Player Matchup

Geb
Geb
Commentchavaaaaa
Geb
Level 12
God Stats
5W - 3L
1,600 SR
Queue Stats
94W - 78L
1,575 Elo+
Party 1
Loki
Loki
Cryote64
Loki
Level 11
God Stats
2W - 2L
1,428 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 2
Nox
Nox
Ponchouuur
Nox
Level 16
God Stats
6W - 9L
1,391 SR
Queue Stats
263W - 252L
1,589 Elo+
Party 1
Cupid
Cupid
Sevross
Cupid
Level 25
God Stats
3W - 1L
1,865 SR
Queue Stats
50W - 52L
1,546 Elo+
Party 2
Nemesis
Nemesis
Zookss
Nemesis
Level 16
God Stats
5W - 1L
1,517 SR
Queue Stats
32W - 26L
1,550 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,548 Elo+

VS

Team Averages
Level 27
1,533 SR
1,583 Elo+
Heimdallr
Heimdallr
Brainlogic
Heimdallr
Level 24
God Stats
7W - 10L
1,551 SR
Queue Stats
114W - 93L
1,605 Elo+
Party 3
Xing Tian
Xing Tian
Matartor
Xing Tian
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,499 Elo+
Party 4
Pele
Pele
Pandora2598
Pele
Level 27
God Stats
18W - 8L
1,715 SR
Queue Stats
69W - 84L
1,394 Elo+
Party 4
Merlin
Merlin
dragonmaster5
Merlin
Level 32
God Stats
9W - 12L
1,398 SR
Queue Stats
43W - 36L
1,685 Elo+
Party 3
Nemesis
Nemesis
erodente
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 13
8,718
513
8,586
13,891
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
6 / 4 / 8
8,893
523
10,587
10,099
4,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 11
8,744
514
7,756
6,189
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Sevross
Cupid
15
9 / 2 / 4
9,818
578
13,456
13,026
4,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Zookss
Nemesis
17
5 / 2 / 8
10,300
606
9,688
13,447
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brainlogic
Heimdallr
13
5 / 6 / 5
8,591
505
14,156
14,009
5,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Matartor
Xing Tian
11
0 / 5 / 5
7,825
460
5,731
23,231
11,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 6 / 2
8,704
512
6,793
15,115
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 3
9,468
557
6,570
7,942
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
erodente
Nemesis
13
3 / 6 / 4
8,410
495
5,271
11,011
4,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
25
Kills
14
14
Deaths
26
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brainlogic
Heimdallr
5
6
5
1.25
W
2
4
13
2.13
W
Loki
6
4
8
2.5
L
Xing Tian
Matartor
Xing Tian
0
5
5
0.5
L
4
6
2
0.83
W
3
2
11
4.25
W
Cupid
Sevross
Cupid
9
2
4
5.5
W
Nemesis
Zookss
Nemesis
5
2
8
4.5
L
2
3
3
1.17
L
Nemesis
erodente
Nemesis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
38,521
56,652
Taken
71,308
28,302
Mitigated
29,430
15,355
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brainlogic
Heimdallr
14,156
8,727
0
4,554
14,009
5,647
2,993
4,636
9,323
0
50,593
W
8,586
884
0
1,020
13,891
11,623
0
3,338
10,443
26,208
0
W
Loki
10,587
2,718
0
504
10,099
4,322
480
2,415
7,638
0
35,513
L
Xing Tian
Matartor
Xing Tian
5,731
583
400
5,062
23,231
11,088
373
3,754
19,352
17,656
0
L
6,793
2,313
0
4,548
15,115
5,229
377
4,170
10,870
0
46,748
W
7,756
745
0
500
6,189
2,668
98
1,351
4,770
37,484
0
W
Cupid
Sevross
Cupid
13,456
8,983
458
7,681
13,026
4,395
1,152
2,432
10,528
0
55,794
W
Nemesis
Zookss
Nemesis
9,688
4,509
0
5,192
13,447
5,294
545
2,400
10,972
0
72,456
L
6,570
332
0
1,242
7,942
2,835
220
1,782
6,060
69,851
0
L
Nemesis
erodente
Nemesis
5,271
2,591
0
1,058
11,011
4,631
718
2,000
8,811
0
29,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,473
Gold Earned
42,998
340
Minions Killed
403
0
Camps Cleared
0
1,758,157
Distance Traveled
1,554,245
35
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,591
505
83
5
0
284,919
1
W
Geb
8,718
513
23
1
0
344,487
24
W
Loki
8,893
523
49
3
0
312,155
6
L
Xing Tian
7,825
460
21
1
0
299,160
4
L
Pele
8,704
512
89
5
0
323,390
3
W
Nox
8,744
514
75
4
0
351,697
2
W
Cupid
9,818
578
75
4
0
303,451
1
W
Nemesis
10,300
606
118
7
0
446,367
2
L
Merlin
9,468
557
141
8
0
314,104
0
L
Nemesis
8,410
495
69
4
0
332,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role