Stats
8W - 6L
1,561 SR
Queue Stats
106W - 108L
1,470 Elo+
Solo
Athena
Athena
Im A Person 54
Athena
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 83L
1,430 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 153
God Stats
328W - 327L
1,517 SR
Queue Stats
450W - 504L
1,380 Elo+
Solo
Danzaburou
Danzaburou
SightlyDeath
Danzaburou
Level 63
God Stats
21W - 32L
1,500 SR
Queue Stats
461W - 514L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 2
7,109
395
4,607
13,124
3,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
15
5 / 3 / 0
8,733
485
9,856
10,264
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ExitStrategy-
Aphrodite
15
1 / 3 / 0
8,756
486
8,439
11,266
4,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
16
0 / 1 / 2
8,765
487
3,835
10,658
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
12
0 / 5 / 2
7,029
391
4,493
12,035
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 2 / 1
9,905
550
8,421
11,788
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Benjihm-
Chaac
16
2 / 0 / 4
9,673
537
9,557
17,376
11,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 2
7,931
441
925
13,961
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 0 / 4
10,538
585
7,506
8,960
3,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SightlyDeath
Danzaburou
15
2 / 0 / 1
9,674
537
6,679
9,372
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
16
16
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
2
0.25
W
Awilix
 
Awilix
8
2
1
4.25
W
Chaac
Benjihm-
Chaac
2
0
4
4
L
Heimdallr
5
3
0
1.67
L
Aphrodite
ExitStrategy-
Aphrodite
1
3
0
0.33
W
1
4
2
0.5
W
3
0
4
5
L
Set
0
1
2
1
W
Danzaburou
SightlyDeath
Danzaburou
2
0
1
2.5
L
Freya
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
33,088
57,347
Taken
61,457
20,604
Mitigated
34,156
24,633
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,607
370
1,432
4,630
13,124
3,928
516
1,354
11,770
36,979
0
W
Awilix
 
Awilix
8,421
3,711
0
3,224
11,788
4,446
0
2,834
8,954
0
50,258
W
Chaac
Benjihm-
Chaac
9,557
1,250
0
7,970
17,376
11,619
960
8,403
8,973
0
52,411
L
Heimdallr
9,856
5,179
0
404
10,264
4,003
198
664
9,600
0
50,715
L
Aphrodite
ExitStrategy-
Aphrodite
8,439
894
1,048
6,789
11,266
4,150
262
1,566
9,700
50,911
0
W
925
277
404
3,509
13,961
11,365
991
1,483
12,474
15,442
0
W
7,506
1,064
732
4,308
8,960
3,158
2,427
2,925
6,035
68,074
0
L
Set
3,835
1,376
0
6,283
10,658
4,912
160
991
9,667
0
73,541
W
Danzaburou
SightlyDeath
Danzaburou
6,679
2,356
0
2,380
9,372
3,568
2,331
1,894
7,478
0
46,560
L
Freya
4,493
1,480
0
4,047
12,035
3,611
96
3,856
8,179
31,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
47,721
457
Minions Killed
427
0
Camps Cleared
0
1,550,919
Distance Traveled
1,677,383
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,109
395
69
4
0
357,716
4
W
Awilix
9,905
550
81
5
0
379,950
2
W
Chaac
9,673
537
102
6
0
318,401
1
L
Heimdallr
8,733
485
85
5
0
290,165
1
L
Aphrodite
8,756
486
118
7
0
279,920
0
W
Athena
7,931
441
31
2
0
378,327
9
W
Scylla
10,538
585
132
7
0
291,615
5
L
Set
8,765
487
129
7
0
326,635
6
W
Danzaburou
9,674
537
81
5
0
309,090
7
L
Freya
7,029
391
56
3
0
296,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role