Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GoD_HateME
Izanami
Level 155
God Stats
7W - 6L
1,575 SR
Queue Stats
214W - 221L
1,567 Elo+
Party 1
He Bo
He Bo
OKCRH
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,580 Elo+
Party 1
Sobek
Sobek
Rocko I93I
Sobek
Level 61
God Stats
2W - 1L
1,770 SR
Queue Stats
31W - 39L
1,472 Elo+
Party 2
Tyr
Tyr
Sir Tosso I4I
Tyr
Level 95
God Stats
8W - 4L
1,510 SR
Queue Stats
30W - 31L
1,491 Elo+
Party 2
Team Averages
Level 108
1,571 SR
1,522 Elo+

VS

Team Averages
Level 109
1,551 SR
1,453 Elo+
Aphrodite
Aphrodite
Hmode37
Aphrodite
Level 129
God Stats
3W - 6L
1,583 SR
Queue Stats
194W - 210L
1,443 Elo+
Party 3
Hades
Hades
I8-NOOR
Hades
Level 149
God Stats
58W - 35L
1,439 SR
Queue Stats
812W - 805L
1,520 Elo+
Solo
Nemesis
Nemesis
Lyssaandraa
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,407 Elo+
Party 3
Medusa
Medusa
TheSorrow99
Medusa
Level 119
God Stats
15W - 11L
1,618 SR
Queue Stats
375W - 351L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
oJellyJokero
Heimdallr
Level 59
God Stats
9W - 7L
1,613 SR
Queue Stats
385W - 351L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 2 / 2
5,886
535
4,509
9,019
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
GoD_HateME
Izanami
9
3 / 5 / 1
5,815
529
4,385
8,950
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
OKCRH
He Bo
7
1 / 5 / 1
5,179
471
5,142
7,588
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
7
3 / 2 / 0
5,486
499
2,277
6,134
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 0
6,355
578
5,041
4,838
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hmode37
Aphrodite
9
0 / 3 / 5
5,090
463
2,873
4,868
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
I8-NOOR
Hades
10
0 / 2 / 0
5,889
535
1,942
8,278
3,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Lyssaandraa
Nemesis
11
4 / 2 / 5
6,664
606
6,582
7,900
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
6 / 1 / 3
6,261
569
5,963
6,498
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
oJellyJokero
Heimdallr
11
4 / 2 / 2
6,422
584
6,253
7,219
2,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
10
Kills
14
14
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
2
1
L
Izanami
GoD_HateME
Izanami
3
5
1
0.7
W
Aphrodite
Hmode37
Aphrodite
0
3
5
0.83
W
Hades
I8-NOOR
Hades
0
2
0
0
W
Nemesis
Lyssaandraa
Nemesis
4
2
5
3.25
L
He Bo
OKCRH
He Bo
1
5
1
0.3
L
Sobek
3
2
0
1.5
L
2
0
0
2
W
Medusa
6
1
3
7.5
W
Heimdallr
oJellyJokero
Heimdallr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
23,613
36,529
Taken
34,763
13,030
Mitigated
11,579
14,280
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,509
1,218
0
4,793
9,019
2,528
0
567
8,452
30,589
0
L
Izanami
GoD_HateME
Izanami
4,385
3,260
0
3,334
8,950
2,154
0
729
8,221
0
32,920
W
Aphrodite
Hmode37
Aphrodite
2,873
870
2,064
2,279
4,868
1,699
546
1,881
2,879
14,855
0
W
Hades
I8-NOOR
Hades
1,942
250
0
4,490
8,278
3,156
812
0
8,278
27,511
0
W
Nemesis
Lyssaandraa
Nemesis
6,582
3,493
0
2,192
7,900
2,427
0
4,064
3,602
0
32,979
L
He Bo
OKCRH
He Bo
5,142
476
0
2,184
7,588
1,646
0
714
6,874
20,904
0
L
Sobek
2,277
162
0
2,383
6,134
4,566
0
758
5,376
11,976
0
L
5,041
455
0
1,586
4,838
2,136
441
2,047
2,791
0
32,108
W
Medusa
5,963
2,289
0
1,782
6,498
2,132
1,209
2,595
3,803
0
23,956
W
Heimdallr
oJellyJokero
Heimdallr
6,253
4,202
0
3,722
7,219
2,165
477
2,946
4,273
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
30,326
250
Minions Killed
252
0
Camps Cleared
0
1,131,376
Distance Traveled
1,081,818
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,886
535
60
5
0
280,672
3
L
Izanami
5,815
529
68
6
0
183,685
3
W
Aphrodite
5,090
463
27
2
0
226,174
4
W
Hades
5,889
535
72
7
0
179,945
1
W
Nemesis
6,664
606
64
6
0
246,645
1
L
He Bo
5,179
471
38
3
0
201,908
2
L
Sobek
5,486
499
14
1
0
234,250
5
L
Tyr
6,355
578
70
6
0
230,861
2
W
Medusa
6,261
569
30
3
0
229,763
3
W
Heimdallr
6,422
584
59
5
0
199,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role