Player Matchup

Cthulhu
Cthulhu
Gold III
ebka228
Cthulhu
Gold III
Level 62
God Stats
32W - 22L
1,285 SR
Queue Stats
86W - 81L
1,707 MMR
Solo
Raijin
Raijin
Platinum II
Леша
Raijin
Platinum II
Level 158
God Stats
0W - 3L
1,539 SR
Queue Stats
45W - 36L
1,940 MMR
Party 1
Medusa
Medusa
Gold I
СОЛНЦЕ913
Medusa
Gold I
Level 159
God Stats
4W - 4L
1,693 SR
Queue Stats
120W - 100L
1,538 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,506 SR
1,729 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,784 SR
1,901 MMR
Scylla
Scylla
Gold I
JesusIsTheBread
Scylla
Gold I
Level 123
God Stats
23W - 11L
1,844 SR
Queue Stats
149W - 53L
1,898 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
TouchMeWeiner
Kumbhakarna
Gold II
Level 123
God Stats
29W - 7L
1,968 SR
Queue Stats
99W - 71L
1,873 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
WhipMeGrandad
Ne Zha
Platinum V
Level 156
God Stats
4W - 3L
1,539 SR
Queue Stats
190W - 63L
1,931 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ebka228
Cthulhu
11
0 / 3 / 4
8,815
630
7,769
12,110
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Леша
Raijin
11
3 / 5 / 1
8,885
635
7,843
9,396
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
8,337
596
7,308
9,481
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Chang'eThothSobekAphroditeGuan Yu

VS

Bans
PersephoneOsirisCupidAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
10,163
726
11,410
5,396
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TouchMeWeiner
Kumbhakarna
12
1 / 1 / 9
10,032
717
2,879
12,238
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 6
10,204
729
12,305
15,877
10,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Kumbhakarna
TouchMeWeiner
Kumbhakarna
1
1
9
5.5
W
6
2
6
4.5
L
Cthulhu
ebka228
Cthulhu
0
3
4
0.67
L
Raijin
Леша
Raijin
3
5
1
0.7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
26,594
30,987
Taken
33,511
19,802
Mitigated
23,582
4,647
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,410
1,177
0
1,514
5,396
2,029
1,417
3,037
2,235
56,783
0
W
Kumbhakarna
TouchMeWeiner
Kumbhakarna
2,879
245
0
4,325
12,238
11,058
465
5,767
6,227
11,620
0
W
12,305
4,650
586
6,885
15,877
10,495
1,617
7,121
8,448
0
55,376
L
Cthulhu
ebka228
Cthulhu
7,769
997
448
2,379
12,110
11,842
0
4,667
7,205
27,805
0
L
Raijin
Леша
Raijin
7,843
322
0
1,246
9,396
3,518
0
4,319
4,927
39,297
0
L
7,308
3,727
0
574
9,481
4,442
0
4,807
4,544
0
28,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
30,399
161
Minions Killed
153
0
Camps Cleared
0
677,883
Distance Traveled
768,250
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,163
726
91
7
0
232,339
3
W
Kumbhakarna
10,032
717
11
1
0
253,821
3
W
Ne Zha
10,204
729
51
4
0
282,090
4
L
Cthulhu
8,815
630
34
2
0
241,977
7
L
Raijin
8,885
635
76
5
0
197,805
1
L
Medusa
8,337
596
51
4
0
238,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role