Player Matchup

Danzaburou
Danzaburou
HAP_pyapple495
Danzaburou
Level 61
God Stats
4W - 5L
1,463 SR
Queue Stats
95W - 142L
1,397 Elo+
Party 1
Nox
Nox
Whippyk10
Nox
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 35L
1,508 Elo+
Party 1
Da Ji
Da Ji
mucky-
Da Ji
Level 27
God Stats
4W - 2L
1,616 SR
Queue Stats
35W - 70L
1,299 Elo+
Party 1
Team Averages
Level 41
1,526 SR
1,401 Elo+

VS

Team Averages
Level 33
1,433 SR
1,277 Elo+
Discordia
Discordia
OKKJA
Discordia
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Odin
Odin
Slandoff
Odin
Level 8
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 23L
1,166 Elo+
Party 2
Xing Tian
Xing Tian
peachybobs
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAP_pyapple495
Danzaburou
17
8 / 1 / 7
12,770
798
14,582
11,773
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 7 / 7
11,682
730
8,439
12,580
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
mucky-
Da Ji
13
1 / 7 / 6
9,813
613
3,897
14,115
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OKKJA
Discordia
15
8 / 4 / 4
11,118
695
19,747
7,971
2,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
3 / 7 / 8
10,345
647
3,711
13,804
6,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
peachybobs
Xing Tian
13
3 / 5 / 8
10,681
668
5,050
12,538
5,441
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
14
15
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HAP_pyapple495
Danzaburou
8
1
7
11.5
L
Discordia
OKKJA
Discordia
8
4
4
2.5
L
Odin
3
7
8
1
W
7
7
7
1.5
W
Da Ji
mucky-
Da Ji
1
7
6
0.57
L
Xing Tian
peachybobs
Xing Tian
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
28,508
38,468
Taken
34,313
12,587
Mitigated
14,992
10,387
Healing
427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HAP_pyapple495
Danzaburou
14,582
5,906
0
5,800
11,773
3,532
2,080
7,346
4,427
0
50,501
L
Discordia
OKKJA
Discordia
19,747
216
0
427
7,971
2,922
432
1,467
6,310
76,099
0
L
Odin
3,711
1,210
0
0
13,804
6,629
64
2,226
11,422
0
14,240
W
8,439
651
0
2,155
12,580
3,870
655
8,709
3,871
35,169
0
W
Da Ji
mucky-
Da Ji
3,897
592
0
2,432
14,115
5,185
73
8,792
4,168
0
17,901
L
Xing Tian
peachybobs
Xing Tian
5,050
422
0
0
12,538
5,441
169
4,227
8,085
16,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
32,144
148
Minions Killed
149
0
Camps Cleared
0
746,056
Distance Traveled
735,565
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,770
798
79
5
0
255,656
2
L
Discordia
11,118
695
101
6
0
261,503
1
L
Odin
10,345
647
23
1
0
262,409
1
W
Nox
11,682
730
37
2
0
247,855
0
W
Da Ji
9,813
613
32
2
0
242,545
0
L
Xing Tian
10,681
668
25
2
0
211,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role