Player Matchup

Set
Set
AndTheVeryMany
Set
Level 23
God Stats
13W - 15L
1,385 SR
Queue Stats
56W - 56L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Polanskyns
Cthulhu
Level 7
God Stats
6W - 5L
1,400 SR
Queue Stats
54W - 54L
1,260 Elo+
Party 3
Bellona
Bellona
TheMarverlousM
Bellona
Level 17
God Stats
1W - 4L
1,282 SR
Queue Stats
21W - 27L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
XGeraltDeRiviaX
Nu Wa
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,429 Elo+
Solo
Cupid
Cupid
xXnearlionXx
Cupid
Level 16
God Stats
7W - 4L
1,549 SR
Queue Stats
39W - 36L
1,307 Elo+
Party 3
Team Averages
Level 15
1,423 SR
1,403 Elo+

VS

Team Averages
Level 27
1,503 SR
1,400 Elo+
Artemis
Artemis
Chris_K_792
Artemis
Level 28
God Stats
17W - 15L
1,608 SR
Queue Stats
64W - 96L
1,400 Elo+
Party 2
Olorun
Olorun
Dexi59
Olorun
Level 17
God Stats
3W - 7L
1,192 SR
Queue Stats
102W - 131L
1,338 Elo+
Party 4
Da Ji
Da Ji
Tucik03
Da Ji
Level 38
God Stats
28W - 28L
1,318 SR
Queue Stats
243W - 251L
1,398 Elo+
Party 4
Athena
Athena
aVidR99
Athena
Level 23
God Stats
12W - 5L
1,897 SR
Queue Stats
127W - 125L
1,495 Elo+
Solo
Izanami
Izanami
vanWolf15
Izanami
Level 27
God Stats
20W - 20L
1,500 SR
Queue Stats
43W - 65L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,621
468
1,683
8,376
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Polanskyns
Cthulhu
8
0 / 2 / 1
4,849
404
3,782
5,929
4,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 2 / 0
5,189
432
2,284
6,234
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 0
6,043
504
5,174
6,879
1,798
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
5,220
435
2,938
6,048
1,284
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chris_K_792
Artemis
11
3 / 1 / 0
6,406
534
4,871
7,429
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Dexi59
Olorun
12
2 / 2 / 3
6,935
578
2,142
4,789
1,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Tucik03
Da Ji
13
9 / 0 / 3
8,040
670
7,057
7,064
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
aVidR99
Athena
9
0 / 0 / 3
6,076
506
1,859
5,598
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
vanWolf15
Izanami
12
2 / 0 / 1
7,186
599
4,178
5,684
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
16
17
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Artemis
Chris_K_792
Artemis
3
1
0
3
W
Olorun
Dexi59
Olorun
2
2
3
1.75
L
Cthulhu
Polanskyns
Cthulhu
0
2
1
0.25
L
0
2
0
0
W
Da Ji
Tucik03
Da Ji
9
0
3
10.5
L
1
5
0
0.2
W
Athena
aVidR99
Athena
0
0
3
1.5
W
Izanami
vanWolf15
Izanami
2
0
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
20,107
33,466
Taken
30,564
15,139
Mitigated
12,756
6,629
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,683
521
0
2,874
8,376
2,655
0
362
8,014
0
30,671
W
Artemis
Chris_K_792
Artemis
4,871
2,488
0
3,351
7,429
2,360
442
2,261
5,068
0
36,725
W
Olorun
Dexi59
Olorun
2,142
997
387
2,037
4,789
1,827
828
3,244
1,545
36,202
0
L
Cthulhu
Polanskyns
Cthulhu
3,782
148
0
1,013
5,929
4,843
275
591
5,338
13,032
0
L
2,284
702
0
1,836
6,234
4,559
405
0
6,234
0
18,826
W
Da Ji
Tucik03
Da Ji
7,057
1,588
0
1,370
7,064
2,486
874
1,451
5,538
0
39,235
L
5,174
1,241
18
277
6,879
1,798
436
1,780
5,099
36,178
0
W
Athena
aVidR99
Athena
1,859
679
215
2,538
5,598
4,021
218
1,334
4,064
17,570
0
W
Izanami
vanWolf15
Izanami
4,178
2,699
0
3,857
5,684
2,062
596
291
5,393
0
41,022
L
2,938
1,225
26
585
6,048
1,284
612
1,268
4,780
0
19,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
34,643
212
Minions Killed
330
0
Camps Cleared
0
1,032,446
Distance Traveled
1,029,588
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,621
468
63
5
0
222,171
4
W
Artemis
6,406
534
76
6
0
172,240
2
W
Olorun
6,935
578
59
5
0
209,335
0
L
Cthulhu
4,849
404
27
2
0
201,901
0
L
Bellona
5,189
432
37
3
0
212,499
0
W
Da Ji
8,040
670
73
6
0
251,177
2
L
Nu Wa
6,043
504
46
4
0
191,844
0
W
Athena
6,076
506
31
3
0
230,018
3
W
Izanami
7,186
599
91
8
0
166,818
2
L
Cupid
5,220
435
39
3
0
204,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role