Player Matchup

Sobek
Sobek
BrisingrDurza
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JackGokool
Heimdallr
Level 140
God Stats
1W - 5L
1,500 SR
Queue Stats
345W - 332L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
KiingIIClutch
Ao Kuang
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 204L
1,446 Elo+
Solo
Cupid
Cupid
Motivationals
Cupid
Level 128
God Stats
0W - 1L
1,366 SR
Queue Stats
40W - 37L
1,593 Elo+
Solo
Achilles
Achilles
fafafafsasfa
Achilles
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 84L
1,715 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,568 Elo+

VS

Team Averages
Level 122
1,506 SR
1,597 Elo+
Fafnir
Fafnir
BigDale7890
Fafnir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,651 Elo+
Solo
Artio
Artio
DerpyNinja31
Artio
Level 77
God Stats
2W - 0L
1,735 SR
Queue Stats
36W - 40L
1,727 Elo+
Solo
Camazotz
Camazotz
Kazekiryu
Camazotz
Level 157
God Stats
4W - 6L
1,251 SR
Queue Stats
316W - 318L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
KnowAlacrity
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Smbdyfnkillme
Zeus
Level 158
God Stats
7W - 2L
1,543 SR
Queue Stats
295W - 293L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 16
12,075
671
15,849
31,832
38,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
JackGokool
Heimdallr
20
3 / 1 / 13
12,334
685
22,264
11,980
5,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Ao Kuang
KiingIIClutch
Ao Kuang
19
9 / 4 / 8
12,420
690
20,714
26,778
13,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 3 / 12
12,260
681
26,035
17,186
8,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
fafafafsasfa
Achilles
17
3 / 6 / 10
11,167
620
16,962
25,597
25,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
3 / 4 / 12
12,498
694
14,830
29,020
38,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 5 / 15
11,873
660
9,251
31,202
24,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Kazekiryu
Camazotz
20
7 / 3 / 11
12,828
713
21,277
26,351
18,134
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
KnowAlacrity
Cu Chulainn
20
4 / 4 / 11
12,319
684
17,428
24,494
24,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 4 / 11
12,576
699
39,310
16,430
8,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
20
Kills
22
22
Deaths
20
59
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
4
12
2.25
L
2
8
16
1.25
W
2
5
15
1.9
L
Heimdallr
JackGokool
Heimdallr
3
1
13
9.5
W
Camazotz
Kazekiryu
Camazotz
7
3
11
4.17
L
Ao Kuang
KiingIIClutch
Ao Kuang
9
4
8
3.25
W
Cu Chulainn
KnowAlacrity
Cu Chulainn
4
4
11
2.38
L
3
3
12
3
W
6
4
11
2.88
L
Achilles
fafafafsasfa
Achilles
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,824
Damage
102,096
113,373
Taken
127,497
91,065
Mitigated
114,525
60,827
Healing
57,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
14,830
4,968
3,572
8,706
29,020
38,365
173
8,232
20,563
21,239
0
L
15,849
1,046
4,762
9,485
31,832
38,415
216
15,882
14,834
30,077
0
W
9,251
943
6,691
8,373
31,202
24,677
261
7,682
23,245
21,355
0
L
Heimdallr
JackGokool
Heimdallr
22,264
10,461
3,218
3,432
11,980
5,658
491
8,395
3,191
0
42,463
W
Camazotz
Kazekiryu
Camazotz
21,277
4,392
5,574
10,256
26,351
18,134
1,240
6,760
19,341
0
39,688
L
Ao Kuang
KiingIIClutch
Ao Kuang
20,714
3,952
2,591
11,603
26,778
13,143
1,467
14,738
11,249
28,420
0
W
Cu Chulainn
KnowAlacrity
Cu Chulainn
17,428
3,783
3,071
5,526
24,494
24,940
1,876
5,841
18,448
146
37,613
L
26,035
12,117
10,123
6,554
17,186
8,285
1,663
8,444
8,366
0
53,900
W
39,310
1,839
3,151
2,390
16,430
8,409
2,067
8,048
8,307
71,551
0
L
Achilles
fafafafsasfa
Achilles
16,962
3,416
3,116
5,943
25,597
25,564
0
14,110
10,092
0
28,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,256
Gold Earned
62,094
165
Minions Killed
181
0
Camps Cleared
0
1,547,407
Distance Traveled
1,776,752
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,498
694
8
0
0
296,784
0
L
Sobek
12,075
671
21
1
0
290,679
0
W
Artio
11,873
660
19
1
0
386,490
0
L
Heimdallr
12,334
685
49
3
0
319,328
9
W
Camazotz
12,828
713
36
2
0
402,279
1
L
Ao Kuang
12,420
690
12
1
0
303,740
0
W
Cu Chulainn
12,319
684
44
2
0
370,947
1
L
Cupid
12,260
681
67
4
0
294,214
4
W
Zeus
12,576
699
74
4
0
320,252
2
L
Achilles
11,167
620
16
1
0
339,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role