Player Matchup

Anhur
Anhur
AethelBjorn
Anhur
Level 29
God Stats
8W - 7L
1,539 SR
Queue Stats
51W - 41L
1,514 Elo+
Party 3
Agni
Agni
Alc_Francisqueti
Agni
Level 14
God Stats
4W - 0L
1,734 SR
Queue Stats
44W - 57L
1,318 Elo+
Party 2
Ratatoskr
Ratatoskr
Cedrikfds
Ratatoskr
Level 14
God Stats
9W - 8L
1,407 SR
Queue Stats
167W - 142L
1,534 Elo+
Solo
Mulan
Mulan
GiovanyFranciss
Mulan
Level 21
God Stats
7W - 4L
1,601 SR
Queue Stats
65W - 74L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
OzzMosis12
Cthulhu
Level 25
God Stats
2W - 0L
1,757 SR
Queue Stats
19W - 18L
1,442 Elo+
Party 3
Team Averages
Level 21
1,608 SR
1,444 Elo+

VS

Team Averages
Level 25
1,447 SR
1,457 Elo+
Nemesis
Nemesis
DLSenpai
Nemesis
Level 28
God Stats
50W - 57L
1,413 SR
Queue Stats
600W - 654L
1,471 Elo+
Solo
Medusa
Medusa
GorderGang
Medusa
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Bellona
Bellona
KPA007
Bellona
Level 3
God Stats
28W - 41L
1,293 SR
Queue Stats
179W - 193L
1,269 Elo+
Solo
Nu Wa
Nu Wa
Miishal
Nu Wa
Level 69
God Stats
4W - 4L
1,603 SR
Queue Stats
211W - 222L
1,625 Elo+
Party 1
Chang'e
Chang'e
anaejoao10
Chang'e
Level 17
God Stats
1W - 6L
1,190 SR
Queue Stats
1W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,023
501
4,061
5,517
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 5
7,672
480
2,536
6,133
1,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Cedrikfds
Ratatoskr
17
10 / 1 / 2
9,752
610
11,587
12,652
5,096
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 8
7,538
471
5,641
8,843
3,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
OzzMosis12
Cthulhu
10
0 / 2 / 4
6,852
428
1,923
4,890
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DLSenpai
Nemesis
11
4 / 6 / 2
7,804
488
6,761
11,400
2,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
GorderGang
Medusa
11
0 / 3 / 2
6,895
431
1,898
8,094
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
KPA007
Bellona
13
1 / 3 / 1
7,704
482
3,052
7,364
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Miishal
Nu Wa
12
2 / 2 / 1
7,499
469
8,576
8,182
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
anaejoao10
Chang'e
10
0 / 4 / 1
6,318
395
3,297
7,758
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
1
2
5
1.75
W
Ratatoskr
Cedrikfds
Ratatoskr
10
1
2
11
L
Nemesis
DLSenpai
Nemesis
4
6
2
0.83
W
3
1
8
7
L
Medusa
GorderGang
Medusa
0
3
2
0.33
L
Bellona
KPA007
Bellona
1
3
1
0.5
L
Nu Wa
Miishal
Nu Wa
2
2
1
1.25
W
Cthulhu
OzzMosis12
Cthulhu
0
2
4
1
L
Chang'e
anaejoao10
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
23,584
38,035
Taken
42,798
15,830
Mitigated
14,413
9,469
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,061
1,411
0
2,522
5,517
1,715
358
1,696
3,673
0
33,355
W
2,536
139
0
1,057
6,133
1,765
942
2,499
3,354
36,367
0
W
Ratatoskr
Cedrikfds
Ratatoskr
11,587
3,596
0
4,449
12,652
5,096
0
3,311
9,119
0
71,501
L
Nemesis
DLSenpai
Nemesis
6,761
3,403
0
2,397
11,400
2,785
0
298
11,102
0
29,507
W
5,641
733
0
519
8,843
3,962
982
3,076
5,397
0
19,934
L
Medusa
GorderGang
Medusa
1,898
958
0
3,614
8,094
2,049
0
1,128
6,966
0
38,226
L
Bellona
KPA007
Bellona
3,052
951
0
1,200
7,364
5,831
143
0
7,364
4,975
24,519
L
Nu Wa
Miishal
Nu Wa
8,576
1,384
0
503
8,182
2,194
558
2,444
5,738
38,639
0
W
Cthulhu
OzzMosis12
Cthulhu
1,923
109
0
922
4,890
3,292
120
862
3,898
21,908
0
L
Chang'e
anaejoao10
Chang'e
3,297
617
1,196
1,197
7,758
1,554
340
589
7,169
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,837
Gold Earned
36,220
320
Minions Killed
289
0
Camps Cleared
0
1,390,478
Distance Traveled
1,455,184
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,023
501
71
4
0
274,517
6
W
Agni
7,672
480
59
4
0
287,952
2
W
Ratatoskr
9,752
610
128
8
0
352,516
1
L
Nemesis
7,804
488
45
3
0
310,366
1
W
Mulan
7,538
471
34
2
0
244,266
2
L
Medusa
6,895
431
54
3
0
257,905
2
L
Bellona
7,704
482
68
4
0
280,006
0
L
Nu Wa
7,499
469
87
5
0
286,490
4
W
Cthulhu
6,852
428
28
2
0
231,227
1
L
Chang'e
6,318
395
35
2
0
320,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role