Player Matchup

Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Bronze III
AngelDCR2
Hou Yi
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,278 MMR
Party 3
Janus
Janus
Silver I
Joker-Woker
Janus
Silver I
Level 69
God Stats
8W - 3L
1,558 SR
Queue Stats
69W - 72L
1,326 MMR
Solo
Bellona
Bellona
Silver II
XxTruenoxX95
Bellona
Silver II
Level 124
God Stats
2W - 5L
1,567 SR
Queue Stats
104W - 130L
1,321 MMR
Solo
Mercury
Mercury
Silver IV
bbq_on_fire
Mercury
Silver IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,282 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,525 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,552 SR
1,329 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
Anas_wannas
Chang'e
Gold V
Level 109
God Stats
7W - 10L
1,346 SR
Queue Stats
319W - 318L
1,216 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
MachacaHomer_08
Cu Chulainn
Gold IV
Level 128
God Stats
9W - 8L
1,496 SR
Queue Stats
275W - 286L
1,351 MMR
Party 2
Arachne
Arachne
Gold V
Phil_Cashman
Arachne
Gold V
Level 113
God Stats
44W - 24L
1,766 SR
Queue Stats
329W - 343L
1,356 MMR
Solo
Cerberus
Cerberus
Silver I
Shewpsi
Cerberus
Silver I
Level 76
God Stats
3W - 1L
1,653 SR
Queue Stats
95W - 106L
1,224 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 5 / 9
10,039
456
7,657
18,952
18,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
AngelDCR2
Hou Yi
17
6 / 6 / 8
10,688
486
21,823
18,490
7,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 9
9,680
440
12,628
14,486
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
XxTruenoxX95
Bellona
18
6 / 5 / 1
11,693
532
12,275
16,908
18,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
bbq_on_fire
Mercury
16
1 / 6 / 8
9,810
446
6,760
16,282
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BakasuraDanzaburouScyllaNu WaRa

VS

Bans
ThanatosKaliIzanamiNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
10 / 4 / 6
13,635
620
20,270
18,575
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Anas_wannas
Chang'e
18
5 / 2 / 5
11,961
544
14,219
15,853
8,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MachacaHomer_08
Cu Chulainn
18
6 / 3 / 6
12,084
549
14,899
21,277
18,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Phil_Cashman
Arachne
20
3 / 2 / 10
12,859
585
7,780
18,965
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Shewpsi
Cerberus
16
3 / 6 / 12
11,242
511
11,787
27,472
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
17
Kills
27
27
Deaths
17
35
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
5
9
1.7
W
Cupid
 
Cupid
10
4
6
3.25
W
Chang'e
Anas_wannas
Chang'e
5
2
5
3.75
L
Hou Yi
AngelDCR2
Hou Yi
6
6
8
1.67
L
0
5
9
0.9
W
Cu Chulainn
MachacaHomer_08
Cu Chulainn
6
3
6
3
W
Arachne
Phil_Cashman
Arachne
3
2
10
4
W
Cerberus
Shewpsi
Cerberus
3
6
12
1.5
L
Bellona
XxTruenoxX95
Bellona
6
5
1
1.3
L
Mercury
bbq_on_fire
Mercury
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,143
Damage
68,955
85,118
Taken
102,142
59,818
Mitigated
66,348
20,145
Healing
43,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,657
839
4,795
7,306
18,952
18,453
43
7,808
11,144
27,825
0
W
Cupid
 
Cupid
20,270
13,074
2,084
10,726
18,575
8,042
6,566
3,174
15,351
0
100,954
W
Chang'e
Anas_wannas
Chang'e
14,219
1,024
3,204
7,998
15,853
8,322
1,011
4,861
10,580
82,818
0
L
Hou Yi
AngelDCR2
Hou Yi
21,823
11,214
0
4,050
18,490
7,720
82
4,344
14,146
0
78,650
L
12,628
644
0
2,933
14,486
5,901
0
6,778
7,708
63,879
0
W
Cu Chulainn
MachacaHomer_08
Cu Chulainn
14,899
1,905
0
1,155
21,277
18,526
975
2,977
18,128
10,539
66,865
W
Arachne
Phil_Cashman
Arachne
7,780
5,394
0
9,146
18,965
8,743
3,111
3,268
15,521
0
91,819
W
Cerberus
Shewpsi
Cerberus
11,787
564
267
8,496
27,472
22,715
1,235
5,017
22,277
38,602
0
L
Bellona
XxTruenoxX95
Bellona
12,275
3,884
0
1,061
16,908
18,452
1,758
4,500
12,408
0
71,199
L
Mercury
bbq_on_fire
Mercury
6,760
2,623
0
0
16,282
9,292
0
5,411
10,871
0
61,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
61,781
545
Minions Killed
652
0
Camps Cleared
0
2,057,270
Distance Traveled
2,158,077
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,039
456
36
2
0
380,122
2
W
Cupid
13,635
620
164
7
0
397,737
0
W
Chang'e
11,961
544
130
6
0
411,707
1
L
Hou Yi
10,688
486
118
5
0
379,931
8
L
Janus
9,680
440
144
7
0
428,450
3
W
Cu Chulainn
12,084
549
126
6
0
424,761
3
W
Arachne
12,859
585
166
8
0
500,612
3
W
Cerberus
11,242
511
66
3
0
423,260
7
L
Bellona
11,693
532
134
6
0
398,832
1
L
Mercury
9,810
446
113
5
0
469,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role