Player Matchup

Artemis
Artemis
JaunzeraPRO
Artemis
Level 24
God Stats
8W - 3L
1,655 SR
Queue Stats
9W - 3L
1,670 Elo+
Party 2
Ymir
Ymir
juuamerico
Ymir
Level 27
God Stats
15W - 3L
1,771 SR
Queue Stats
22W - 9L
1,658 Elo+
Party 2
Osiris
Osiris
luzdodia88
Osiris
Level 24
God Stats
36W - 41L
1,676 SR
Queue Stats
207W - 272L
1,511 Elo+
Party 2
Sol
Sol
throia
Sol
Level 24
God Stats
3W - 3L
1,821 SR
Queue Stats
21W - 10L
1,668 Elo+
Party 2
Bellona
Bellona
yama7777
Bellona
Level 19
God Stats
3W - 3L
1,899 SR
Queue Stats
33W - 31L
1,602 Elo+
Party 2
Team Averages
Level 24
1,765 SR
1,622 Elo+

VS

Team Averages
Level 22
1,515 SR
1,460 Elo+
Eset
Eset
AIZENSOUZUKE
Eset
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,465 Elo+
Party 1
Medusa
Medusa
Cesarohcesar
Medusa
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Putuuuw
Nemesis
Level 28
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 10L
1,296 Elo+
Solo
Kali
Kali
VóNanà
Kali
Level 25
God Stats
4W - 8L
1,362 SR
Queue Stats
44W - 30L
1,578 Elo+
Solo
Horus
Horus
pedromgx
Horus
Level 29
God Stats
6W - 14L
1,242 SR
Queue Stats
62W - 63L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JaunzeraPRO
Artemis
12
4 / 0 / 7
7,352
566
6,747
4,012
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
7 / 1 / 6
7,678
591
7,729
8,522
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
luzdodia88
Osiris
12
0 / 2 / 4
6,704
516
4,746
8,387
5,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
throia
Sol
13
3 / 0 / 1
7,663
589
2,926
4,400
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
yama7777
Bellona
12
3 / 1 / 1
6,781
522
3,475
7,421
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,255
481
988
6,339
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
8
0 / 4 / 0
5,072
390
3,229
6,896
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
Putuuuw
Nemesis
11
1 / 3 / 1
6,295
484
3,327
7,411
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
11
3 / 3 / 0
6,980
537
5,141
10,244
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
pedromgx
Horus
8
0 / 6 / 0
4,961
382
878
10,539
4,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
4
4
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Medusa
0
4
0
0
W
Artemis
JaunzeraPRO
Artemis
4
0
7
7.5
L
Nemesis
Putuuuw
Nemesis
1
3
1
0.5
L
Kali
3
3
0
1
W
7
1
6
10
W
Osiris
luzdodia88
Osiris
0
2
4
1
L
Horus
pedromgx
Horus
0
6
0
0
W
Sol
throia
Sol
3
0
1
3.5
W
Bellona
yama7777
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
13,563
32,742
Taken
41,429
16,930
Mitigated
15,103
13,710
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
988
33
235
417
6,339
1,884
171
2,193
4,146
34,091
0
L
Medusa
3,229
1,537
0
1,724
6,896
2,165
374
2,007
4,889
0
25,796
W
Artemis
JaunzeraPRO
Artemis
6,747
3,341
0
2,428
4,012
1,189
275
293
3,719
0
31,736
L
Nemesis
Putuuuw
Nemesis
3,327
1,218
0
326
7,411
2,875
0
2,239
5,172
0
21,774
L
Kali
5,141
2,459
0
5,200
10,244
3,624
0
2,048
8,196
0
34,838
W
7,729
2,033
476
3,368
8,522
5,288
713
244
8,278
27,226
0
W
Osiris
luzdodia88
Osiris
4,746
1,476
0
250
8,387
5,102
276
0
8,387
0
28,202
L
Horus
pedromgx
Horus
878
357
1,019
3,479
10,539
4,555
0
2,168
8,371
0
7,284
W
Sol
throia
Sol
2,926
1,613
0
3,520
4,400
1,361
2,431
451
3,949
44,288
0
W
Bellona
yama7777
Bellona
3,475
451
0
3,668
7,421
3,990
5
0
7,421
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
29,563
314
Minions Killed
250
0
Camps Cleared
0
1,233,254
Distance Traveled
1,190,419
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,255
481
76
6
0
237,069
0
L
Medusa
5,072
390
44
3
0
200,942
2
W
Artemis
7,352
566
46
4
0
224,553
1
L
Nemesis
6,295
484
54
4
0
262,242
3
L
Kali
6,980
537
65
5
0
232,937
4
W
Ymir
7,678
591
46
4
0
254,141
7
W
Osiris
6,704
516
69
5
0
247,160
2
L
Horus
4,961
382
11
1
0
257,229
1
W
Sol
7,663
589
84
6
0
252,755
4
W
Bellona
6,781
522
69
5
0
254,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role