Player Matchup

Danzaburou
Danzaburou
IllKiller_B
Danzaburou
Level 32
God Stats
25W - 17L
1,408 SR
Queue Stats
53W - 38L
1,308 Elo+
Party 1
Ymir
Ymir
JeffersonnNL
Ymir
Level 88
God Stats
6W - 11L
1,500 SR
Queue Stats
409W - 412L
1,508 Elo+
Solo
Scylla
Scylla
angeltopro22
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,771 Elo+
Party 2
Arachne
Arachne
danilago25
Arachne
Level 68
God Stats
2W - 1L
1,812 SR
Queue Stats
10W - 10L
1,479 Elo+
Party 2
Agni
Agni
lo_squartator
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 177L
1,390 Elo+
Party 1
Team Averages
Level 75
1,544 SR
1,491 Elo+

VS

Team Averages
Level 76
1,549 SR
1,451 Elo+
Danzaburou
Danzaburou
Berrag2013
Danzaburou
Level 96
God Stats
20W - 8L
1,707 SR
Queue Stats
41W - 43L
1,429 Elo+
Party 3
Thanatos
Thanatos
Raman-T16
Thanatos
Level 81
God Stats
11W - 17L
1,469 SR
Queue Stats
26W - 30L
1,451 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheDuggieZone
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Bacchus
Bacchus
furksz68
Bacchus
Level 29
God Stats
1W - 2L
1,768 SR
Queue Stats
20W - 13L
1,608 Elo+
Party 3
Sylvanus
Sylvanus
shivano18
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IllKiller_B
Danzaburou
15
2 / 7 / 2
9,583
436
14,270
23,428
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 5
10,543
479
12,912
24,005
14,884
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
15
3 / 11 / 4
9,420
428
12,263
15,462
5,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
danilago25
Arachne
18
3 / 7 / 2
11,026
501
8,573
21,664
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 10 / 8
10,905
496
12,878
17,819
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berrag2013
Danzaburou
19
8 / 5 / 10
12,919
587
19,192
14,570
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Raman-T16
Thanatos
20
20 / 1 / 4
14,990
681
16,798
17,072
11,879
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
TheDuggieZone
Ah Muzen Cab
17
5 / 3 / 9
11,104
505
22,212
23,768
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
furksz68
Bacchus
18
7 / 6 / 5
12,023
547
13,629
14,732
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
shivano18
Sylvanus
15
1 / 4 / 10
10,190
463
10,347
21,310
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
18
Kills
41
41
Deaths
19
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Berrag2013
Danzaburou
8
5
10
2.6
L
Danzaburou
IllKiller_B
Danzaburou
2
7
2
0.43
L
7
6
5
1.58
W
Thanatos
Raman-T16
Thanatos
20
1
4
22
W
Ah Muzen Cab
TheDuggieZone
Ah Muzen Cab
5
3
9
3.17
L
Scylla
3
11
4
0.45
L
Arachne
danilago25
Arachne
3
7
2
0.57
W
Bacchus
furksz68
Bacchus
7
6
5
1.58
L
3
10
8
0.7
W
Sylvanus
shivano18
Sylvanus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,896
Damage
82,178
102,378
Taken
91,452
41,832
Mitigated
65,730
20,091
Healing
51,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Berrag2013
Danzaburou
19,192
5,702
0
4,006
14,570
9,157
3,685
6,334
8,145
0
77,138
L
Danzaburou
IllKiller_B
Danzaburou
14,270
6,562
657
10,670
23,428
8,090
886
7,165
16,263
0
63,316
L
12,912
1,768
451
1,839
24,005
14,884
114
4,261
19,744
37,915
0
W
Thanatos
Raman-T16
Thanatos
16,798
3,069
0
20,328
17,072
11,879
1,875
4,741
12,298
0
123,207
W
Ah Muzen Cab
TheDuggieZone
Ah Muzen Cab
22,212
10,854
0
11,957
23,768
11,212
5,357
11,358
12,314
0
84,533
L
Scylla
12,263
1,002
0
3,050
15,462
5,137
108
1,321
14,141
51,501
0
L
Arachne
danilago25
Arachne
8,573
6,777
0
2,628
21,664
7,551
260
3,026
18,638
0
74,346
W
Bacchus
furksz68
Bacchus
13,629
2,917
0
1,284
14,732
10,042
916
5,311
8,973
61,728
0
L
12,878
1,090
0
796
17,819
6,170
50
8,203
9,616
49,139
0
W
Sylvanus
shivano18
Sylvanus
10,347
1,896
5,369
8,905
21,310
23,440
966
9,403
11,669
24,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
61,226
477
Minions Killed
607
0
Camps Cleared
0
1,882,310
Distance Traveled
1,972,821
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,919
587
116
5
0
385,257
2
L
Danzaburou
9,583
436
122
6
0
358,012
2
L
Ymir
10,543
479
50
2
0
384,374
2
W
Thanatos
14,990
681
191
9
0
512,747
6
W
Ah Muzen Cab
11,104
505
149
7
0
371,001
7
L
Scylla
9,420
428
88
4
0
354,912
2
L
Arachne
11,026
501
139
6
0
409,224
0
W
Bacchus
12,023
547
120
5
0
342,469
0
L
Agni
10,905
496
78
4
0
375,788
2
W
Sylvanus
10,190
463
31
1
0
361,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role